Still working on Aspertsham v0.8 (version for Content Manager+CSP+Sol).
New features will be: Reverse layout, chicane layout, wet layout, physical road mesh with higher resolution, seasonal adjustments autumn and winter, grass FX, working street lamps, random dynamic objects like birds, a plane, a balloon, a helicopter, more details (more 3D objects instead of simple textures) and many visible 3D barriers to indicate invisible walls/end of the world. All shaders and functions are optimized for use with the best additions I can imagine: CM, CSP and Sol, making my small track looking better and better. Thank you to all people involved!
Initially release was planned for Easter sunday 2020, but I had problems with uploading (although having a smaller file size than I had for v0.7) and then I decided to place special focus on the new rally like layout with chicanes. Still improving this version.
Release should be in a few weeks and I hope, I can upload it at that time without problems.
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