PC1 Is Project Cars realistic?

I've given some of my background, including having the opportunity to quiz a professional modder, yet my views fall on deaf ears as physics is a low priority for some, and that’s okay, but hell, don't try and tell me real sims are just as simcade as pcars, lol.

Yet again the "I am right, you are wrong" attitude.
Lol, ofc...that's how most sim players view it, it's only the casual gamers who hate criticism because of their graphics whoring.

Oh, great, an other insult. :cautious: Did you guys hear that? If you think that pCARS is a simulation, you are a "casual gamer who hate criticism because of your graphics whoring". :rolleyes:
 
Duuuuuuuuuh... Wow now that's one dumb answer.

Sorry, we're not all geniuses you know, some of us have to put up with ordinary brains and such.


I'll stop watching this thread cos it seems people can't be more than 10 years old here.

Thanks. :) Always wondered how old I am. Not old enough to insult people over a computer game clearly.


I'd better stick to Assetto Corsa drivers, they know better.

But David said Assetto Corsa was simcade, and he's obviously the authority here. I'm so confused now, I don't know who to believe! :(


I already drove on Paul Ricard and Ledenon, btw.

Never heard of them. I don't know anything other than Rainbow Road and Ghost Valley I'm afraid.


Stick to your Need for Speed Shift 3, baby.

More than happy to. :)

xx
 
Well i kinda tested this. At first when i was using x360 pad it was really hard to see differences AC vs PC, especially playing GT3. AC gt3 cars with patch 1.3 and factory TC on 100% track, feels very grippy, actually u can oversteer more easier on PC.

Then i tried bmw e30 group A on both games and its more obvious case. on PC i have 10sec better lap time - prety much cause car it more forgiving , all this brake zones and driving same but in AC car will go spinning if u push too much, and on PC in same places u can go full throttle. It almost looks lilke physics math kinda same but in AC numbers of weight transfer, grip under acceleration etc, have upped to have big impact on driving. (u can test this see if u can do better lap time in PC. and even if lap time off, cause track differences and cars u can surely see PC is more forgiving. Its more obvious on pad though - some corners on silverstone are very hard at x360 in AC, while on wheel u can drive them rather clean)

Dunno if its realistic or not, but AC feels more like iRacing, that to me feels very close to driving my car (on mazda roadster).

if u have any more test pc vs ac or iracing plz share.
 
  • Deleted member 113561

Well i kinda tested this. At first when i was using x360 pad it was really hard to see differences AC vs PC, especially playing GT3. AC gt3 cars with patch 1.3 and factory TC on 100% track, feels very grippy, actually u can oversteer more easier on PC.

Then i tried bmw e30 group A on both games and its more obvious case. on PC i have 10sec better lap time - prety much cause car it more forgiving , all this brake zones and driving same but in AC car will go spinning if u push too much, and on PC in same places u can go full throttle. It almost looks lilke physics math kinda same but in AC numbers of weight transfer, grip under acceleration etc, have upped to have big impact on driving. (u can test this see if u can do better lap time in PC. and even if lap time off, cause track differences and cars u can surely see PC is more forgiving. Its more obvious on pad though - some corners on silverstone are very hard at x360 in AC, while on wheel u can drive them rather clean)

Dunno if its realistic or not, but AC feels more like iRacing, that to me feels very close to driving my car (on mazda roadster).

if u have any more test pc vs ac or iracing plz share.
Very setup dependant imo. If you go for the fast ones, depending how you set them up, it can get difficult aswell. Nearly all default setups in PCARS are done with high grip & good handling, so you can just jump in and drive. Those setups are not fast though.
 
Well i kinda tested this. At first when i was using x360 pad it was really hard to see differences AC vs PC, especially playing GT3. AC gt3 cars with patch 1.3 and factory TC on 100% track, feels very grippy, actually u can oversteer more easier on PC.

