Inmersive Filter - ACC style + SOL + RESHADE [Photorealism]

Inmersive Filter - ACC style + SOL + RESHADE [Photorealism] v13

Login or Register an account to download this content
Hello everyone, finally the v13 is here!, compatible with latest sol updates 1.5.x / 1.6.0 / 1.6.1 and so on. Sorry for the late, i'm on the middle of some studying so i have to go off Assetto Corsa for quite long time and this is making my work to be slower than usual, still i'm pretty sure that v13 will receive a -Hotfix version one of these weeks as there are a few stuff i'll like to add or slighty correct for better looking overall.
Also this filter was made for a good looking on the new/next RainFX update by ilja to CSP

Changelog:
-Adjust .lut green-red balance for Orange-ish Tail lights + better Green grass/trees
-Readjusted the entire .lua file for better ambient/environment lighting
-Modified clouds saturation and overall sky colors-brightness
-Readjusted AutoExposure for a better and more realistic range Onboard+Outside balance
-Modified Reshade tonemaping and Lut for a more neutral (close to no-reshade version) colors
-Modified RTGI Raytracing intensity and range for a natural looking on daytime (maybe to aggresive if SGSI is to high on ExtraFX)
-Readjusted HDAO+ settings for both ExtraFX / MXAO reshade
-etc...

I hope you like this update guys and if you have any problem/artifact/glitch, or whatever the error is, let me know on Discussion Thread in this same post. Also check last pages, maybe you're having an issue that was already solved a week ago. Enjoy and Thanks.


If you consider that my work is worth a Donation, it'll be really helpfull due to the economy problems we are having right now in Argentina and i'll be more than gratefull with you. This is not Obligatory:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=V8RVMVVQGC73E&source=url
Thanks you in advance and really Thanks to everyone that already donate, i appreciate!


Screenshots


No Reshade Filter
Screenshot_bk_audi_r8_lms_2019_ks_red_bull_ring_29-6-120-15-21-19.jpg
Screenshot_bk_audi_r8_lms_2019_ks_red_bull_ring_29-6-120-15-26-10.jpg
Screenshot_gt4_bmw_m4_ks_brands_hatch_26-6-120-18-39-0.jpg
Screenshot_gt4_bmw_m4_ks_brands_hatch_26-6-120-18-35-12.jpg
Screenshot_crsh_porsche_911_gt3_r_2019_sprint_tochigi_racing_ring_24-6-120-16-55-37.jpg


1596312408194.png




Reshade Filter
Screenshot_nissan_skyline_r34_v-specperformance_pk_irohazaka_29-6-120-23-11-33.jpg

Screenshot_gt4_bmw_m4_ks_brands_hatch_1-7-120-17-31-20.jpg

Screenshot_ks_mclaren_p1_ks_brands_hatch_1-7-120-16-38-43.jpg
Screenshot_tw_bmw_m4_lenz_soyo_daikoku_29-6-120-22-33-18.jpg



Video Test
Hello everyone, as you know i released the version 12 of the filter with a new "Non-Reshade" file to avoid the use of reshade and achieve a pretty similar look, i readed your feedback about the filter and start to modify a few stuff to make it better to the majority taste.


THIS UPDATE IS OPTIONAL and ONLY FOR NON-RESHADE USERS
Changelog:
-Modified .lut file and re-encoded into ppfilter
lut changes: -Better Yellow colors / Removed 50% of the Yellow tint on GRASS / Removed 30% of the Orange tint for Red Colors
-Modified ppfilter Contrast and highlights clipping for better clouds look and ambient overall
-Modified ppfilter Gamma and Exposure for better shadows and brighter image overall (around 15% with less range)
-Modified Glare and Hue for more accurate headlights and brakelights look
-Reduced intensity of the .lut from 85% to 70% to counterrest the contrast adjustments and still have the color grading working as intended

If you are one of those users that wanted these changes on the filter (NON-Reshade version), give it a try. If you're ok with the v12 release (with or without reshade) simply avoid this Hotfix Update.

If you consider that my work is worth a Donation, it'll be really helpfull due to the economy problems we are having right now in Argentina and i'll be more than gratefull with you. This is not Obligatory:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=V8RVMVVQGC73E&source=url
Thanks you in advance and Thanks to everyone that already donate, i appreciate!


Sol 1.6 Alpha 4 - Inmersive Filter v12 Non-Reshade - Windy / Scattered
Screenshot_sl_toyota_supra_mkiv_ridox_ddm_gts_tsukuba_16-5-120-13-10-9.jpg
Screenshot_sl_toyota_supra_mkiv_ridox_ddm_gts_tsukuba_16-5-120-13-12-4.jpg
Screenshot_sl_toyota_supra_mkiv_ridox_ddm_gts_tsukuba_16-5-120-13-14-15.jpg
Screenshot_sl_toyota_supra_mkiv_ridox_ddm_gts_tsukuba_16-5-120-13-4-37.jpg


Hello everyone, due to the big demand on this version of the filter, i reworked the v11 preset entirelly, created new .lua files that'll modify the Sol Weather for better adaptation to the ppfilter, and the biggest change: I added a new Alternative Non-Reshade version of the ppfilter that in combination with the lua and the graphics settings you'll find in the folder (click on the values and handwrite if those non apear in your CM) you'll achieve a really close to RTGI look. Still, the reshade RTGI will have tons of features this method doesn't, but the performance impact is higher and for some people doesn't worth it.

Changelog:
-added ppfilter: Inmersive_Natural_NoReshade.ini/.lua version (Recommended)
-reworked light
-reworked ambient light / light bounce and SSGI setup
-reworked sky and night colors and brightness
-new Exposure range with new targeting
-New Glare/Glow and Sunglare
-Added a mixed lut encoded inside the filter for non-reshade users to enjoy better colors
-Reworked DOF to match DSLR camera focus
-Reworked in-game HBAO+ settings to achieve a better performance and look overall


With the proper feedback of this version i'll fix the issues over time if needed. Thanks you for using this mod, screenshots below.

