Thanks for the info and the link (I have the same problem as @Lynx2000 )known problem for triple monitor setups and maybe VR too: lights only appearing when nearby
try this slightly older version of the patch: 0.1.33preview4: https://mega.nz/#!2sxE2IKJ!Rdv66cUNgZcr2G5CLjFMK086risMVIN7DgRr91TeXGo
(install manually, its not available for install in CM ui)
Thanks for that, what is the difference between the smart and real mirrors? I also noticed grass is off by default, does that make that much difference?They are deactivated by default. It's extraFX and "real mirrors" in smart mirrors.
Smart mirror is the CSP modul, where all new functions and features of new mirror-reflections are bundled. "real mirror" is a feature of smart mirror. With this activated you see the whole car with interior and your head movement. This will eat some fps. But I found a setting, where this is not that critical. Just look in the manual.Thanks for that, what is the difference between the smart and real mirrors? I also noticed grass is off by default, does that make that much difference?
Thanks Peter, very informative.Smart mirror is the CSP modul, where all new functions and features of new mirror-reflections are bundled. "real mirror" is a feature of smart mirror. With this activated you see the whole car with interior and your head movement. This will eat some fps. But I found a setting, where this is not that critical. Just look in the manual.
GrassFX is not the fps eating with CSP version 1.37 on. Just try out your self. There is a render stats app coming with AC.
Thanks Peter, very informative.
Yes, that's right. You can use this settings, if you play with 100+ fps. Than the 1/2 fps in the mirrors is not annoying.Be careful though, the setting you described here Peter adds a very odd behaviour on some mod cars at the interior mirror (they look like a slideshow with the half of the normal FPS). I have had to re-do this after following your settings.
With this it was nearly 20% of my fps, but it was just a mass test. So in the end, they will look completely different.Gotta say Peter, I was blown away by the CSP2 video of Silverstone clouds. Looks v impressive. What is the likely performance impact?
yes, open archive, go into the folders until you see thisThanks for the info and the link (I have the same problem as @Lynx2000 )
How do I install that version you've linked to? I just unpack it all into the AC root folder and let it overwrite everything, right? Or, even safer, would be to use JGSME, no?
Is this the intended look of sun glare?
Any way to reduce that to sane levels?
Just noticed that I already have real mirrors on, is there a way to increase their draw distance for single screen?Yes, that's right. You can use this settings, if you play with 100+ fps. Than the 1/2 fps in the mirrors is not annoying.
Look at the video on the overview page.Also anyone know how i check what version of SOL I am on?
If you use CM, go to Content - Miscellaneous - PP Filters so you can edit the filter. I'd suggest making a backup of the filter or note the original value before you make a change. Find the Glare section and reduce the Luminance number to your liking. I found 1.0 worked well.