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Real Challenge Physics MOD ULTIMATE 2.1

Physics mod

  1. Dyego JhOu
    Physics mod for a more competitive feeling to the game.

    Braking: It's more realistic to braking with this mod. Trail braking is the key for a good race riding, but Milestone makes it too easy: you can pull the brake lever at maximum at lower inclinations without much punishment. This changed with this mod. Now you must be smooth with the brakes to avoid falling.

    Instability: Added more instability to the bike at speeds. So with more power and more faster, more instability while leaning, braking and accelerating.

    Kerbs: Be careful when using kerbs along the track. Now they have a different grip, so when you're up (like for exemple in a corner exit) it's OK, but never use the inner kerbs at full leaning...



    How to install:
    1. To mix with other mods: Use the separated files inside de DATA folder, i assume that you already know how to unpack/pack mix files;

    2. To play this mod only: Use the data.mix file. Replace the existing data.mix in the game's folder by the one in this mod (remember to backup the original file first);

    This mod only works in offline modes! Changes at data.mix invalidate the game for online gameplays.

    !!!!!! Any doubts, please, use the support session !!!!!!

    This mod was made with a XBOX 360 joypad and for joypads. It's not intended to be accurate with a keyboard. Be warned.

    I've tested every category of bikes, some have a poor lean angle other has a better engine power, so if you think the AI is too difficult try to test if the problem is the bike you're using.

    If you still thinking the AI too difficult, tell the BIKE, TRACK and SETTINGS you're using in the support session so I can test.

Recent Reviews

  1. Black_Gold_Saw
    Black_Gold_Saw
    3/5,
    Version: FINAL 2.2
    Feels a bit to sensitive compared to real life.
    You cant really brake into a corner like you can in real life. (or just has to do with the trigger in my controller)

    What do I do with the RCPM_MODFILES?
    where do i place these bml files?

    anyone can help me with this?
    1. Dyego JhOu
      Author's Response
      In real life, when you brake,the bike only remain standed because of the deformation of the tire with the force of the braking, making the bike goes up as yo put more force on the brakes. This behavior doesn't exists in this game, so you need to stand up manually if you wnat to use more braking.

      This folder is just the modded files separatelly. So if you want to mix the mod with another mod you can get just the files I've modded.
  2. Jeffv
    Jeffv
    5/5,
    Version: FINAL 2.2
    Cool!
  3. Al83
    Al83
    5/5,
    Version: FINAL 2.1
    Very good mod !
    Thank's you
    Great work
  4. Niralja
    Niralja
    5/5,
    Version: FINAL .5
    just amazing work, thank for share.
  5. airman
    airman
    4/5,
    Version: FINAL .3
    Front wheel brake needs to be more permissive, 10% is way too low, bikes act like there is no steering damper under heavier braking in a straight line.
    1. Dyego JhOu
      Author's Response
      The brakes are permissive enough since 6.3 version... The mod is based on a XBOX 360 Standard controller. 10% was in the version 6... Heavier braking must be done in a smoothly way in the start (to transfer the weight) you even can use 100% braking but you must be careful and control the force due to locks or slips of the front tire.
  6. rzhrd
    rzhrd
    5/5,
    Version: FINAL
    This mod makes playing far more enjoyable as handling is more precise and predictable. Brakes take some time to get used to but in the end they are better than original. Beautiful work!
  7. Léo3333
    Léo3333
    5/5,
    Version: 6.2
    Very good mod !
    you made me want to play again this game
    i would like that the braking be just a little further in the trigger
    But it's ok with training

    Thank's you
    Great work
  8. Cazain
    Cazain
    3/5,
    Version: 6
    The front-brake is waaaaay tooo sensible in my opinion. You must have to brake a little bit in corners for keeping the fork compressed and prevent grip loss.
    1. Dyego JhOu
      Author's Response
      But it is this way... it's possible about 10% of braking use... I'll change that to be a bit more permissive...
  9. Kampalaigner
    Kampalaigner
    5/5,
    Version: 5.3
    @Dyego JhOu, I'm in such a hurry with you excellent mod and Ride 2 that hardly have time to write this. It's a great pleasure to use , making Ride 2 more challenging and more enjoyable. Wonderful job you have done, thanks for sharing it. Loving the mod.
  10. Tchoum
    Tchoum
    5/5,
    Version: 5.3
    Well, I can rediscover the game with better feelings, Thx for this mod ! In addition with another Camera mod, it's Gold.
  11. Ned0716377
    Ned0716377
    5/5,
    Version: 5.3
    Thanks for the mods!!! Hey can u put the mod to other oppenent too. Soo i can enjoy the fair play. U know why i mean.
  12. eLLrond
    eLLrond
    5/5,
    Version: 5.3
    Amazing mod ! It's a new game !
    6'58" with the H²R instead of 6'35" on the Nurb... Thanx a lot !!!!
  13. Enky1974
    Enky1974
    5/5,
    Version: 5.3
    Fantastic MOD!
    I usually drive vintage bikes, lapping nurbugring in 7.51 with honda rc30 is very realistic,i'm not so far from the official laptime for this bike that is 7:49.71 on 23 may 1993 with Helmut Dähne as rider.
    Original physic is much permissive, with this mod is another game but i find difficult to drive bikes with more then 150 horsepower using keyboard.
    1. Dyego JhOu
      Author's Response
      Thank you for your rate! =)
      I strongly recommend you to find a joypad. Half of the challenge is about be smooth with the controls. The MOD was built under tests in a XBOX 360 controller.
  14. Wawar
    Wawar
    5/5,
    Version: 5.3
    Just perfect. A new game... Thanks !
    1. Dyego JhOu
      Author's Response
      Thanks!!!! =))
  15. sabutex91
    sabutex91
    5/5,
    Version: 5.3
    Hello! Could you drop the camera settings like you do? To feel the speed. Very like how you have on the video!
    1. Dyego JhOu
      Author's Response
      Sended ;)
  16. Flavio93Zena
    Flavio93Zena
    5/5,
    Version: 5.3
    You turned an arcade-ish game into a simulator by changing one file. I cannot even try to explain how awesome this is. Congratulations and respect for one of the most magnificent works I've ever seen in my life.
    *lamps*
    1. Dyego JhOu
      Author's Response
      Thank you very much! =))
  17. McConvile
    McConvile
    5/5,
    Version: 5.3
    PERFECT!
    1. Dyego JhOu
      Author's Response
      Thank you!!! =D
  18. girlracerTracey
    girlracerTracey
    5/5,
    Version: 5.3
    BETA 5.3? Another "must have" update from Dyego. Works really well and stops the terminal tank-slappers.. 10/10 for this mod!!
    1. Dyego JhOu
      Author's Response
      Thanks!!! And the "BETA" is the other one! haha =))
  19. McConvile
    McConvile
    5/5,
    Version: 5.2
    Superb! That past bug is gone great job on the update!
  20. davrsmania
    davrsmania
    5/5,
    Version: 5.1
    Good work Man......please can you correct zzr 1400 performance?
    For me have too low top speed.....at Northwest 200 with Hayabusa i reach 309 km/h, with 2016 ZX-10R 312 km/h, ZZR reach only 285 (all standard with final gear set to 6). Anyway,this is a MUST HAVE for Ride 2. Very well.
    1. Dyego JhOu
      Author's Response
      Thanks for the feedback! =)
      I could do that, but i try to "fix" just the general physics of the game... I don't know the correct specs of each bike to correct all of them... But if you want to know how to do it, send me a PM and i tell you where do you must change to correct that. ;)
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