If you consider that my work is worth a Donation, it'll be really helpfull due to the economy problems we are having right now in Argentina and i'll be more than gratefull with you. This is not Obligatory:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=V8RVMVVQGC73E&source=url
Thanks you in advance.



Windy (Sol) Weather - Sol version: 1.6 Alpha
New Inmersive v12 ppfilter: Non Reshade require
Screenshot_ks_mclaren_p1_soyo_daikoku_12-5-120-20-13-51.jpg
Screenshot_ks_mclaren_p1_soyo_daikoku_12-5-120-20-14-49.jpg


Inmersive v12 with Reshade RTGI


Screenshot_nissan_skyline_r34_v-specperformance_pk_irohazaka_11-5-120-19-58-5.jpg
Screenshot_ks_mclaren_p1_soyo_daikoku_8-5-120-19-25-10.jpg


Find more screenshots on my Flickr Page: Here

Video:


Hello everyone, first of all i apologize for those errors some of you experienced due to Reshade shaders updates and similar stuff. They're all fixed now

Changelog:
-Fixed Warm Tonemapping
-Fixed Green Shadows artifact
-Added new shader MultiLut2.0_AC created by prod80 specifically for this mod.
I want to thanks him for this shader and texture and his work on prod80 shader pack.

Path Tracing recreated by me on mxao Example (Simulation of RTGI)

unknown.png


Enjoy.



USERS SCREENSHOTS
@stingray_SIX_TWO
ve8hjCC.png


@KatanaDriver
screenshot_nissan_skyline_bnr32_idas8akina2_4-5-120-22-57-25-jpg.369496


@TheCrazySwede
3G8Soss.jpg


Thanks for sharing your screens using my mod.​

Windy (sol 1.6 alpha 1) - 10:00 a.m / Brands Hatch / v11 Inmersive -mxao_il (simulated rtgi)
Screenshot_pm3dm_bmw_320i_stw_ks_brands_hatch_3-5-120-14-49-45.jpg


Overcast (sol 1.5.1) - v11 Inmersive - mxao_Il (simulated rtgi)
Screenshot_pm3dm_bmw_320i_stw_magione_1-5-120-18-30-37.jpg
Screenshot_pm3dm_bmw_320i_stw_magione_3-5-120-14-3-26.jpg
Hello everyone, i decided to rework the lights and shadows of the filter and find a way to fake the RTGI effect with less bounce lights and better ambient oclusion to make it Free for All with similar look and better performance. Still if you want to use full RTGI you should go to Pascal Glither patreon and buy the RTGI shader (now with real time reflections and material mip-mapping detection) so i still recommend to use full RTGI in case.

Filter + Reshade: ON vs OFF Comparison: https://imgsli.com/MTU1Njc


How to Install Filter:
-Drag and Drop the "Mod Files" folder content into \assettocorsa\ main directory
How to Install Reshade:
-You'll find all the screens step by step inside the .rar on how to install reshade

Game Folder Example

sin-t%C3%ADtulo-png.362562


Game Screenshots v11

screenshot_pm3dm_bmw_320i_stw_ks_brands_hatch_29-4-120-19-15-53-jpg.367834

Screenshot_pm3dm_bmw_320i_stw_magione_1-5-120-21-35-14.jpg
Screenshot_pm3dm_bmw_320i_stw_magione_1-5-120-20-46-7.jpg
Screenshot_pm3dm_bmw_320i_stw_magione_1-5-120-18-34-9.jpg
Screenshot_pm3dm_bmw_320i_stw_magione_1-5-120-18-30-37.jpg
Screenshot_pm3dm_bmw_320i_stw_magione_1-5-120-18-45-34.jpg
Screenshot_pm3dm_bmw_320i_stw_ks_laguna_seca_30-4-120-19-10-40.jpg
Screenshot_ks_mclaren_p1_pk_irohazaka_24-4-120-20-24-49.jpg
Screenshot_tw_honda_nsx_pvlsx_shuto_revival_project_beta_29-4-120-18-43-28.jpg
Screenshot_nissan_skyline_r34_omori_factory_s1_pk_irohazaka_29-4-120-18-18-52.jpg
Hello everyone, long time. I did rework the Inmersive_Natural.ini preset and created a new Reshade preset (Reshade v4.6.0) called Inmersive.ini, this reshade have a few features that are new in Reshade including the beta (private) RTGI = RayTracing made by MartyMcfly.
In this preset you'll only find RayTracing VALUES, not RayTracing files, if you want RTGI shaders, please support Pascal Glither (MartyMcfly) in his patreon: https://www.patreon.com/mcflypg

Instalation
1-Download Reshade v4.6.0 from oficial page reshade.me
2- Install Reshade setup as Administrator
3- Search for Assetto Corsa (SteamApps/Common/Assettocorsa/acs.exe file)
4- Press on DirectX10/11/12 and install (you can download the shaders you want now or simply avoid the download)
5- Open "Edit Reshade Settings" and check "Skip Tutorials"
6- Drag and drop all the content from the .rar into "SteamApps/Common/Assettocorsa/" folder and combine/replace files
7- That's it.
Remember to select Inmersive_Natural.ini filter in post-process setting/app and select Inmersive.ini reshade preset in reshade app (window pop-up)

Warning: Delete old "Inmersive_natural.lua" located in assettocorsa/system/cfg/ppfilter/sol_custom_configs/. To avoid any issue

Reshade Usage:
Once you open the game, simply hit the button "HOME / Inicio" and that'll open Reshade tab, on the top of the window you'll have a text box for selection, you should select "inmersive.ini" preset in there and all the effects will enable by themselve with my settings, the Inmersive.ini file should be placed on game folder SteamApps/Common/Assettocorsa/.

