Roller Coaster Race Circuit | Test Release 0.3.0

Fantasy track for Assetto Corsa

  1. Roller Coaster Race Circuit | 0.3.0

    eg01st
    I'm going away from my desktop PC for a week so no updates for some time. I'll just upload what's new for now.

    * Maps should be working, but they just kept glitching for me. These are generated in Content Manager and were working for me.
    * Track cameras added to Sprint and City Run.
    * Some more billboards in the city.
    * Pit entry/exit lines on tarmac.
    * Small visual adjustments.
    Screenshot_shelby_cobra_427sc_r_coaster_14-11-118-20-51-45.jpg Screenshot_shelby_cobra_427sc_r_coaster_14-11-118-20-54-44.jpg Screenshot_shelby_cobra_427sc_r_coaster_14-11-118-20-55-59.jpg
  2. Roller Coaster Race Circuit | 0.2.9

    eg01st


    Update for Sunday evening racing.

    * Remodelled structure of tunnel (Fibonacci corner).
    * Ambulance buses added.
    * City LED billboards around 50% done.
    * Removed/replaced some trees - more room to breathe.

    P.S. Please keep uploading your laps, that way I can see where I can improve or add kerbs.
    HansDG, Rustoocas, nfswm2 and 2 others like this.
  3. Roller Coaster Race Circuit | 0.2.8

    eg01st
    Screenshot_rss_gt_shadow_v8_r_coaster_4-11-118-21-11-19.jpg

    * Remodelled spectator seats.
    * Another set of trees, started placing them in the city.
    * Fixed mesh in mountain tunnels - now there is no light bleeding.
    * Some car models and parking lots added.
  4. Roller Coaster Race Circuit | 0.2.7

    eg01st
    Screenshot_ks_porsche_911_rsr_2017_r_coaster_30-10-118-23-40-18.jpg

    Nothing much, but frequent updates are better than no updates, right?

    * Start lights and the same metal frame with ROLEX logo is placed above time gates (between sectors), there are two of those on Full Course layout.
    * Started work on building in the center of oval. The one in picture. Mind that small details will come later - benches, car parks, light poles, maybe people.
    * Some more trees here and there, more ad banners.
    HansDG, AleDaRimini, Papifix and 7 others like this.
  5. Roller Coaster Race Circuit | 0.2.6

    eg01st
    A small update for your Saturday night hot-lapping. I have replaced raised kerb with a flat kerb at turn 19(?) in city, and moved a wall further away. This could improve the speed of the corner exit. And I added some sponsor banners to walls.

    Happy racing!
    Ischemica, chrisi2174, HansDG and 2 others like this.
  6. Roller Coaster Race Circuit | AI Update

    eg01st
    Most important - I have updated AI. No more crashes in tunnel, no more corner cutting. Other changes:
    * New skidmark (groove) texture.
    * Brighter tarmac
    * Brighter kerbs
    * Some fences lowered (as suggested by user Please Stop This)
    * Terrain details painted (not finished though)
    * Barrier poles added
    * Changed normals of billboard trees in the background

    AI test race here:
    Ischemica, SteffenLS, HansDG and 2 others like this.
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