That thing sounds...majestic. Just wow!Some big news coming up with the real counterpart of this car. In the meantime Jason and Mike have worked wonders on the digital version with the Mk. Is still to come. Now I just need the time to hold up my end of the job.
We’ll be seeing you at Goodwood
Oh is good to see you back! Nice work man! Looking forward for that racetrack!
Tacoma Speedway is nearly here—hoping to get it wrapped up and released either this Friday or next. Stay tuned!
Lemme guess; running gear from the 2017 C3 World Rally Car?View attachment 697439
I'm sorry.
I'm trying to make a fictionnal C15 homologated for DTM as if it was made by Citroën in the end of the eighties.Lemme guess; running gear from the 2017 C3 World Rally Car?
If you want it to feel dtm’ish it should try to kill you at every corner. Make sense?I'm trying to make a fictionnal C15 homologated for DTM as if it was made by Citroën in the end of the eighties.
We're still debating if we should try to fit a PRV and 4WD in it, like the 155 v6 ti or if we should put a screaming I4 to keep it more C15ish ; lower power, traction and forgiving.
I'm open to suggestions on what would the community enjoy the most.
In that time period Cintroen and Peugeot were still indipendent, right? Else I think it should take the ridiculous T16 drivetrain basis:I'm trying to make a fictionnal C15 homologated for DTM as if it was made by Citroën in the end of the eighties.
We're still debating if we should try to fit a PRV and 4WD in it, like the 155 v6 ti or if we should put a screaming I4 to keep it more C15ish ; lower power, traction and forgiving.
I'm open to suggestions on what would the community enjoy the most.
I think that since Peugeot acquired Citroen in 70s that they share parts, platforms etc. For example 405 and BX share platform, but they do differ a lot; unlike Peugeot Boxer/Citroen Berlingo that are just different badges.In that time period Cintroen and Peugeot were still indipendent, right?
I think that since Peugeot acquired Citroen in 70s that they share parts, platforms etc. For example 405 and BX share platform, but they do differ a lot; unlike Peugeot Boxer/Citroen Berlingo that are just different badges.
In that time period Cintroen and Peugeot were still indipendent, right? Else I think it should take the ridiculous T16 drivetrain basis:
(the arrow points to the front of the car)
Hi, I am trying to do my first mod and runs into this problem with UV seam affecting reflection and visible in game and CM show rooms. Searched around online and found this old post, just wondering if there is a solution to this after all these years... Greatly appreciated in advance!Multimap_damage_dirt is actually slightly preferable if you don't have a normalmap, as it only uses the normalmap when the car gets damaged. even "flat_nm" is not quite flat in PerPixelMultimap. (just an issue with storing normals in an 8 bit per channel texture)
Just use plain white & fully transparent texture in diffuse/maps/dirt/damage until you create textures for them, and paint colour can go in the detail texture.
Nothing beyond what I said (use the damage_dirt shader, not ksPerPixelMultimap)Hi, I am trying to do my first mod and runs into this problem with UV seam affecting reflection and visible in game and CM show rooms. Searched around online and found this old post, just wondering if there is a solution to this after all these years... Greatly appreciated in advance!
In that time period Cintroen and Peugeot were still indipendent, right? Else I think it should take the ridiculous T16 drivetrain basis:
(the arrow points to the front of the car)