How to UNINSTALL Reshade
-
Delete dxgi.dll/reshade.ini/reshade-shaders folder. Done

WINDOWS 10 KNOW ISSUE with Reshade
-
Reshade doesn't work or Game crash (no log/error/reason) when try to open after reshade instalation
Fix: Rename "dxgi.dll" file to "d3d11.dll"

EFFECTS DON'T APPEAR ON RESHADE
Re
ad the solution in Discussion tab, page 11 here:

In case you have errors with Prod80 shaders
Simply reinstall reshade and check Prod80 shaders download to have the whole pack downloaded into your reshade-shaders folder, that will download the latest version of each effects made by prod80 user.

If your game is Out of Focus
You're using CinematicDOF.fx, this is only usable for Screenshots, as it simulate a camera lens focus

Enjoy

beaware: The reshade WITHOUT Raytracing will not hit to much performance, maybe 3-5fps. The use of Raytracing (RTGI shader) will cause 20-50% fps drop (not included in the download, read above)

Folder Screenshot

Sin título.png



Game Screenshots

Screenshot_ks_porsche_917_k_kicevo_13-4-120-18-37-47.jpg

Screenshot_ks_porsche_991_turbo_sport_plus_mode_shuto_revival_project_beta_13-4-120-15-22-2.jpg

Screenshot_ks_mazda_787b_ks_silverstone_10-4-120-15-2-55.png
Screenshot_ks_bmw_m4_heftig_e85_pk_irohazaka_10-4-120-18-25-49.png
Screenshot_ks_bmw_m4_heftig_e85_pk_irohazaka_10-4-120-18-24-57.png
Screenshot_bmw_m5_f10_kunden_reisen_stage4_ks_brands_hatch_12-4-120-16-13-50.jpg
Screenshot_ks_porsche_991_turbo_sport_plus_mode_ks_nurburgring_11-4-120-16-16-26.png
Screenshot_ks_lotus_3_eleven_ks_nurburgring_12-4-120-12-49-45.png
Screenshot_ks_porsche_991_turbo_sport_plus_mode_pk_irohazaka_10-4-120-17-29-21.jpg
v7.0.1 Hotfix changelog: Removed unnecesary .lua files from the .rar
Hello everyone, this update will add a Sol_Config modification into a Filter .lua file so you'll be able to match the Weather/Ambient Brightness-color and almost everything as i have on my game, Black Compensation/White Balance and Track Lights, and other stuff will be personal, each one of you will be able to modify those values to your comfort or weather preset you're using on.

Reshade modifications =
The preset will override the old one, i'm testing different values and effects, if any of you like the old preset reshade on top of this one, just re-use/download the v6.0 version with Natural Reshade +Performance, that's up to your taste.
Inmersive_Natural_reshade.ini = Quality preset (8-18fps drop)
Inmersive_Natural_reshade_performance.ini =Performance Preset (2-6fps drop)

PPfilter modifications =
New Exposure range, new gamma and tonemap values to match the reshade modifications properly, new sun-glare for vanilla weather and DOF (fps drop with DOF at maximum, be aware, but best DOF quality to date)


How to Fix FPS DROP while using DOF
1- Go to assettocorsa/system/cfg/ppfilter/ and open Inmersive_Natural.ini
2- Search for [DOF]
3- Modify this value from 6 to 3 - APERTURE_SHAPE=6
This will get back DOF to default Assetto Corsa DOF that is less precise but it'll give you a huge performance boost.

Vanilla Weather modified added: As some of you already notice, i present a screenshot of Ayrton Senna's car using "Vanilla Weather" from AC, this weather was modified at first instance back in 2017-2018 for Peter Boerse while he was working on Good and bad Weather Mod (great mod for vanilla system), i just made slightly modifications but the real change between Vanilla and WeatherFX weather is the Reflections, at it uses the original Fresnel created by AC engine and is not a graphic modifications, that's why the lighting reflection looks so good in this screen.

Screenshots with Vanilla Weather (mid-clouds, non 24hs)
Extra FX enable on CSP and High-Ultra settings + Reshade (bye bye fps)
Screenshot_acfl_1994_williams_lemans_2017_7-1-120-22-34-19.jpg

Screenshot_acfl_1994_williams_lemans_2017_7-1-120-22-32-29.jpg
Screenshot_acfl_1994_williams_lemans_2017_7-1-120-22-36-27.jpg


Screenshots with Sol 1.4



Screenshot_ks_toyota_gt86_pk_irohazaka_27-12-119-23-41-34.jpg
Screenshot_nissan_skyline_r34_omori_factory_s1_pk_irohazaka_31-12-119-20-42-10.jpg
Screenshot_ddm_nissan_skyline_bnr32_pk_irohazaka_7-1-120-19-37-51.jpg
Screenshot_abarth500_aspertsham_1-1-120-17-56-49.jpg
Screenshot_a3dr_porsche_993_turbo_aspertsham_1-1-120-18-28-20.jpg
acs 2020-01-08 13-07-52.jpg


in-game fps counter (low graphics - no extrafx + reshade quality)
Screenshot_ac_legends_ferrari_512s_le_grand_circuit_1967_7-1-120-15-48-34.jpg
(You'll find example screenshots at the end of this post)
Hello everyone, this update will fix some issues with the filter and reshade, it'll improve the FPS stability (specially with DOF enable) and it'll improve the Reshade look and FPS with the new "inmersive_natural_reshade_performance.ini" preset.

Instalation:
Follow instructions of Instalation.txt inside the .rar

Inside the .rar file you'll find a folder called "ReshadeSettings + Screenshots" and "Sol_Config + Screenshots" altogether with the Graphics Settings, in those folders you'll find screenshot example of the modifications and proper settings, is up to you if you want to modify your game look playing around with Sol_Config and Reshade, if you're going to make a Screenshot session i highly recommend to look at them to understand the basics to modify the ambient to your taste/needs.

