Porsche Coming to rFactor 2 - May Roadmap Released

Paul Jeffrey

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rF2 Porsche 3.jpg

rF2 players will soon be able to enjoy official Porsche content in the sim - just one highlight from a very interesting May Roadmap by Studio 397.


With the next confirmed DLC coming to rFactor 2 already teased in part, many fans have been wondering which big name manufacturers were set to fill those remaining slots in the pack... and now we know one of them - it's going to be Porsche!

The 911 RSR GTE will be added as part of the upcoming 'Endurance Pack' DLC, joining the already announced Oreca 07, Norma M30 and Corvette C7.R. With Porsche now confirmed we just have one final car reveal before the pack launches!

Of course the Porsche is indeed a highlight of the new Roadmap, but plenty of other good stuff is in the works, which I'll let S397 explain in their own words below:

Over the course of this month we have released a few hotfixes for our fresh 1110 build whilst our team has been working on many of the features we’ve been talking about in the last few roadmaps. We also went to Zandvoort during the Jumbo Racing Days to showcase some of our content to the huge crowds that came to see several racing series and of course appearances from Max Verstappen, Daniel Ricciardo and David Coulthard.

Needless to say, we have plenty to talk about this month, and the first announcement we have is a new hire that starts tomorrow. Now we don’t always announce people that we add to the team and, as a reference, our total team in Studio 397 is about 30 people, currently. With our focus on building the competition infrastructure and releasing that later this year, we welcome René Buttler to the team. He has been working at ESL on projects and esports tournaments with a strong focus on racing simulations, and we are very happy to have him at Studio 397!

Content
Last month we already announced that our next pack would consist of 5 cars. This will be our “Endurance Pack,” and we are ready to announce one of the two previously unannounced GTE cars that will be part of it. All cars are in the final stages of approval by the manufacturers, which is a process we don’t have full control over, but it does indicate we’re getting close to a release now. That said, it is time to announce the Porsche 911 RSR GTE! Ever since the start of Studio 397 we have had a great relationship with Porsche, so we’re very happy to finally be able to share the news. We’ve licensed the very latest spec of this car to race alongside the other GTE’s, and we are confident this car will be a joy to drive. And it certainly looks great!

rF2 Porsche 1.jpg
rF2 Porsche 2.jpg
rF2 Porsche 4.jpg
rF2 Porsche 6.jpg

Earlier this week, we also visited the offices and test track of Duqueine Engineering again and validated both the Oreca 07 and Norma M30 models in their simulator with their drivers and engineers. We are also including liveries of various teams racing these cars to ensure we end up with a great looking field of cars, as you can see from the shots below.


rF2 Endurance Pack 1.jpg

rF2 Endurance Pack 2.jpg

That’s of course not all the content we’re working on. There are a several more things under construction.

The March and Brabham cars are close to completion now. We’re adding the final rain and damage effects and doing the driver animations. Physics wise we’re very happy. Each car has it’s own distinctive character, yet they are very competitive. The McLaren is still in the middle of production, so it’s expected to come a bit later.

Those of you who visited us at Zandvoort have seen the progress we made on that track. It’s still not quite finished, but it’s looking better, and we addressed the performance issues that people reported, so we’re in good shape.

For Botniaring, all 3D work is done, and we’re currently working on texturing and optimization. That work and the AI lines will be finished this month. Then we are going to be giving the track its final shakedown before releasing it.

For Sebring we are currently in the middle of adding all the track side objects. As you might know, building a track can be roughly split in two phases. In the first phase we’re building the roads and everything “up to the barriers,” and in the second phase we do everything beyond the barriers and things like AI lines, night lighting and various other details. We’d like to share our current progress with you, bearing in mind that not everything you see here has been properly optimized yet, so “things might change”.

rF2 Sebring 1.jpg

rF2 Sebring 2.jpg

All of them have won a free pick of any rFactor 2 DLC pack, on top of that Rudy also won €100.

rFactor 2 is available exclusively for PC from Steam now.

Check out the rFactor 2 sub forum here at RaceDepartment for all the latest news and discussion with regards to the simulation. You can take part in lively debates with fellow rFactor 2 fans and take part in some great Club and League racing events..! Head over to the forum now and share the love this simulation so very much deserves...

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What do you make of the Porsche announcement? Happy to hear the German brand are coming to rF2? Any other highlights from the new roadmap? Let us know in the comments section below!
 
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What about more tracks? Spa, monza, etc?
Im fed up with all the stupid unknown tracks. Ok we will get sebring.... but thats all?
Thats whats coming. There wont be 5 tracks coming at once im sure. Laser scanned Sebring is awesome and should be good news to everyone enjoying motor sport. Love that track even though i like elevation change tracks more than flat ones.
 
What do you make of the Porsche announcement? Happy to hear the German brand are coming to rF2? Any other highlights from the new roadmap?
Very happy with the Porsche announcement, although I would have been happy with anything really...lol...and Sebring is always a welcome addition....just keep chipping away at the big picture S397, I'm personally very happy with the development of rF2 so far.
 
I've bought the gt3 pack and racing the cars it felt like racing R3E. The cars feel floaty and the physics to ffb are very shallow..
No further dlc's for me. I already own R3E...dont need another version.
 
Yeah. Mixed bag for me. Their gt3 was priced fairly high for what it offered and the quality wasn’t there on all cars. Interior of merc is average and the handling of the merc is odd. Worst part is how resource heavy they are. Not sure I’ll buy more unless they do more DX11 optimization’s and higher quality content
 
What is the text at the base of the last image...
...or have I missed something?
Thats about RF2's competition system and winners.

From 397's website:
"First of all, congratulations to Oli Ellis-Richardson for winning the KartSim hotlap competition! Oli has secured an entry to the SuperOne British eSport Championship and a copy of the KartSim Pro package. In the USF2000 challenge the winner of last years World Fastest Gamer showed that he was still one of the fastest simracers out there: with a 47.443, Rudy van Buren took pole position.

Results:

  1. Rudy van Buren
  2. Joonas Raivio
  3. Jakub Charkot
  4. Robin Pansar
  5. Kevin van Dooren
All of them have won a free pick of any rFactor 2 DLC pack, on top of that Rudy also won €100."
 
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