Which Circuit Would You Like to See Digitalised in a Game or Mod?

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While researching racing circuits around the globe, I have come across many circuits without any digital representation. And that's a shame. Whether hosting races now or in the past, circuits should be digitalised to preserve a bit of history. So, I would like to ask you, which circuit without digital representation would you like to see featured?

I have talked about this topic before. My first article on RaceDepartment, "The Importance of Modding in Sim Racing", already mentioned that digitalisation means preserving a bit of history.

How Developers Could Benefit from Historic Venues​

However, it is not only the modders who can keep historic venues alive. The game developers themselves could take a good look at past circuits to feature in their works. At the moment, Reiza seems to be the only professional development studio somewhat focusing on historical content.

And thinking about it, that is weird.

Racing game developers have one massive pool to drown their money in: licensing costs. Licensing cars, licensing circuits, and those licenses are not cheap! This begs the question of how smaller development teams could save a lot of money by not licensing those expensive modern circuits.

Solution 1: Fictional Tracks
Solution 2: Historical Tracks

There is a boatload of circuits across the globe which no longer exist. Many of those come from somewhat of a golden era of motorsports, the 50s and 60s. From those times, many circuits still exist today, largely unchanged. So tracks from the time can be brought up to date in terms of safety standards and the like.

So why does every racing circuit officially featured in a game need to be the same current version of the Nürburgring, Spa-Francorchamps or Suzuka?

How Modders Could Benefit from Historic Venues​

Though, some tracks should still be up for grabs for the modders. After all, with recent announcements on how the modding systems in Rennsport and GTR Revival are supposed to work, modders could earn a pretty penny modding their hometown historical circuit.

Monetary gain aside, wouldn't it just be nice to find out how it could've felt like driving that one circuit that doesn't exist anymore? That is a question I keep asking myself from time to time. And furthermore, what if that circuit wasn't abandoned but driven nowadays with modern cars?

All that beauty is possible thanks to the powers of digitalisation.

Back on Track: What Circuit Would You Like to See?​

After taking that little detour to once again hope and bring some more people into modding for digitalisation, let's get back to the question at hand.

What Circuit would you like to see featured that hasn't been digitalised yet?

Personally, I would like to see every track digitalised. My dream is to have a complete database for all of the world's racing circuits. But if I had to pick some special ones, I would choose
  • Wachauring (the circuit I live closest to)
  • Autódromo de Benguela (Angolan circuit now converted to housing)
  • Evbuobanosa Motorsport Raceway (short-lived Nigerian circuit with races between 2017 and 2020, also I tried modding this one a while back, should continue on it)
And what about you? What circuits would you like to see digitalised? Maybe you can give some modder the inspiration for their next project, so let us know in the comments down below!
About author
Julian Strasser
Motorsports and Maker-stuff enthusiast. Part time jack-of-all-trades. Owner of tracc.eu, a sim racing-related service provider and its racing community.

Comments

Premium
Because nowhere in any straights AI drives on the right on this track unless they're trying to overtake
but I've made my point, this track is narrower than real. comparing the game screenshot and sergio's picture, I even asked those around me what they thought and they agreed the game the narrower
Whatever floats your boat.. In Sergio's photo there's just enough room to fit 4 cars side by side, and the same in my screenshot. That's my point, feel free to ignore it.
 
I think I speak for everyone when I say we're in desperate need of a 60s-era Daytona Road Course in a modern sim!

I think the last time we had a historic Daytona was for GTR2 and it's aged a fair bit since it was released. With mods like "Le Grand Circuit 1967" from Terra21 and "Sebring 1966" from Tyrone for Assetto Corsa being some of the best vintage endurance track mods, we really need to complete the set with Daytona! Really hoping someone out there (maybe Mr @Sergio Loro or @Tyrone) will decide to bring it to Assetto Corsa in the future! :D

Until then, we've still got plenty of vintage tracks to enjoy! :D

https://f3classictracks.sellfy.store/ by @Sergio Loro
https://www.racedepartment.com/downloads/sebring-1966.53663/ by @Tyrone
https://www.racedepartment.com/downloads/le-grand-circuit-1967.17288/ by @Terra21
 
Premium
Personally, I'd love to see Tamagawa Speedway be recreated, ideally for AC but just for any modern sim; as the first permanent motor racing circuit in Japan, it's one of the most historically significant circuits lacking any sort of major representation.
 
Whatever floats your boat.. In Sergio's photo there's just enough room to fit 4 cars side by side, and the same in my screenshot. That's my point, feel free to ignore it.
Whatever floats your boat.. In Sergio's photo there's just enough room to fit 4 cars side by side, and hardly 3 cars in my screenshot. That's my point, feel free to ignore it.
 