Information:

If screenshots are looking darker or brighter than in-game (when capture with F8), go to Documents/AssettoCorsa/Cfg/Extension/Nice_Screenshots.ini and add this line.

[ACCUMULATION_BLUR]
ENABLED=1
HDR_FIX_DARKEN=0.80 ;
(or 0.65)<- this value will modify the dark/bright of shadows
HDR_FIX_BRIGHTEN_MULT=0.95 ;
<- this value will modify the dark/bright of light
TIME_MS=38

[ACCUMULATION_AA]
DISABLE_FXAA=0
ITERATIONS=16
RANGE_MULT=0

Recommendation
:
Select the ppfilter before you start the race session, from AssettoCorsa -> Video Settings, to avoid any weather problem. If you're using SOL 1.3.1 or newer i highly recommend the time 8:30 a.m to 15:30 with Broken Clouds weather preset.

Requirements:
Shader Path v1.30.0 (09-11-2019) by x4fab - Ilja
Link:
https://**********/

Sol Version used: SOL v1.4 beta by Peter Boerse (link of beta version on discord)

Link of 1.3.1 RC release:
https://www.racedepartment.com/downloads/sol.24914/
Discord link for SOL v1.4 beta: https://discord.gg/7ynsPy

Screenshots + Video
(due to hardware the video is recorded on low-medium graphics settings + reshade enable with performance preset)

acs 2019-12-09 21-48-02.jpg
Screenshot_ks_glickenhaus_scg003_ks_silverstone_30-11-119-22-26-0.jpg
Screenshot_ks_mclaren_650_gt3_daytona_2017_10-12-119-22-1-24.jpg
Screenshot_ks_audi_tt_vln_ks_nurburgring_16-12-119-13-16-55.jpg
Screenshot_ks_porsche_911_rsr_2018_doningtonpark2018_14-12-119-20-30-44.jpg

Screenshot_acfl_1994_jordan_imola_12-12-119-22-39-19.jpg
Screenshot_ks_mclaren_p1_aspertsham_14-12-119-21-21-48.jpg
Screenshot_ks_mclaren_p1_aspertsham_14-12-119-21-18-45.jpg
Screenshot_ferrari_laferrari_monza_14-12-119-20-49-53.jpg
Screenshot_ks_bmw_m4_aspertsham_16-12-119-13-34-34.jpg
(You'll find example screenshots at the end of this post)

Hello everyone, thanks for your support. This update modify a few things on the ppfilter and a lot of them in the Reshade preset, you'll now have a new .fx to simulate AmbientOclussion (MXAO.fx), this effect was made and adjust specially to modify the ambient oclusion on the final image if you're going to take screenshot, i do not recommend this for racing/driving as it'll hit the FPS and you'll notice some artifacts or visual glitch.

Inside the .rar file you'll now find a folder called "ReshadeSettings + Screenshots" and "Sol_Config + Screenshots", in those folders you'll find screenshot example of the modifications and proper settings, is up to you if you want to modify your game look playing around with Sol_Config and Reshade, if you're going to make a Screenshot session i highly recommend to look at them to understand the basics to modify the ambient to your taste/needs.

In this particular case i modify the Sun position with weatherFX app, modify the ambient saturation and brightness with Sol_Config and the car brightness with Lightroom.fx in reshade, trying to match a real life picture (top)
IRLvsInmersiveACC.png



Information:


If screenshots are looking darker or brighter than in-game (when capture with F8), go to Documents/AssettoCorsa/Cfg/Extension/Nice_Screenshots.ini and add this line.

[ACCUMULATION_BLUR]
ENABLED=1
HDR_FIX_DARKEN=0.45 ;
(or 0.65)<- this value will modify the dark/bright of shadows
HDR_FIX_BRIGHTEN_MULT=0.95 ;
<- this value will modify the dark/bright of light
TIME_MS=8
ITERATIONS_MULT=2

[ACCUMULATION_AA]
DISABLE_FXAA=0
ITERATIONS=35



Recommendation
:
Select the ppfilter before you start the race session, from AssettoCorsa -> Video Settings, to avoid any weather problem. If you're using SOL 1.3.1 or newer i highly recommend the time 8:30 a.m to 15:30 with Broken Clouds weather preset.

Requirements:
Shader Path v1.30.0 (09-11-2019) by x4fab - Ilja
Link: https://acstuff.ru/patch/

Sol Version used: SOL v1.3.1 RC by Peter Boerse (link of beta version on discord)
Link of 1.3.1 RC release:
https://www.racedepartment.com/downloads/sol.24914/
Discord link for SOL v1.4 beta: https://discord.gg/ZBczVN

Screenshots
Inmersive natural + Reshade v5.5
Screenshot_ks_porsche_911_rsr_2018_doningtonpark2018_5-11-119-22-26-21.jpg
Screenshot_ks_porsche_911_rsr_2018_doningtonpark2018_5-11-119-22-30-7.jpg
Screenshot_ks_porsche_911_rsr_2018_doningtonpark2018_5-11-119-22-28-39.jpg
Screenshot_urd_bayro_egt_2018_ks_silverstone_7-11-119-22-24-10.png
acs 2019-11-07 22-34-13.jpg
acs 2019-11-05 23-01-59.jpg
Screenshot_btcc_audi_rs3_ks_brands_hatch_6-11-119-14-50-21.jpg
Screenshot_btcc_audi_rs3_ks_brands_hatch_6-11-119-15-4-18.jpg
Screenshot_ks_ford_mustang_2015_ks_ad_scottish_highlands_7-11-119-21-46-24.png

Warning: Make a Backup of your sol_config.lua file if you're using alpha/beta version or you may encounter a Black Sky on it. If you're getting black sky, replace my sol_config with the original one from SOL
Instalation instruction of ppfilter = Drag and Drop everything inside AssettoCorsa main folder and replace if needed.
Instalation instruction of Reshade inside the .txt file (inside .rar)

Hello everyone, today i bring back to you the Inmersive ACC update for SOL 1.3.1 release version and Alpha v1.4 compatible.
The filters you'll use from now on is called "inmersive_natural", this one will replace the old Inmersive_ACC_SOL.ini one.

