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Cars 1970 Mustang

Discussion in 'Assetto Corsa Modding Discussions' started by Joshua Widder, Nov 22, 2017.

  1. Joshua Widder

    Joshua Widder

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    That is one thing we will probably not see simulated from that period, half of the field breaking down...
     
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  2. LilSki

    LilSki
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    Being a Pontiac guy I am onboard with that plan! What engine did it run the 303?
     
  3. Stereo

    Stereo

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  4. LilSki

    LilSki
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    That's what the 303 was. All Pontiac V8s are the same external size from 287 to 455. The 303 was a destroked 400 (4.120" bore) if I remember correctly. Wasn't the greatest engine as the Pontiac V8 design with its long intake runners wasn't great for higher revs that the 303 needed. They make amazing torque which is why they were so great on the street. The early 421 super duties did dominate NASCAR for a few years before the HEMI came out.

    Anyway sorry for the OT. Back to Ford land.
     
  5. Joshua Widder

    Joshua Widder

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    [​IMG]
    A little help to bring back to Ford talk
     
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  6. Ryno917

    Ryno917

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    *Canadian. ;)

    It's funny to see how different things are in Europe vs North America when it comes to driving. I don't think twice about driving 3-4 hours somewhere, and I pretty much never drive anywhere less than 5 kms away. The GTI I just sold had 42000kms on it. I bought it brand new in May 2016. I did drive it across the country right before I got rid of it, though - that's about 5500km itself.


    But, yes, Ford. Right. Pretty. :whistling: :D
     
  7. Joshua Widder

    Joshua Widder

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    By no means does this signal any commitment, but I had to scratch the itch given by "that guy". :p
    [​IMG]
     
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  8. arthur666

    arthur666

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    I am just imagining cresting l'Eau Rouge in one of these beauties. Tires flexing, front end lifting, chassis dynamics that would be shamed by any 10-year old pickup truck... It's going to be glorious. :)
     
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  9. A3DR

    A3DR
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    Love the added hood scoop :) you'll need to tweak the headlight gradient alpha a bit so it won't look so dark, or maybe it's CM that shows it like that, I remember it was looking good in game.

    Speaking of T/A's, this reminded me of a project I've had long time ago, 2002 to be precise:

    Screenshot_1.jpg

    This low poly goodness has 7500 triangles, so it's far from usable for AC of course (maybe LOD_C?), but who knows, if T/A's are going to be a thing now, might give it a shot at a new model one day.
     
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  10. aphidgod

    aphidgod
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    I bet we could piece together a TA mod. ;)
     
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  11. Joshua Widder

    Joshua Widder

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    I'm game, I may or may not have become accidentally focused on the Boss T/A.
     
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  12. aphidgod

    aphidgod
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    Sometimes these things have a way of happening. :unsure:
     
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  13. LilSki

    LilSki
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    Sorry but not sorry :D
     
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  14. Joshua Widder

    Joshua Widder

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  15. Joshua Widder

    Joshua Widder

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    :whistling:
    [​IMG]
    [​IMG]
    And something a bit more on specific topic :p
    [​IMG]
    And they may handle like bricks, yet can still have some close racing with them ;)
    [​IMG]
    [​IMG]
     
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  16. Icky427

    Icky427

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    well there is that AC Legends set of t/a cars. they seem ok to drive, though i have no idea how accurate they are.
     
  17. aphidgod

    aphidgod
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    I wouldn't get your hopes up, based on other stuff from that team. And they're all rips anyway, so it's kinda gold vs pyrite tbh.
     
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  18. Joshua Widder

    Joshua Widder

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    No rips here, though not sure if gold
    [​IMG]
    I don't think I will move straight away into the cockpit, I will get the LODs and such done using the standard street car interior in the meantime. It is the testing car to see if the physics are able to be done well enough :p
     
    Last edited: Dec 5, 2017
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  19. Ryno917

    Ryno917

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    Drooling.
     
  20. AccAkut

    AccAkut

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    Really great to see this taking shape. Have you made colliders for it already? Always tricky for me because of those weird export quirks