Premium
I'm going to speak only for Assetto Corsa, since that's the only game I play. I am also more interested in historical/vintage courses. I'd love to see:

1. Montjuic - One of the prettiest courses ever, fun to drive, but the model we have available for AC is a very outdated conversion. Would love to see a nice version.

2. Rheims - This is a classic track that has never been faithfully reproduced. The AC version we have is just an awful conversion.

3. Solitude - Again, we have an outdated version. Hopefully Fat Alfie will have a new one for us soon! :)

4. Schleizer Dreieck street circuit - Man, they knew how to make cool tracks in Germany back in the day. I'd add an updated Sachsenring, too, but I don't want to push it.

5. Syracuse - The old street circuit, not the new one. Was a staple of mid-century racing, but now I can't find it anywhere.
 
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Villeneuve & Team Green on Firestones in 1995? I think not....
Don't try and dissuade me with facts... :) I will admit you are correct.
I scrambled who did what in my old memory.
It was, however, Goodyear tires that failed most of the racers at the final round(Laguna Seca) JV finished 11th, Al Jr 6th mainly due to multiple pitstops for tire changes...Goodyear brought a Qualifying tire they HOPED would last long enough to compete with the Firestones during the race. But looking at the season championship standings, which JV won by 11 points, Unser Jr not qualifying for Indy hurt(I still maintain that was Indy 500 payback for the 1994 Stockblock engine) but the real damage was 3 races in the middle of the season. Road America(which JV won with a VERY low downforce setup), Toronto & Cleveland really put a stake in the Team Penske season. So you are right and now we return you to our regularly scheduled arguments.
 
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Premium
Whatever floats your boat.. In Sergio's photo there's just enough room to fit 4 cars side by side, and hardly 3 cars in my screenshot. That's my point, feel free to ignore it.
Thanks, ignored.
My screenshot is from the same part of track, and it clearly shows there's room for 4 cars. The difference is that my screenshot is from a perspective that actually shows the width.
I think we are talking about two different track versions here, I have the latest version of Sergio's track and it is as wide as it should be. I don't know what you have.
 
Thanks, ignored.
My screenshot is from the same part of track, and it clearly shows there's room for 4 cars. The difference is that my screenshot is from a perspective that actually shows the width.
I think we are talking about two different track versions here, I have the latest version of Sergio's track and it is as wide as it should be. I don't know what you have.
Maybe, what's the date modified for "watkins_f3ct.kn5" in your track folder?
mine is Aug 30 2022 5:25

It's possible I have an older version, due to chinese government censorship and can't properly receive email notifications
 
Someone needs to take the Isle of Man out of Ride4 and put it in Assetto Corsa or maybe even rFactor2.. Yes, I know there's an Isle of Man for rFactor2 but it's a very old redo of a Grand Prix Legends track mod.
 
Thanks, ignored.
My screenshot is from the same part of track, and it clearly shows there's room for 4 cars. The difference is that my screenshot is from a perspective that actually shows the width.
I think we are talking about two different track versions here, I have the latest version of Sergio's track and it is as wide as it should be. I don't know what you have.
being a track creator for grand prix 3 for almost 20 years, also having played AC for quite some time, I trust my senses.
 
Premium
Whatever floats your boat.. In Sergio's photo there's just enough room to fit 4 cars side by side, and the same in my screenshot. That's my point, feel free to ignore it.
from screenshots real track was about 8 meters, at my track is 7.9, to be honest do not understand their issue :cautious:
 
Potrero de Los Funes - San Luis - Argentina
There is a scratch version for GTR 2.
FIA GT1 raced there.
B486E9DC-EE45-44CE-BCA3-1284EE57AE14.jpeg
 
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Canberra street circuit
There are both Canberra and Townsville for AC. Seem very decent to me, even if not eye-popping.

Mantorp Park
I've seen two mods of Mantorp for AC. One is very weird: looks detailed, but the road is so rough, as if someone began to rip up the asphalt. Haven't tried the other mod yet, but it's by ACTK so should hopefully be okay.

Montjuic (Barcelona street course)
As others mentioned, there's Montjuïc for AC—however it's likely a conversion from rF1. Looks and plays tolerably, but the AI could use some work.
 
A guy was apparently making Lingotto for Wreckfest, of all games. But I'm not sure that he had technical data, or what became of the project.

Frankly, though I love ovals, in this case I'd prefer the city chase route.
Nice! Though, this seems like almost the modern eTrack version. I would very much like the original version track surface and immersion of buildings and sourroundings of F.I.A.T. empire in historic Torino.
 
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What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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