Troubleshooting:
If the game is looking dark, i highly recommend to raise the value of "Black_Compensation" in Sol_Config app inside the game (this app install with SOL and WeatherFX)

If track lights are to bright, use Sol_Config app, look for page 3 or 4 that talks about CSP Lights multiplier, enable it and reduce the value from 100 (default) to 55+/- to your comfort.

If the game is looking brighter you can down the Exposure % with PageUp/PageDown keys of the keyboard. AutoExposure is Enable (not from SOL, but from PPfilter itself)

If screenshots are looking darker or brighter than in-game (when capture with F8), go to Documents/AssettoCorsa/Cfg/Extension/Nice_Screenshots.ini and add this line.

[ACCUMULATION_BLUR]
ENABLED=1
HDR_FIX_DARKEN=0.45 <- this value will modify the dark/bright of shadows
HDR_FIX_BRIGHTEN_MULT=0.95 <- this value will modify the dark/bright of light
TIME_MS=8
ITERATIONS_MULT=2

[ACCUMULATION_AA]
DISABLE_FXAA=0
ITERATIONS=35




Recommendation:
Select the ppfilter before you start the race session, from AssettoCorsa -> Video Settings, to avoid any weather problem. If you're using SOL 1.3.1 or newer i highly recommend the time 8:30 a.m to 15:30 with Broken Clouds weather preset.


Requirements:
Shader Path preview205 by x4fab - Ilja
Link: https://acstuff.ru/patch/

Sol Version used: SOL v1.2 beta by Peter Boerse (link of beta version on discord)
Link of 1.3.1 RC release:
https://www.racedepartment.com/downloads/sol.24914/
Discord link for SOL v1.4 beta: https://discord.gg/fTEWfc

Screenshots (with reshade enable for screens)

Screenshot_ks_porsche_911_rsr_2018_ks_brands_hatch_26-9-119-16-30-1.jpg
Screenshot_ks_porsche_911_rsr_2018_ks_brands_hatch_26-9-119-16-26-34.jpg
Screenshot_ks_porsche_911_rsr_2018_ks_brands_hatch_26-9-119-16-23-14.jpg
Screenshot_ks_porsche_911_rsr_2018_ks_brands_hatch_26-9-119-16-22-40.jpg

acs 2019-09-26 22-51-54.jpg
acs 2019-09-26 22-51-04.jpg
acs 2019-09-26 22-49-03.jpg
acs 2019-09-26 22-44-54.jpg
Hello everyone, i made a 2nd preset for reshade with some extra fx you'll get now to achieve a cinemactic look, specially for screenshots.

Instalation:
If you already have reshade installed, then drag and drop everything from the .rar inside your steamapps\common\assettocorsa\ folder and that's it. (optional folder contain a weather change to make CLEAR sol weather appear foggy and bright for morning screens)
1-Install reshade first, using the acs.exe as executable selected (follow instructions inside .rar)
2-Drag and drop the content of the .rar after reshade instalation and replace
3- You'll find a folder called opcional, that folder contain a modification i made to the weather CLEAR from sol 1.2.4 that makes the clear weather be foggy and bright for screenshots. (make a backup of your own file if you want to get back to the original CLEAR weather)
4- That should be it, Enjoy! (if you have problems with reshade, check page 6 of support tab, here on this mod post)

Reshade shortcuts:
Home - Main menu
Numpad 9 - screenshot
Numpad 6 - toggle Effects on/off

Requirements:
Shader Path preview49 + preview74 update (or latest = v146) by x4fab - Ilja (preview 139 is now available, use this one for best graphics enabling ExtraFX in CM)
Link: https://acstuff.ru/patch/

Sol Version used: SOL v1.2 beta by Peter Boerse (link of beta version on discord)
Link of 1.2.3 release:
https://www.racedepartment.com/downloads/sol.24914/
Discord link for SOL v1.2 beta: https://discord.gg/fTEWfc


Screenshots
Screenshot_nissan_skyline_r34_omori_factory_s1_shuto_revival_project_beta_23-7-119-14-29-10.jpg
Screenshot_nissan_skyline_r34_omori_factory_s1_shuto_revival_project_beta_23-7-119-14-31-8.jpg
acs 2019-07-23 14-26-47.jpg
acs 2019-07-23 13-05-26.jpg
Screenshot_srp_honda_s2000_legendary_srp_daikoku_23-7-119-13-0-53.jpg
acs 2019-07-23 12-59-22.jpg
acs 2019-07-22 22-13-05.jpg
acs 2019-07-22 15-19-36.jpg
Screenshot_trw_s14_dmax_dori_ebisu_higashi_22-7-119-15-16-46.jpg
Read Last Update for instruction and stuff: https://www.racedepartment.com/down...tizione-sol-reshade.21503/update?update=48591

This is a hotfix for ReshadeFX not working in some cases (Compiled FX error)
Thanks to the user Blaze191it for the feedback.


