yeah that's been a known thing since 2017, we were going to utilize it for 2005 mod but didn't have the time (about 8 liveries did get done). It has a lot of bugs thoughWait what?View attachment 280595
Yeah, fact is that is super fun, the cars are op as ****, you can do 1:17:000 in Monza like if it is nothing, I just tried doing that with the f2004, if I have some spare time after the F2 mod I will work on this 2004 modyeah that's been a known thing since 2017, we were going to utilize it for 2005 mod but didn't have the time (about 8 liveries did get done). It has a lot of bugs though
you can swap the tyre models to be the classic ones with idf files as well which helps make the cars look better. There's still some bugs like cameras and effects but could be worseYeah, fact is that is super fun, the cars are op as ****, you can do 1:17:000 in Monza like if it is nothing, I just tried doing that with the f2004, if I have some spare time after the F2 mod I will work on this 2004 mod
Can you change the lcd screens on the wheel for the modern cars?you can swap the tyre models to be the classic ones with idf files as well which helps make the cars look better. There's still some bugs like cameras and effects but could be worse
yes, but I'm not familiar with the process (and you have to use the same one for all of them which limits your chassis options if you want it to be perfect)Can you change the lcd screens on the wheel for the modern cars?
Do you know where they are stored?yes, but I'm not familiar with the process (and you have to use the same one for all of them which limits your chassis options if you want it to be perfect)
flow_steering_screen.erp in ui_package, I know Alex35zombi found out the switch but he couldn't explain to me how as it was a long and complex oneDo you know where they are stored?
Ok, thanksflow_steering_screen.erp in ui_package, I know Alex35zombi found out the switch but he couldn't explain to me how as it was a long and complex one
_s ones are all about the finish of the cars, such as chrome, metallic, glossy, matte etc. _c is a bit weird for paints, from what I determined in 2017 the way it works is that certain parts are taken from that with certain _s colours but it's weird. Essentially the _s file determines what part of _c is used but not sure really.Can anyone explain why are the logos so blurry, mainly on the nose ?
and also difference with decal_da or_s
and paint_c _d _s
I assume it replaces the Williams?Sean Bull BMW F1 Team WIP:
_s ones are all about the finish of the cars, such as chrome, metallic, glossy, matte etc. _c is a bit weird for paints, from what I determined in 2017 the way it works is that certain parts are taken from that with certain _s colours but it's weird. Essentially the _s file determines what part of _c is used but not sure really.
Your issue with the nose just looks like the _s file's edges apply a bit there
I didn't make it replace any team, I'm just working on the skinI assume it replaces the Williams?
upload it pls I really want this modAlso, does anyone want me to upload this?
Still need to make a few changes
Sean Bull/SFH-71/Mission Winnow Ferrari mashup livery on the Force India chassis
View attachment 274561
You have used the base of my Ferrari ahha https://www.racedepartment.com/downloads/ferrari-sf7-x-h-by-raynerps3235.23866/