Honestly, I have no idea. I switched to OtterHUD so long ago and have never looked back! But as well as an improved position bar, I'm talking about is the relative position widget. It'll show who's around you including those who are not on the same lap, which it colours differently. Really handy awareness tool.I could be mistaken, and I know there is a bit of history to this one, but I think there is now a setting for the default HUD to allow you to choose whether the position bar is relative to class or overall field? Although I must confess I finally caved in and started using OtterHUD as well. It's just too good and too hard to go back from!
Exactly the same as usual. If someone punts another, regardless of what class they're driving or what lap they're on, they must slow down and wait for the person to re-pass them. And yes, that includes incidents when lapping too. It's always the same, because the stop/wait penalty is the deterrent which prevents our events being like public servers.How does golden rule work when cars from different classes crash?