Then i tried bmw e30 group A on both games and its more obvious case. on PC i have 10sec better lap time - prety much cause car it more forgiving , all this brake zones and driving same but in AC car will go spinning if u push too much, and on PC in same places u can go full throttle. It almost looks lilke physics math kinda same but in AC numbers of weight transfer, grip under acceleration etc, have upped to have big impact on driving. (u can test this see if u can do better lap time in PC. and even if lap time off, cause track differences and cars u can surely see PC is more forgiving. Its more obvious on pad though - some corners on silverstone are very hard at x360 in AC, while on wheel u can drive them rather clean)

Dunno if its realistic or not, but AC feels more like iRacing, that to me feels very close to driving my car (on mazda roadster).

if u have any more test pc vs ac or iracing plz share.

I now have both PC and AC and use the Xbox 360 wireless controller, up until the latest update on AC it was PC easily, but the gap has narrowed for me since AC 1.3 and PC 5.0.

PC still looks and feels nicer to me, AC has progressed with better grip and feedback but at the cost of slower lap times. The AC cars used to fly along nearly out of control but are much better but noticeably slower now IMHO, YMMV.

With a wheel it might be completely different.
 
PC has some strange unnatural feeling when you loose grip feels like you step on oil on the road very drastic, when the grip is back you can very drastic oversteer. Feels like you have too much grip or dont have any, nothing in between. Hard for me to explain what I mean because english is not my natural but...
 
PC has some strange unnatural feeling when you loose grip feels like you step on oil on the road very drastic, when the grip is back you can very drastic oversteer. Feels like you have too much grip or dont have any, nothing in between. Hard for me to explain what I mean because english is not my natural but...
Yep, as weight transfer modelling is minimal, it can swing left to right with little interference from friction/gravity.
 
And it is hard to feel when you have and when you will loose grip and that makes keeping correct lines and correcting difficult and still it is very easy to do laptimes with default setup which are hard to achive without a lot of setup tweaking and practice on AC
.
Car setup in Pcars is another story.. it is very uncomfortable with those sliders. And you cant realy feel what the car needs...
 
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PC has some strange unnatural feeling when you loose grip feels like you step on oil on the road very drastic
I got the same feeling with most sims actually, not only pCars. Example: SCE at A1 Ring, Formula Extreme - t2 (Remus). You got a feel for what the backend is doing there? Well I don't. I choose to believe that I have not suceeded in dialing the settings rather than saying they all got it wrong.
 
I got the same feeling with most sims actually, not only pCars. Example: SCE at A1 Ring, Formula Extreme - t2 (Remus). You got a feel for what the backend is doing there? Well I don't. I choose to believe that I have not suceeded in dialing the settings rather than saying they all got it wrong.

I want to like PC I like rain and night racing and other stuff I did play with the car setups a lot...but it does not work I dont know, handling just suck..
 
  • Deleted member 113561

PC has some strange unnatural feeling when you loose grip feels like you step on oil on the road very drastic, when the grip is back you can very drastic oversteer. Feels like you have too much grip or dont have any, nothing in between. Hard for me to explain what I mean because english is not my natural but...
Yep, as weight transfer modelling is minimal, it can swing left to right with little interference from friction/gravity.

All Setup & FFB dependant - nothing more to say
 
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All Setup & FFB dependant - nothing more to say
I can do setup my car on other sims pretty well, I was trying hard to do it here but failed. It does not react as expected on setup tweaks. For example the car goes from understeer to oversteer too fast whatever I do(gt3 mostly). There are cars that feels ok like bmw e30 gr.A or ford escort 1600 but they feel more like jump and run than any tweak needed. You can do setups but they barely affect car behaviour and laptimes. This is my expirience so far... again I like night racing lmp1 and lmp2 rain and other features and realy try to like it dont want to hate it. The realism killing for me is that I can jump on default setup on known track like spa and do laptimes close to real profesionals even with not very clean laps. It feels like it is made like that to do close to real laptimes easily.
 

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