formula rss4 spitfire livery packThat looks great. What is it from? Sorry if I missed a release.
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Coming tomorrow or thursday ...
No, this is a TiagoLima circuit ...Sweet, bring it on! Tsukuba scratch made?
please do the correct kerbs! and track to kerb to grass transitionNo, this is a TiagoLima circuit ...
I improved and revamped many textures around the track.
Best regards
No, this is a TiagoLima circuit ...
I improved and revamped many textures around the track.
Best regards
yes, and there's lidar data for most japaneses regions, don't know if too accurate point cloud though.A more accurate Tsukuba would be nice. The slopes just aren't right on that one. :l
Ooh, is that a 930?! I've actually been wanting to make physics for a 930 or 964 for a long time now. If you don't have anyone doing it, I'd be happy to take some time out of my existing 50 trillion projects to complete it as much as I can.Some progress on Dan's e-type.
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Oh right, i forgot XD
I didn't forget the e-type. It's in a folder, it's there it's waiting, i made a rim in the same time it took Gary to finish a whole car.
Oh well.
Long story short, i got in touch with sir Szymon! Who made that beautiful singing mesh.
He's really interested in seeing the car in AC, so here i am. I took his model and started to make it game ready. It's a long way ahead, and i'm hoping posting it here, making it "official" in a way, will give me the motivation i need.
Maybe there's a meticulous recreation somewhere on Japanese forums, but we simply don't know about ityes, and there's lidar data for most japaneses regions, don't know if too accurate point cloud though.
and don't forget...Got the terrain knitted to the road at last! It's going to take a while to build but judging by how exciting the layout is to race around already, it will be worth it
I am going for 1960s pre-safety style, so possibly armco barriers only on the outsides of the fastest bends, everywhere else will be fences, hedges or brick walls. The track passes through 5 or 6 villages and the landscape is mostly farmland, with a few forest sections. I love it already
seriously though, when do you rest XD
I know I've said this before (probably sounding a bit like a broken record at this point), but I tell you, this thing is going to be EPIC!Got the terrain knitted to the road at last! It's going to take a while to build but judging by how exciting the layout is to race around already, it will be worth it
I am going for 1960s pre-safety style, so possibly armco barriers only on the outsides of the fastest bends, everywhere else will be fences, hedges or brick walls. The track passes through 5 or 6 villages and the landscape is mostly farmland, with a few forest sections. I love it already
Fonteny..?Got the terrain knitted to the road at last! It's going to take a while to build but judging by how exciting the layout is to race around already, it will be worth it
I am going for 1960s pre-safety style, so possibly armco barriers only on the outsides of the fastest bends, everywhere else will be fences, hedges or brick walls. The track passes through 5 or 6 villages and the landscape is mostly farmland, with a few forest sections. I love it already
Not really a fan of the showroom's SSAO (see dark ring around the wheel) but too lazy to shut it off every time.
[edit] added windshield wiper and corner lights... model 99% textures... 40%?