Can somebody help me with this?
Thanks for the work guys.
Thanks for the work guys.
The problem has 2 sides. Actually the audio causes bugs which filles the log with many entries. Sol_weather app is reading the log. We changed that with the next version. So disabeling the log in CM will fix this and the Sol_weather app can be used again. Or just wait for the next version which is coming soon...
Hi Peter.With __Sol_ACC filter? With __Sol filter it's OK?
You must have to update the shader patch to preview 129!Can somebody help me with this?
Thanks a lot guys!!You must have to update the shader patch to preview 129!
Just edit your file and select it with the Sol_weather app. You must not edit the SOL__WEATHER_PLAN file.A question about dynamic weather-scripts: I have created my custom dynamic weather plan and saved it to extension\weather-controllers\sol\weather_plans\d_random_10mins_jf.lua (notice jf at the end).
I set dynamic weather plan to true in SOL__WEATHER_PLAN.lua and pasted the correct filename in the dofile-entry.
Weather plan is not dynamic. In in-game Sol Weather Controller I receive error: cannot open extension\weather-controllers\sol\weather_plans\d_random_10mins_jf.lua: No such file or directory. The in-game Sol Plan Selector tells me dynamic weather is enabled and the correct d_random_10mins_jf.lua is assigned.
If I paste the content of my custom d_random_10mins_jf.lua to Demo.lua and assign it to SOL__WEATHER_PLAN.lua the dynamic weather is working. Can't I save a dynamic weatherplan to a custom filename?
It was a tricky desicion, but we decided to deactivate with closing the session. So you have to activate it on every start.OK, is there a way to auto preload a dynamic weather plan upon starting a race?
1.2.1 CHANGELOG
- now fully compatible with Shader Patch 49
### When using Shader Patch 49, custom config is not working !!!
- apps: sol_config 0.7 - new "reset to defaults", completely resting Sol's config to its defaults
- apps: sol_config 0.7 - new "track adaption exposure", a track individual parameter to reduce sun and ambient light
- apps: sol_weather 6.7 - removed a bug, which causes stutter and then crashes in online races
- core: overhauled dynamic ambient light
- custom config...
Peter Boese updated Sol with a new update entry:
1.2 Bugfix and small adjustments
Read the rest of this update entry...
No. Its just compatible with it. If I would recommend something: 1.25.129Just to be clear, you are recommending Shaders Patch 49 with this new update ( I am currently using SP 127 as suggested in previous update)?
What's the fps cost of Sol approximately?
I'd love to use it as it looks so so good. But I don't wanna lose many fps
Actually with all the optimizations of Shader Patch and the extra Fx deactivated, it runs better than vanilla AC - can only speak for singlescreen mode. I haven't tested with VR.What's the fps cost of Sol approximately?
I'd love to use it as it looks so so good. But I don't wanna lose many fps
Actually with all the optimizations of Shader Patch and the extra Fx deactivated, it runs better than vanilla AC - can only speak for singlescreen mode. I haven't tested with VR.
I had similar concerns and i am NOT a techie, so i was very cautious. Bottom line - hardly any great effect on fps. The benefits far out-way any possible loss. I followed Peter Boese's instructions and to date have had no problems. Highly recommended.
Regarding fps, and to be confirmed, I have some more fps. I would say about 15 fps more. About 115 instead of 100.
Not everywhere and maybe not on all tracks, but for sure more (comparison version 129 vs 74).
On my Pc, it works about the same with or without SOL, but I could already run the game at full options etc.. before it. It may explain why running SOL is absolutely no problem
Actually with all the optimizations of Shader Patch and the extra Fx deactivated, it runs better than vanilla AC - can only speak for singlescreen mode. I haven't tested with VR.
No problems at all in VR