- Oct 28, 2018
All these comments about the UI made me curious, how does it look like, post screenshots please.
Oh no, I'm not going to even ride that Red Bull until you change the UI. It's horrible, the older one was better, I can't get used tp it, I just... I just can't.
That's definitely true, can you image Max Verstappen complaining about his steering wheel's UI, I guess not. Lewis maybe, but definitely not Max.
The Studio 397 / rFactor forums have a VR thread worth checking out but, I find the title runs very nicely (replays not so much though) and the recent lighting updates can be stunning (evening to night transitions). Not sure I've experienced anything more immersive in VR although, RaceRoom like audio could do wonders.The issue is laziness mostly. And the fact I don’t have enough time for sim racing these days.
I’ve tried a few settings here and there, but when I go to race it doesn’t ever look that great (comparatively to other sims) or I get really sudden and inconsistent frame rates, which make my head spin.
So because I haven’t got that much time to play around and test (plus the aforementioned laziness) I just think “time is short, let’s play AC instead” (which I’ve got working really well in VR)
Therefore it’s not really the sims fault, more my time-strangled bone idleness. I really need to blank out a good few hours to sit down and make it work, because I really enjoy it on the flat screen.
I recently was able to setup a dedicated server to race a friend using this guide fairly quickly. Note that I am using the old UI as the new one crashes to the desktop with a C++ Runtime Error on startup.Oh boy that doesnt sound good. I am about to see if I can manage to get at server up and running on my own PC so I can race a friend online. Can you point me towards a good idiot proof guide somewhere. Or tell me what traps not to fall in? I have done it with succes in AC and ACC but RF2 is another story I suspect...
Yes I have tried this guide and I get the server running and my buddy can join it. But I can only start it up when Steam is not running - if I start it while Steam is running it starts up RF2 in steam. Meaning I cannot start the actual game myself. If I start the server without Steam running the server can still start and it works. But as soon as I then start up RF2 afterwards both the server and RF2 crashes. Dont know what to do from here. I will try with old UI and see if it makes a difference. Thanks anyway !I recently was able to setup a dedicated server to race a friend using this guide fairly quickly. Note that I am using the old UI as the new one crashes to the desktop with a C++ Runtime Error on startup.
The only issue I've encountered so far is that when you add cars by default, after launching the server, in the config screen it adds some filters and not others. So some cars wouldn't work and you get booted out if you select them. You can subsequently relaunch the server and add the missing filters to enable the car to work, but adding certain filters crashes the app for some reason. So i took me a bit of trial and error but once configured it's been stable.
I would be the last one to claim that the new UI is perfect and finished, but getting into quick pickup racing has improved significantly with the competition system and that's what this article is all about. And surprise suprise, packages are part of that system and it works rather smooth if you aren't running a N64 in Siberia. Or to make it more simple for you: what would be your clever alternative? Having people collect bits and pieces of mods here and there on RD or in the forum to have their mods up to date and ready to join? How we did it a decade ago? Good luck with that.How could it be possible that we still have that complicated system for the packages ??!
Finding an online race where you have all the packages updated and ready to run is still a massiv pain in the ass !!!
(not even talking about the UI wich is very good looking, but not easy to use at all...)
(And maybe one day, we won't have to wait half a day to load a track with 20 cars... but that's in a far futur I guess !)
Not played RF2 in a while, but certainly never struggled with getting VR to work. What issues you having?
Well, I sat down this evening and made a few quick tweaks and gave it a go - it was pretty much perfect, so I'm very happy with that!! I thought I'd be sat there hours fiddling about, but it took me longer trying to get my CSW 2.5 detected. I did upgrade my CPU last year, not sure if that has a bearing on things but I'm not sure I've used rF2 since then?!?The Studio 397 / rFactor forums have a VR thread worth checking out but, I find the title runs very nicely (replays not so much though) and the recent lighting updates can be stunning (evening to night transitions). Not sure I've experienced anything more immersive in VR although, RaceRoom like audio could do wonders.
In case you haven't noticed, the "trendy" design is to make every web-based UI including this site to scale with mobile/tablet touchscreens primarily. That includes large fonts, simplified buttons and well, simplified everything. I guess the new rF2 UI does follow that.Looks like it was made for the iPad