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Featured rF2: The Big Interview - Submit Your Questions Here

Discussion in 'rFactor 2' started by Paul Jeffrey, Jun 7, 2019.

  1. RaceNut

    RaceNut

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    Regarding Physics, both iRacing and RaceRoom now feature advanced drive-train models to represent physical behavior that includes oscillation and torsional-flex of the various drive components (in addition to gear-lash). Of course, new technology complicates things further but, it seems like such a fundamental feature that should be included in any simulation today. Are there plans to develop and advance the drive-train model in rF2?
     
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  2. Ace King

    Ace King

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    Will the AI's ability to initiate a proper slip-stream pass be fixed which will be crucial at Le Mans?
     
    Last edited: Jun 8, 2019
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  3. Tinifiori

    Tinifiori

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    One of the most important question for me, because I'm a single player and I don't have enough time for online.
    Marcel, there are plans for improve the AI, related to full throttle and full brake behaviour on corners. This kills the inmersion for me.
    Thank you
     
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  4. Andreas Rinz

    Andreas Rinz

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    Big TAHNKS to Racedepartment for this great opportunity
    Good questions were already ask.
    One thing I'm looking forward beside the new UI and its competition system is the announced integration of Motec in the simulation.
    Is there already any progress on this, and can the main output channels be shown in the upcoming UI or is it an export tool like DAMPlugin?

    Source of the planned Motec integration:
    https://www.studio-397.com/2018/05/roadmap-update-may-2018/
     
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  5. McKiernan

    McKiernan

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    Expanding a little on the previous questions on AI, could you give us an idea of what improvements are planned for the AI in general?
     
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  6. Sofiane Chouchaoui

    Sofiane Chouchaoui

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    Everyone been asking more or less the same question about mainly games features such as graphics,physics,UI,etc
    So I would like to know what is the plan in term of new features priority? For example is it UI, track and cars, graphics and optimisation or it's all of theses combined.
    Roadmap gives us good info on that, but it still would be great to hear this from Marcel himself.
    Second, I ve read carefully all the roadmaps about the UI and it looks very promising, but you guys found a lot of bugs when developping it. Isi made a great sim, but not very easy to work with. After theses new updates to improve visuals and game optimisation to a stable version and more compatible for you guys, will you be able to make more accurate cars (visually ex.Traction loss/braking lock lights like in the GTE) and tracks (if there is something the game prevented you to do) at a faster rate?(especially for tracks)
     
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  7. mr Sw1tchblade

    mr Sw1tchblade

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  8. BorisK

    BorisK

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    I remember that when rf2 was announced, ISI introduced various classes of cars and tracks - super trucks, dirt ovals, rally cross, buggy, etc. Is there a chance in the future to see not only the ring road races?
     
  9. T04STY

    T04STY

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    Will we see GT4 or TCR cars?
     
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  10. rvieira

    rvieira

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    My question is: any chance to have more prototypes, such as LMP2 and LMP3 on further DLC's?
     
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  11. Joe Moore

    Joe Moore
    Premium

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    Have you planed to have an —up to date— user guide for the sim ?
     
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  12. Patrik Marek

    Patrik Marek

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    these would be my main questons

    what are your plans on updating the older content, that's now not in the same quality as the newest content? any chance of getting help form modders ? - in a sense, would this even be allowed for licensed content or would you have to go through re-approval and what not.

    what updates for modding / content creation tools are you planning - if any ? and especially , anything that could assist in modding and make it bit easier. I personally find rf2 modding quite a bit more tricky then what is possible for Assetto Corsa , which is quite straight forward

    some time ago you mentioned that you are considering a platform where modders could sell their mods for revenue, and you would be helping with negotiating the licenses / contracts. Is something along these lines still planned ?
     
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  13. 2stains

    2stains

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    Can S397 please fix the Ai? The throttle/brake cornering is a complete immersion killer :(

    Can S397 please finish all released content before moving on to new unfinished content? I realize you need money but people are holding off buying existing DLC because they know it is not finished. You will make more money having DLC finished upon release than having it go out half baked and rely on updates. People hate that!

    Can S397 please update the sound of the sim?
     
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  14. dreamer al

    dreamer al

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    On behalf of the many gamepad/controller users; will you ever include vibration (force feedback), or rather fix, which although included in the options menu, does not work?
     
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  15. Tar Heel

    Tar Heel

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    Is S397 looking to improve the offline experience?
     
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  16. frankis

    frankis

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    Do they plan to finish the monaco circuit, and deliver the complete monaco gp?

    The monaco eprix is good, but it's a very short track and lacks 2/3 of monaco gp, including the most mytics parts. If they had delivered the full version of monaco for a few more bucks I think people would be happy to pay for it.

    With Sebring, Nordsleife, Le Mans and Monaco (that no sim has laserscanned yet) rf2 would start to have a good representation of the most iconic tracks.
     
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  17. Ulti11

    Ulti11

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    With the GT3 class getting an additional DLC adding newer/more cars, will there be the same for the Endurance classes?
     
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  18. Shovas

    Shovas
    Premium

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    Are there mid-to-long term plans for more structured multiplayer infrastructure like iRacing/SRS? Even if that means integrating with SRS or teaming up with other sims to get it done.

    If not, why not? What is the vision of the devs without modern structured multiplayer systems?

    I read through the posts, don't think this has been asked yet, apologies if I missed it.
     
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  19. Oldzeb

    Oldzeb

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    rf2 has rather a "mature" public who likes old model tracks and cars of 60's/70's/80's is it planned to use GT and proto DLCs from that time?
     
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  20. Chris

    Chris
    Administrator Staff Premium

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    The Le Mans announcement came out of no where, and it looks, from the screenshots, to be in a very advanced state.

    How long have you been keeping the track under wraps?
     
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