Ive long since had a little problem which I still cant figure out how to resolve and wondered if anyone could assist? Basically, I find the ambient lighting inside the cokpit too high in some cars, especially the BMW 1M. The whole dash, floor and seats are all a pretty flat light grey all the time when in reality this would be quite dark. I have tried changing dynamic ambient light settings in both CSP and Sol config but neither seems to do anything. I can change ambient light on a global level but this then makes the outside dark too which is not what I am trying to achieve, Am I missing something? Running SOL 1.3.1 and CSP 0.1.25-preview205. Thanks for any input.
Guys, you have the Content Manager (CM)? If you do, then it`s an easy-peasy. But if the moderator finds this as too offtopic from Sol please move it to forums.
So, in CM you select a car with the said problem in "Content" and open it in "CM Showroom". Right after that you can left-click select parts of the model:
Solution to the problem with too bright cockpit is there -> "Material" -> "Change values". Click on the triple column and reach this:
Observe how the brightness changes immediately when you enter a value and when satisfied with the preview, click save. Select and repeat the above change for other materials that poke your eyes. After all is done try it in game and if necessary do fine-tuning of the values. It`s helpful to increase the light in the "CM Showroom"
PS. The cockpit of that 1M was really in need of editing. Values for ksAmbient were 2x higher. If you are thorough you should repeat the changes at least for the "bmw_1m_LOD_2.kn5" which opens with CM from the Windows Explorer
That way the dash would not switch from dark to light in replays.
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