The voices have done wellI know i couldn't resist.
The voices have done wellI know i couldn't resist.
@Pessio If you can't resist, made the Audi 90 GTO
doesnt hurt to ask. generally youll get positive responses.Those are ta2 cars with 400 ish horsepower. The one I'm making is ta1 class car and has 850. I doubt they are interested tho.
For the tires, CTRL+A -> Apply scale, then flip normals. (if they're only broken on one side)
No better test track to tweak the physics while the interior is strangely hidden away (work on that not done yet).
My tires have this normals issue again which I've had before but only on the tires and I forgot how I solved it. That said the bodylines are working well with the light.
For the tires, CTRL+A -> Apply scale, then flip normals. (if they're only broken on one side)
If they're broken on both and look fine in blender, check the normal texture you're using for them in the ksEditor, it's probably not right.
now is a flip flop.You called...
This is so, so wrong on so, so many levels.You called...