How to take Screenshots with F8 with Reshade enable
1- go into Documents/assettocorsa/extension/
2- open the file nice_screenshots.ini (if you don't have it you can create it manually)
3- add this line below
--------------------------------------
[ACCUMULATION_BLUR]
; Accumulation motion blur (for replays)
ENABLED=1 ; Active; 1 or 0; only with ACCUMULATION_AA/ENABLED
DISABLE_RIMS_BLUR=1 ; Disable AC rim blur; 1 or 0
HDR_FIX_DARKEN=0.65 ; HDR fix; hidden
HDR_FIX_BRIGHTEN_MULT=1.0 ; Fix for HDR fix; hidden
TIME_MS=32 ; Exposure (for now, should be smaller than replay interval); from 2 ms to 32
ITERATIONS_MULT=0 ; Multiplier for iterations; from 1x to 5, round to 0.1
----------------------------------
4- Save it, now the section Nice_Screenshot from ShaderPath should be modifyied to match the reshade effect, if you have any problems with this modification, you can delete the .ini file, or Reset to Default in ContentManager->Settings->CustomShaderSettings-> NiceScreenshot

PPFilter Instalation
1- Open the .rar
2- Choose the Weather (Sol/Vanilla)
3- Drag and Drop into AssettoCorsa Root folder
(overrite if you're updating)

Reshade instalation / instructions inside the .rar
(you will have to download reshade from oficial page)

TroubleShooting
Game is really bright: After instalation, delete the .lua files of "inmersive_acc_sol.lua" in this folder -"assettocorsa\system\cfg\ppfilter\custom_sol_configs\-> here". After you delete these files try again, now .lua files will be loaded only from Extension/weather/sol/-> folder.
READ PLEASE - Maybe Last Update
The ppfilter is now fully compatible with reshade and i choose 2 specific effects (made by MartyMcfly - all rights for him and his great work / i'm not the owner of reshade or any reshade effect) These effects will make you able to modify in real time the ppfilter look, similar to Photoshop in-game. Why i'm doing this? well... ppfilter is a matter of personal taste, i can't update this for my entire life with all the changes, so i'll only update ppfilter now to fix uncompatibilities with newer weather systems. Now you will be able to modify in real time the look to your comfort/taste WITHOUT FPS DROP

How to take Screenshots with F8 with Reshade enable

1- go into Documents/assettocorsa/extension/
2- open the file nice_screenshots.ini (if you don't have it you can create it manually)
3- add this line below
--------------------------------------
[ACCUMULATION_BLUR]
; Accumulation motion blur (for replays)
ENABLED=1 ; Active; 1 or 0; only with ACCUMULATION_AA/ENABLED
DISABLE_RIMS_BLUR=1 ; Disable AC rim blur; 1 or 0
HDR_FIX_DARKEN=0.65 ; HDR fix; hidden
HDR_FIX_BRIGHTEN_MULT=1.0 ; Fix for HDR fix; hidden
TIME_MS=32 ; Exposure (for now, should be smaller than replay interval); from 2 ms to 32
ITERATIONS_MULT=0 ; Multiplier for iterations; from 1x to 5, round to 0.1
----------------------------------
4- Save it, now the section Nice_Screenshot from ShaderPath should be modifyied to match the reshade effect, if you have any problems with this modification, you can delete the .ini file, or Reset to Default in ContentManager->Settings->CustomShaderSettings-> NiceScreenshot

PPFilter Instalation
1- Open the .rar
2- Choose the Weather (Sol/Vanilla)
3- Drag and Drop into AssettoCorsa Root folder
(overrite if you're updating)​

Reshade instalation / instructions inside the .rar
(you will have to download reshade from oficial page)

Follow the instructions and reshade should work properly in-game and you'll be able to use my preset or modify it to your taste, even save different presets to achieve different looks according to weather/situation/moment, etc..

Enjoy and be free to play around with graphics combinations to your comfort, if the image is to blueish for you, then you can add warm tone with a simple click, dark and bright the areas, etc... have fun and enjoy!

I'm not the creator of those effects, right reserved to the owners SoZ + MartyMcfly

Requirements:
Shader Path preview49 + preview74 update (or latest = v146) by x4fab - Ilja (preview 139 is now available, use this one for best graphics enabling ExtraFX in CM)
Link: https://acstuff.ru/patch/
Sol Version used: SOL v1.2 beta by Peter Boerse (link of beta version on discord)
Link of 1.2.3 release: https://www.racedepartment.com/downloads/sol.24914/
Discord link for SOL v1.2 beta: https://discord.gg/fTEWfc


Screenshots
10.jpg
9.jpg
8.jpg
7.jpg
6.jpg
5.jpg
4.jpg
3.jpg
2.jpg
1.jpg
Hello everyone, this is a small update to fix some glare and sun light stuff, altogether to make it better looking for the new functions of shader path latest version (preview 139). Enjoy

VR Users:
Remember that you can modify the brightness/exposure with AVPag/RePag - PageUp/PageDown buttons.

Requirements:
Shader Path preview49 + preview74 update (or latest = v139) by x4fab - Ilja (preview 139 is now available, use this one for best graphics enabling ExtraFX in CM)
Link: https://acstuff.ru/patch/

Sol Version used: SOL v1.2 beta by Peter Boerse (link of beta version on discord)
Link of 1.2.3 release:
https://www.racedepartment.com/downloads/sol.24914/
Discord link for SOL v1.2 beta: https://discord.gg/fTEWfc

Screenshots
Screenshot_ks_porsche_911_rsr_2017_daytona_2017_2-6-119-18-224-37.jpg
Screenshot_ks_porsche_911_rsr_2017_daytona_2017_2-6-119-18-23-462.jpg

Screenshot_ks_audi_tt_vln_ks_brands_hatch_1-6-119-20-27-524.jpg
Screenshot_ks_audi_tt_vln_ks_brands_hatch_1-6-119-20-26-42.jpg
Screenshot_ks_audi_tt_vln_ks_brands_hatch_1-6-119-20-184-9.jpg
Screenshot_ks_nissan_370z_shuto_revival_project_beta_1-6-119-159-5-37.jpg
Screenshot_ks_lamborghini_huracan_gt3_ks_barcelona_1-6-119-14-459-32.jpg
Screenshot_kgk_nissan_skyline_r34_maxy_shuto_revival_project_beta_1-96-119-20-47-33.jpg
Screenshot_ks_lamborghini_huracan_gt3_ks_silverstone_29-5-1189-19-53-7.jpg

Hello everyone, long time without updating the ppfilter and i'll tell you why... you'll see now some screenshots about the ppfilter new look but maybe you notice some "Extra FX" that you're not able to achieve, and this is why i take to long for update. I'm talking about latest shader path version (still in beta/private release), the upcoming update of Shader Path mod will make you able to choice extra graphical settings that you were not able to select before, and this'll modify the game look a bit and improve the quality, that's why maybe.. just maybe... you notice that the ppfilter in your PC doesn't look EXACT like you'll see in a min. but the update is almost done so you all will be able to achieve this exact look with no effort. Well i hope you like the update and enjoy it while playing AC or taking screens :) Thanks for the downloads and have a good day.

