v1.4.8 Changelog
Image credit: Reiza Studios
CONTENT
GENERAL
UI & HUD
PHYSICS
AI
AUDIO
TRACKS
VEHICLES
CONTENT
- Added Circuito de Barcelona-Catalunya (DLC, free for all during Release Candidate stage)
- Added Formula USA 2023 (road, short oval & speedway variants)
- Added Formula Junior
GENERAL
- Added Race Weekend option to set pre-race sessions as private sessions (with this setting enabled participants run on an empty track with no interaction from other vehicles)
- Added option to set minimum number of changed tyres required for a mandatory stop to count as valid in SP/MP/Champ. Not all stops require the changes but at least one stop in the window must meet the requirements to avoid disqualification; AI will now take advantage of changing less tyres in mandatory stops if other factors don't compel them to change more
- Pit Strategy: Removed 'Recommended' tire change strategy. (starting fresh for beta is advised, forced reset likely to follow before main release); When saving a strategy if only fronts or only rears option would be valid for the compounds selected this is automatically applied for the user; Time estimation for changes will now reflect the actual compounds selected regardless of front/rear/all setting
- Updated Trueforce support, increased rate, cleaner TF audio effects. Uses native TF lockstop
- Initial fuel levels in Multiplayer qualifying will now be the same as the player had set in the previous session, instead of forcing an auto fuel level
UI & HUD
- Fixed keyboard/controller navigation and incorrect button mapping on vehicle class selection page. ([A]/Enter now toggle classes, [X]/H clears all)
- Fixed incorrect DLC marker on all vehicles selection list
PHYSICS
- Fully revised physics for F-Retros (all gens), F-Classics (all gens), F-Ultimate Gen2, P1 classes
- Updated tire tread for F-Inter
AI
- Fixed a case where the AI would slowly rear-end other AI on corner entry making it spin, that was happening on some track/car combos
- Minor improvements to AI aggression code
- AI behavior adjustments: Increased the rate the AI pulls aside to overtake; Increased amount of AI throttle lifting over water puddles; Increased max distance from which AI overtaking routine kicks in; Increased threshold controlling when AI cars give up on overtaking into corners (both inside and outside)
- Fixed an issue where the AI would make an abrupt movement to the pitlane line after requesting a pitstop
AUDIO
- McLaren MP4/6: Adjusted rev limiter sound
TRACKS
- Nurburgring 1971: Added more period correct advertisement boards; Object LOD adjustments; Minor performance fine-tuning; Some fixes for TV cams; Added VR cams for all layouts; Fixed LOD pop of billboard signs at Nordkehre
- Indianapolis Speedway: Move pit lane entrance approximately 40m further down the pit wall as seen in the 2023 event
- Azure Circuit: Improved track cut limits at Nouvelle and Piscine
VEHICLES
- User Livery Overrides: Completed support for all vehicles & corrected some remaining issues
- Added tire compound sidewall colors to F-Reiza, F-Ultimate Gen1
- Formula Classic G4M3: Fixed T-Cam position
- Mclaren MP4/4: Added missing low downforce variant