I see... well if the AntiAliasing didn't help to change (or even add MSAA x2/x4 or x8) if you're using the non-reshade version, i assume this is an excesive reflection from the car material shader or simply a higher light bounce as i mentioned before, did you tried to low or disable entirelly the SGSI in ExtraFX to check if this problem is gone?, if the problem gets fixed while disabling it then the cause is the excesive ligth bounce (intensity/strenght) and if the problem persist maybe it is related to the .lua file (Sol modification of my ppfilter) or the car shader material as i mentioned.Hi. Thanks for response.
I did what you suggested but still have a bit od light on the edges.
I'm using CSP 0.1.52, Sol 1.61and reshade 4.7.0
Do you maybe have a set of settings that always work (Video settings from assetto, CSP and reshade) you can share ?
I'll suggest to try the sgsi first, also you can check to disable SSLR to see if this reflection adition is causing it ( i don't think so really but maybe...) and then switch the car for another one from Kunos, to check if the problem is the car material being to reflective to the ground and environment (if this is the cause, then my sol modification in the .lua file of the filter is a bit aggresive)