Got a model update a few days ago, looking good! Kn5's pretty massive but I'm assuming temporary.My co-conspirator on the F500 cars is going to be showing off the work so far on his team's simulator at the SCCA Runoffs in a few days, so I've been hurriedly applying polish to the Scorpion model. It's looking better every day... and now I am realizing how crap my work on the Nova Blade was, so I guess I'm gonna be going back to re-do that one in a bit. This week I've been building the AIM GS-Dash to work in game, and starting to finally make some headway on shift animations.
Meanwhile, an autocross buddy is in the midst of re-engineering his own F500 at the moment, and has been documenting the suspension characteristics of that car as he goes, so I took the opportunity to crib off of his notes and learn some suspension physics while I wait to get @mclarenf1papa's version. Turns out some of the initial assumptions I made were *hilariously* bad, but on the bright side it's driving much nicer now...
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Physics are getting there, waiting on some more data (that's been most of the development time, really...) but all of the big pieces are more or less done.