Note:
These screenshots were taked using Shader Path Preview version 93-99-113 (beta) in development, but preview74 (public release) should work with no problems.
VR Users:
Remember that you can modify the brightness/exposure with AVPag/RePag - PageUp/PageDown buttons.
If you're experiencing double-border image or graphics error in borders of objects or far distance trees and stuff, open the : "system/cfg/ppfilter/->inmersive_acc_sol.ini filter and disable [Chromatic Aberration] (Enable = 0)

Requirements:
Shader Path preview49 + preview74 update (or latest) by x4fab - Ilja (preview 114 is now available, use this one for best graphics enabling ExtraFX in CM)
Link: https://acstuff.ru/patch/

Sol Version used: SOL v1.2 beta by Peter Boerse (link of beta version on discord)
Link:
https://www.racedepartment.com/downloads/sol.24914/
Discord link for SOL v1.2 beta: https://discord.gg/fTEWfc

Screenshots
Screenshot_ks_porsche_911_rsr_2017_paul_ricard_14-5-119-23-23-28.jpg
Screenshot_ks_porsche_911_rsr_2017_paul_ricard_14-5-119-23-17-42.jpg
Screenshot_ks_porsche_911_rsr_2017_paul_ricard_14-5-119-23-24-5.jpg
Screenshot_ag_mitsubishi_lancer_evox_gsr_tsukuba_circuit_14-5-119-22-56-58.jpg
Screenshot_ag_mitsubishi_lancer_evox_gsr_tsukuba_circuit_14-5-119-22-54-12.jpg
Screenshot_chivas_toyota_supra_jza80_r2_tsukuba_circuit_14-5-119-22-37-56.jpg
Screenshot_ferrari_f40_alps_13-5-119-21-55-6.jpg
Screenshot_ks_mazda_mx5_nd_shuto_revival_project_beta_9-5-119-19-19-48.jpg
Screenshot_ks_mazda_mx5_nd_shuto_revival_project_beta_9-5-119-19-4-33.jpg
Screenshot_rss_formula_hybrid_2018_bahrain_7-5-119-18-34-59.jpg
Hello guys, sorry about the time i took to update this, i was really bussy and the ppfilter was facing some problems.

Requirements:
Shader Path preview49 + preview74 update (or latest) by x4fab - Ilja
Link: https://acstuff.ru/patch/

Sol Version used: SOL v1.1 by Peter Boerse
Link: https://www.racedepartment.com/downloads/sol.24914/


Optional but a Must Have:
WeatherFX App: Latest version by leBluem
Link on discord: https://discord.gg/4VugUJ
Sol_Config App: Latest Version by Demonized
Link on discord: https://discord.gg/4VugUJ

Instruction.txt added to the .rar with some notes, please read to avoid mistakes with the latest weathers and stuff. There are some things to fix in the further updates, i'm still working on it. Thanks and Enjoy

Screenshots
Screenshot_ks_audi_r18_etron_quattro_lemans_2017_27-3-119-21-57-17.jpg
Screenshot_ks_audi_r18_etron_quattro_lemans_2017_27-3-119-21-52-40.jpg
Screenshot_ks_audi_r18_etron_quattro_lemans_2017_27-3-119-21-51-42.jpg
Screenshot_ks_audi_r18_etron_quattro_lemans_2017_27-3-119-21-51-16.jpg
Screenshot_ks_audi_r18_etron_quattro_lemans_2017_27-3-119-21-58-19.jpg
Screenshot_ks_lamborghini_huracan_gt3_ks_nurburgring_28-3-119-18-41-44.jpg
Screenshot_ks_lamborghini_huracan_gt3_ks_nurburgring_28-3-119-18-46-57.jpg
Screenshot_ks_lamborghini_huracan_gt3_ks_nurburgring_28-3-119-18-51-49.jpg
Screenshot_ks_lamborghini_huracan_gt3_ks_nurburgring_28-3-119-18-52-44.jpg
Screenshot_ks_lamborghini_huracan_gt3_ks_nurburgring_28-3-119-18-58-35.jpg
Hello guys, i recommend you to read 1 minute about this update.

Sol Version used: SOL v1.1 Alpha v7.7 (download on discord) https://discord.gg/4KVMDt
WeatherFX App: Latest version (it really helps for night purpose) - download on discord too
Weatherfx app made by leBluem, sol weather fx made by peter boerse

Tips: Once you have the latest WeatherFX App version, you'll notice that now you're able to change weather condition + night brightness (objects+tracks and Lights of track appart). This will be really helpfull for you to achieve the look you'll see on the screenshots. I'll put an example.
How the app looks:
cm_weatherapp25.jpg

Night brightness % will increase the brightness of the track and objects in it.
Track lights will increase the power of the lights + range of it, this'll be really helpfull for road maps, such as highways (like shuto mod) or similar.

