Looks absolutely amazing @Fat-Alfie - won't be able to do any testing, but damn, this track looks lovely.
For about a year (on and off) I have been playing around with a semi-fictional track. I had this idea that somewhere there must be a section of public roads that forms a circuit that would be incredible to race, like another Nordschleife. I scoured Google Maps and shortlisted a few layouts, before finally deciding on a circuit in France near a village called Fonteny.
After much tweaking and testing I think I have something that I can be happy with. Something I really enjoy driving around. I have already asked a couple of friends to test it out for me, to ask their opinion on whether this is worth pursuing and making into a full track. One of them seems to think it's 'ok' and the other seems to love it
What I would love is for a few more people to test it out, I mean really test it; spends some serious time learning the layout (it is 26km long), troubleshooting, pointing out any areas that they think could be too tricky, or could be made more challenging.
If there is anyone out there who enjoys long, twisty, undulating circuits, with lots of elevation change, blind crests, technical sections, who is prepared to dedicate a fair amount of time to learning and testing this track out for me, could they send me a PM?
This would be a pretty big project for me and I'd really appreciate the help on the layout whilst it is still editable on a spline, before I start on the destructive editing.
Many thanks
For about a year (on and off) I have been playing around with a semi-fictional track. I had this idea that somewhere there must be a section of public roads that forms a circuit that would be incredible to race, like another Nordschleife. I scoured Google Maps and shortlisted a few layouts, before finally deciding on a circuit in France near a village called Fonteny.
After much tweaking and testing I think I have something that I can be happy with. Something I really enjoy driving around. I have already asked a couple of friends to test it out for me, to ask their opinion on whether this is worth pursuing and making into a full track. One of them seems to think it's 'ok' and the other seems to love it
What I would love is for a few more people to test it out, I mean really test it; spends some serious time learning the layout (it is 26km long), troubleshooting, pointing out any areas that they think could be too tricky, or could be made more challenging.
If there is anyone out there who enjoys long, twisty, undulating circuits, with lots of elevation change, blind crests, technical sections, who is prepared to dedicate a fair amount of time to learning and testing this track out for me, could they send me a PM?
This would be a pretty big project for me and I'd really appreciate the help on the layout whilst it is still editable on a spline, before I start on the destructive editing.
Many thanks
Long time no screenshots ... ok that's a slight understatement it's been like 14 months :\
Finished off 1 of the 4 remaining materials that needed a UV unwrap (stainless is now 100%, other than some stuff that needs complicated mirror modifier shenanigans I'll do after the objects are fully UV'd), big inroads on another (the painted chassis) and just starting on the 3rd (nickel plating, rollbar's done and not a lot else which is why the suspension, mirrors etc are temporarily black)... if you hadn't noticed this model has a lot of moving metal parts
Taking full advantage of the new shader that'll come with the car so the stainless hardware's slightly blue and the brass hardware's ... brass. (see eg. shocks and most nuts in stainless, bolts holding everything together brass) It's one of those things where when it's wrong it looks wrong, but when it's right you just stop noticing that it's even varying.
I picked up some shadow artifacting on the tires, possibly due to the Shader Lights Patch, I suppose as an open-wheeler it's pretty fine to disable that though.
Standard Ford 1.6, Hewland 4 speed transaxle, little bit of tubes and that's it.
For about a year (on and off) I have been playing around with a semi-fictional track. I had this idea that somewhere there must be a section of public roads that forms a circuit that would be incredible to race, like another Nordschleife. I scoured Google Maps and shortlisted a few layouts, before finally deciding on a circuit in France near a village called Fonteny.
After much tweaking and testing I think I have something that I can be happy with. Something I really enjoy driving around. I have already asked a couple of friends to test it out for me, to ask their opinion on whether this is worth pursuing and making into a full track. One of them seems to think it's 'ok' and the other seems to love it
What I would love is for a few more people to test it out, I mean really test it; spends some serious time learning the layout (it is 26km long), troubleshooting, pointing out any areas that they think could be too tricky, or could be made more challenging.
If there is anyone out there who enjoys long, twisty, undulating circuits, with lots of elevation change, blind crests, technical sections, who is prepared to dedicate a fair amount of time to learning and testing this track out for me, could they send me a PM?
This would be a pretty big project for me and I'd really appreciate the help on the layout whilst it is still editable on a spline, before I start on the destructive editing.
Many thanks
Yep, 804 F1 model. Same as Subaru, My aim is to make good physicsWhat is the car on the right in your release picture? Porsche 718 F1?
However i recieved lot of bad reviews that i cannot upload model , whos 3d base was taken from somewhere else, even if texture, physics i made by myself. So im not sure it will be possible. But anyway when i finish Porsche 804 ill post a picture and some message here so can keep on touchWhat is the car on the right in your release picture? Porsche 718 F1?
You can finish the 804 if you wish but you will not be allowed to post it here, its a Forza 7 model, you can argue however much you want but forza models are currently not allowed to be posted here.However i recieved lot of bad reviews that i cannot upload model , whos 3d base was taken from somewhere else, even if texture, physics i made by myself. So im not sure it will be possible. But anyway when i finish Porsche 804 ill post a picture and some message here so can keep on touch
ok no problem , the link for it will not be here, i really dont have aim to be published on RD, just sharing with cars, still there are plenty of resourcesYou can finish the 804 if you wish but you will not be allowed to post it here, its a Forza 7 model, you can argue however much you want but forza models are currently not allowed to be posted here.
IS THAT A GROUP C I SEE... GIVE. No really im so hyped nowStart upgrade model minolta toyota 88c-v from gt psp. Maybe someone got potenza tire texture btw?
I've also been messaging the Alfa Romeo Historic museum and their documentation department, and we received some data for the TZ 1 which turned out to be useful