F_B
Premium
Gifs not working now apparently, can see it when you 'reply' to you though.
Can you please make a version without race stuff and vintage cars so it just looks like a Landstraße (I think it is called B-road) in English. The grandstand could stay. Obviously it is your mod but it would be hugely nice of youI would guess at about 3 or 4 weeks time. It depends how silly I go on details. The track is about 95% complete now, and I only really have a few things that I need to add (large billboard-style adverts on the pit straight, left / right signs at sharp corners, directional road signs at Roteskreuz Gasthaus, pitlane TSO like tools, maybe spectators). Other than that it's just optimisation and texture consolidation.
And then lots and lots of testing!
Can you please make a version without race stuff and vintage cars so it just looks like a Landstraße (I think it is called B-road) in English. The grandstand could stay. Obviously it is your mod but it would be hugely nice of you
@Brun is working on a pure street course, he calls "high force". Thirty something km of I believe real roads running between few villages in England or Scotland. He's posted a clip of it several pages back. Its very much what you are looking for. Then @Rafa Sanchez has released his "Tajo hillclimb" in the downloads section, 16km of "Landstraße" like roads running P2P between two villages in Spain.Can you please make a version without race stuff and vintage cars so it just looks like a Landstraße (I think it is called B-road) in English. The grandstand could stay. Obviously it is your mod but it would be hugely nice of you
I bet is everybody's kind of thing! Mine for sure!I do have this in the works, but it is on hold for now:
26km of real roads set in France, around the village of Fonteny. Sounds like your kind thing, also
Bit more progress on the tire app. Changed the colours around and I think it looks better now. Spent quite a lot of time fiddling about trying to figure out how to change the colours of certain elements of the UI as it's not straightforward. I've now got it working end to end again though which is the first time since re-doing it in this nicer looking style of application:
As you can see I added the SF70 just to check/prove it will work with other cars as there is a tire pack for it. Problem is though that for Yellow/Soft you currently have to delete the 2 texture files, so I'll need to figure out how to do that (which will likely mean a change of rights to admin), so it's unlikely to be 'supported' any time soon.
Also as you can see it now brings in the 'livery' image for each skin too
To do before release:
Also if anyone has a configuration where AC (or any game for that matter) is installed in a different folder (e.g. on a different drive) from the main steam install folder, please give me a PM as I need to include detection for this sort of setup.
- Get it to save settings & read supported car list from a file.
- Add an option to make tires the same for all skins.
I do have this in the works, but it is on hold for now:
26km of real roads set in France, around the village of Fonteny. Sounds like your kind thing, also
Glad you're liking the new look. PM'd you for some advice re config file/installer.That's looking very cool, nice one
As an alternative viewpoint with the install folder detection, naturally you're going to want to allow the user to manually set the folder as a backup in case your detection fails or perhaps they have some sort of odd installation.
Given that, and given the fact that anyone with a non-standard install folder is probably an 'advanced' user and thus capable of setting the install directory themselves, I think your simplest (and thus most bug free) solution is to go for a simple check if the standard install location exists, and if not, just ask the user for where it is.
In my experience, trying to do something 'clever' never covers every outcome, and the additional complexity is rarely worth the few odd extra unusual situations you are able to cater for.
Just something to consider, you're clearly more than capable so no offence taken if you ignore this
Years ago when I was doing some 3D work I used to get into it with some of my co-workers. My favorite saying was "Unless something is brand new, most things have signs of wear, or dirt/grime, dust, etc..Could be minute, could be a lot..." I remember using a plugin...I think it was called Quick Dirt (maybe a Digimation plugin?) I must have spent thousands of hours late at night applying subtle touches of dirt, dust, etc. Just look at your stone sidewalk and brick wall. The top photo is beautiful. The bottom photo is beautiful and contains a lot of realism that the top does not. You have a brilliant eye for putting those kinds of touches into your work. Much, much better than I ever could.Added ambient occlusion to the walls through the village, and dirtied up the footpaths a little bit more.
Getting into the finer details now
OMG. I think I'm in heaven. I love these old roads so much. They're great to race on for someone like me who prefers to drive older vehicles (race & street) and even modern street cars. The same goes for Lilski's tracks. They're older (if still in existence) for the most part and to me it's more enjoyable than driving on a circuit like Nurburgring GP which feels a bit sterile to me. I know it also has a lot to do with the cars I prefer to drive, but thank God people like you guys are bringing these types of tracks to Assetto Corsa. I could probably drive Riverside until my hands blistered. Same with Feldbergring - my favorite overall track/road in AC.I do have this in the works, but it is on hold for now:
26km of real roads set in France, around the village of Fonteny. Sounds like your kind thing, also
Is this track called Fonteny, or something else? Is it real or a fictional one? Haven't been able to narrow down what it is.
Now the tops of the concrete kerbs and the stones wall need some staining.Added ambient occlusion to the walls through the village, and dirtied up the footpaths a little bit more.
Getting into the finer details now
Now the tops of the concrete kerbs and the stones wall need some staining.