Most excellent - thanks! Is there any truth to the rumour that you are making a reverse config as well? The baby Jesus punctures a nun's tyre every time a modder makes a track without a reverse config. Just sayin'.
My only complaint would be kerbs. I feel like the physical mesh has bumps too, because my G27 goes crazy and starts grinding heavily, especially on the kerb after which you see RaceLAN banner on the left.
I'm working on a track mod too and I found that it's better to just leave a simple plane or box for physics, regardless of visual appearance. 1KERB tag still does the job of providing sound and force feedback. And my kerb feedback strength is below 20%.
Very clean execution in regards to texturing and modelling. Making a usable race circuit using real life roads is a very challenging task and you`ve done it really well! For that reason It feels like a track from classic Need For Speed series and I think that`s a good thing ;). Having been in Sweden few km from the area, the setting feels really spot on! Nevertheless I think the landscape feels a little too barren (even though IRL the place is nothing but ground and trees). I`d place some lamp posts to illuminate the race track (like those in soccer stadiums or something), moose and raindeer as spectators, and a trashed Saab lying in forest, something like that. I`ll liven up the place.
Can`t wait for upcoming releases!