v1.4.8 Changelog

Image credit: Reiza Studios

CONTENT
  • Added Circuito de Barcelona-Catalunya (DLC, free for all during Release Candidate stage)
  • Added Formula USA 2023 (road, short oval & speedway variants)
  • Added Formula Junior

GENERAL
  • Added Race Weekend option to set pre-race sessions as private sessions (with this setting enabled participants run on an empty track with no interaction from other vehicles)
  • Added option to set minimum number of changed tyres required for a mandatory stop to count as valid in SP/MP/Champ. Not all stops require the changes but at least one stop in the window must meet the requirements to avoid disqualification; AI will now take advantage of changing less tyres in mandatory stops if other factors don't compel them to change more
  • Pit Strategy: Removed 'Recommended' tire change strategy. (starting fresh for beta is advised, forced reset likely to follow before main release); When saving a strategy if only fronts or only rears option would be valid for the compounds selected this is automatically applied for the user; Time estimation for changes will now reflect the actual compounds selected regardless of front/rear/all setting
  • Updated Trueforce support, increased rate, cleaner TF audio effects. Uses native TF lockstop
  • Initial fuel levels in Multiplayer qualifying will now be the same as the player had set in the previous session, instead of forcing an auto fuel level

UI & HUD
  • Fixed keyboard/controller navigation and incorrect button mapping on vehicle class selection page. ([A]/Enter now toggle classes, [X]/H clears all)
  • Fixed incorrect DLC marker on all vehicles selection list

PHYSICS
  • Fully revised physics for F-Retros (all gens), F-Classics (all gens), F-Ultimate Gen2, P1 classes
  • Updated tire tread for F-Inter

AI
  • Fixed a case where the AI would slowly rear-end other AI on corner entry making it spin, that was happening on some track/car combos
  • Minor improvements to AI aggression code
  • AI behavior adjustments: Increased the rate the AI pulls aside to overtake; Increased amount of AI throttle lifting over water puddles; Increased max distance from which AI overtaking routine kicks in; Increased threshold controlling when AI cars give up on overtaking into corners (both inside and outside)
  • Fixed an issue where the AI would make an abrupt movement to the pitlane line after requesting a pitstop

AUDIO
  • McLaren MP4/6: Adjusted rev limiter sound

TRACKS
  • Nurburgring 1971: Added more period correct advertisement boards; Object LOD adjustments; Minor performance fine-tuning; Some fixes for TV cams; Added VR cams for all layouts; Fixed LOD pop of billboard signs at Nordkehre
  • Indianapolis Speedway: Move pit lane entrance approximately 40m further down the pit wall as seen in the 2023 event
  • Azure Circuit: Improved track cut limits at Nouvelle and Piscine

VEHICLES
  • User Livery Overrides: Completed support for all vehicles & corrected some remaining issues
  • Added tire compound sidewall colors to F-Reiza, F-Ultimate Gen1
  • Formula Classic G4M3: Fixed T-Cam position
  • Mclaren MP4/4: Added missing low downforce variant
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