unfortunately not, I use OBS to capture, and some weird thing with re-shade stops me capturing "part" of a fullscreen application, it actually just captures in this case the incorrect CM loading screen. Usually i can crop the capture to just my middle monitor, same bug when using reshade with ACC and PC2 sadly.
I installed the latest 3.1 Horizon version. Nice work!
Indeed the blur/bloom effects are completely (?) gone although still active in CSP/ExtraFX and also the ReShade parameters are empty. Is that correct? So what is the purpose of ReShade if no filters are activated?
Because of testing purposes I installed a 34" UWide 2560*1080 LG monitor in stead of the 4K TV/Monitor. So the FPS are now around 90fps for hotlapping and around 50FPS with a 20AI grid. Still very dependent of the car/track and if they are optimized. Some are very demanding and has nothing to do with this PP but has certainly impact on general performance.
Thanks! changed the path to where the preset.ini is located (main assetto corsa map). Then it loads Reshade preset with a couple of filters enabled. I forget the message that a newer Reshade is availableSee my post one page back, he has forgot to set the correct path within the dxgi.ini file which leads to the preset file. You need to enter YOUR path into this file where it is located.
28 cars, (bathurst wont allow more but doubt even 40 or 50 cars would cause an issue as framerate is only affected by the total number of cars actually in view, but, on the 28 i can load, no frame drop.Testing first with 25 cars and you see what about you frames !
nope, the triples are "joined" into "one" monitor by the nvidia river, vitual 5760x1080p monitor, i can capture playing in a 1080p window as below, but, cannot imagine playing this game in single screen mode anymore, feels like in "blind" missing the two side monitors!But it could be possible if you simply choose a single monitor in the Sim instead of triples, right'?
28 cars, (bathurst wont allow more but doubt even 40 or 50 cars would cause an issue as framerate is only affected by the total number of cars actually in view, but, on the 28 i can load, no frame drop.
nope, the triples are "joined" into "one" monitor by the nvidia river, vitual 5760x1080p monitor, i can capture playing in a 1080p window as below, but, cannot imagine playing this game in single screen mode anymore, feels like in "blind" missing the two side monitors!
(vid ulpoading, did one lap on my fav settings, second lap changed it up a bit. )
It looks great, great job! The one thing that I'm missing is the lens flare at night and luminous braking lights.
Great! Thanks a lot!they will be there in the next version ... wait friend
I've been reading all the feedback regarding Horizon Shades. I'm trying to make it pleasant for everyone, but it is impossible to please everyone because, for example, there are many blocks of effects that work together, so changing one changes them all. In a way I am looking for balance and trying to keep the MOD Horizon Shades proposal.
This version is much more beautiful and immersive and has many fixes like adjust the Blur to be pleasant, colors, sun rays, brightness among other effects...
is that correct from update?View attachment 368468
I finally found a way I can use this, sort of, and it's one of the beauties of AC, it's so customizable. I can't use the CSP preset that's included with the mod because it's too demanding on my system. For some reason, enabling ExtraFX in CSP kills my framerates. Even if I deactivate every option in it, just enabling it drops my fps. I know that sounds odd, but it's true. So I took the preset and disabled ExtraFX and a few other unimportant things, like the grass fx and did some of what ExtraFX was supposed to do through different reshade options. May not give me exactly the look the mod would, but comparing what I see to some of the preview pictures here, it's pretty darn close and I don't lose 30 fps in the process. I get the mods wonderful color and lighting and somewhat of the fancy bloom and blur effects so it's all good.
the "sand" setting in Sol with this shader really sells the feeling of actual being in the desert at the willow springs