Sounds great! I'm always available for testing if you need extra eyes on it.Copy and paste from Kunos forums...
"It's mostly textures and shaders. Grass and gravel is now all using the multilayer shader which means no more massive 8k textures but it actually looks better up close. Similarly the road has been redone (again) and up close (including - importantly - from behind the wheel) is much improved. The screenshots do neither of the above justice.
Despite making things look much better the new textures mean the kn5 is currently 100MB smaller than 1.13. All round win
At some point I want to update things to 2016 (or 17) spec. The runoffs and apexes of corners are mostly new, for example. I want to update the infield to the newly landscaped version instead of it currently resembling a building site. Annoyingly the latter of those is really difficult to get reference for. If anyone flies from East Midlands airport a few aerial reference pics would be much appreciated."
Skidmarks and track rubbering is top of the list of things to do before 1.14 is released
Copy and paste from Kunos forums...
"It's mostly textures and shaders. Grass and gravel is now all using the multilayer shader which means no more massive 8k textures but it actually looks better up close. Similarly the road has been redone (again) and up close (including - importantly - from behind the wheel) is much improved. The screenshots do neither of the above justice.
Despite making things look much better the new textures mean the kn5 is currently 100MB smaller than 1.13. All round win
At some point I want to update things to 2016 (or 17) spec. The runoffs and apexes of corners are mostly new, for example. I want to update the infield to the newly landscaped version instead of it currently resembling a building site. Annoyingly the latter of those is really difficult to get reference for. If anyone flies from East Midlands airport a few aerial reference pics would be much appreciated."
Skidmarks and track rubbering is top of the list of things to do before 1.14 is released
You can have several versions installed, just needs some editing of files...Thanks for the continued work here . When you do update your work, will you rename it so we can have more than one Donny, and so we never lose this layout?
version 1.14
Completely new textures and shaders for grass and sand
Improved track, kerb and surrounding textures
Increased 3D grass density
Fixed overexposure problem, fingers crossed
Fixed lenient penalty situation at National Circuit Esses
Added *no balloons*
Added other stuff instead
No physics changes, driving should be as 1.13