To achieve the look of these night screenshots my settings were the next one:
Exposure 100% (set in real time with AvPag/RePag - PageUp/PageDown buttons)
WeatherFXAPP:
night_brightness %100
track lights %120-150 variation
ppfilter: Inmersive_ACC_SOL
Sol_config.lua file replaced in the folder.
(Instructions.txt inside the .rar)

Shuto Revival Project Map (Clear 00:00 Sol weather)
Screenshot_ag_mitsubishi_lancer_evox_gsr_shuto_revival_project_beta_24-2-119-18-39-48.jpg
Screenshot_ag_mitsubishi_lancer_evox_gsr_shuto_revival_project_beta_24-2-119-18-38-38.jpg
Screenshot_gmp_wangan_r33_ver1_shuto_revival_project_beta_24-2-119-16-16-0.jpg

Screenshot_mitsubishi_lancer_evo6gsr_shuto_revival_project_beta_23-2-119-20-1-39.jpg

C1 Loop v13
Screenshot_s14kouki_dmax_wangan_c1-midnight_v13_24-2-119-16-36-18.jpg


DayTime
Screenshot_ks_audi_tt_cup_sonoma_23-2-119-18-10-58.jpg

Screenshot_ks_audi_r18_etron_quattro_lemans_2017_23-2-119-17-52-28.jpg
Screenshot_ks_audi_r18_etron_quattro_lemans_2017_23-2-119-17-51-37.jpg
Screenshot_ks_mercedes_amg_gt3_doningtonpark_22-2-119-18-9-22.jpg
Screenshot_ks_mercedes_amg_gt3_doningtonpark_22-2-119-18-5-39.jpg

Hello guys, in this update i fix some common problems with lighting and shadows in the latest sol alpha-beta version, this ppfilter specific (Acc_sol.ini v1.5) was made in the version "SOL 1.1 alpha v7.4"- The config_lua. file have to work with the 3 latest version of SOL beta and alpha as well.

There's now a file called "instruction.txt" inside the .rar to help you to install this without problems and replace the sol-weather file needed to ppfilter work properly, there's a backup of the original one just in case.

Screenshots
Screenshot_ks_audi_tt_vln_doningtonpark_19-2-119-13-13-25.jpg
Screenshot_ks_audi_tt_vln_doningtonpark_19-2-119-13-13-49.jpg
Screenshot_ks_audi_sport_quattro_rally_simtraxx_rpsg_0.6_20-2-119-19-35-1.jpg
Screenshot_ks_audi_sport_quattro_s1_aspertsham_20-2-119-18-55-32.jpg
Screenshot_dw_mazda_rx7_street_ebisu_kita_18-2-119-20-51-3.jpg
Screenshot_dw_mazda_rx7_street_ebisu_kita_18-2-119-20-55-31.jpg
Screenshot_ks_alfa_giulia_qv_ks_highlands_18-2-119-20-35-16.jpg
Screenshot_bmw_m3_e30_dtm_ks_brands_hatch_16-2-119-22-44-16.jpg
Screenshot_ks_porsche_911_gt3_r_2016_ks_silverstone_16-2-119-18-16-41.jpg
Screenshot_ks_porsche_911_gt3_r_2016_ks_silverstone_16-2-119-18-15-19.jpg
Changelog:
Better light
Better compatibility with SOL weather
Tweaked Headlights for a TV-Real style (not to much)
Color Correction for Hue
Bigger range for Auto_Exposure due to SOL new weather / light managment in Beta-Alpha 1.1 v6.6+

(there's now a sol_config.lua in the .rar to Replace Only and avoid these steps below)

Important: to use the filter properlly you must modify some SOL values if it looks wrong (remember that SOL still in development), open "sol_config.lua" [SteamApps\common\assettocorsa\extension\weather\sol] (this is testing 1.1 beta6.6 WeatherFX SOL) change from "true" to False the ppfilter modifications:
ppfilter__modify_glare = false
ppfilter__modify_godrays = false
ppfilter__modify_spectrum = false
If you don't like SOL auto Exposure, disable it like this
ae__use_self_calibrating = false
Brighter Nights:
night__brightness_adjust = 1.0
Less Saturated SKY:
under -> nerd__sky_adjust
Hue = 1.0,
Saturation = 0.9,
Level = 1,

Screenshots
Screenshot_ks_porsche_991_turbo_s_magny-cours_8-2-119-19-59-51.jpg

Screenshot_alfa_romeo_155_aspertsham_6-2-119-19-40-2.jpg
Screenshot_alfa_romeo_155_aspertsham_6-2-119-19-34-0.jpg
Screenshot_kgk_nissan_skyline_r34_maxy_shuto_revival_project_beta_6-2-119-19-19-6.jpg
Screenshot_kgk_nissan_skyline_r34_maxy_shuto_revival_project_beta_6-2-119-19-14-48.jpg
Screenshot_nissan_s30z_shuto_revival_project_beta_5-2-119-20-33-15.jpg
Screenshot_ks_nissan_gtr_gt3_ks_nurburgring_5-2-119-14-33-11.jpg
Screenshot_ks_mercedes_amg_gt3_acu_bathurst_2-2-119-20-46-24.jpg
Screenshot_ks_mercedes_amg_gt3_acu_bathurst_2-2-119-20-49-1.jpg
Screenshot_ks_mercedes_amg_gt3_acu_bathurst_2-2-119-20-50-25.jpg

Latest News

How long have you been simracing

  • < 1 year

    Votes: 213 14.3%
  • < 2 years

    Votes: 154 10.3%
  • < 3 years

    Votes: 149 10.0%
  • < 4 years

    Votes: 115 7.7%
  • < 5 years

    Votes: 214 14.4%
  • < 10 years

    Votes: 177 11.9%
  • < 15 years

    Votes: 118 7.9%
  • < 20 years

    Votes: 80 5.4%
  • < 25 years

    Votes: 64 4.3%
  • Ok, I am a dinosaur

    Votes: 207 13.9%
Back
Top