The Big Assetto Corsa Competizione Interview (Part 1)

Paul Jeffrey

Premium
RaceDepartment quiz Marco Massarutto and Stefano Casillo of Kunos Simulazioni about the upcoming Assetto Corsa Competizione.

We asked the community to submit a few questions to the developers of the upcoming Assetto Corsa Competizione racing simulation, and frankly the response we received was incredible. Some 245 posts later and we've picked out a few key questions to throw at the guys, with some interesting responses...

So if you are keen to hear more about this exciting new title, catch the first part of our interview at the head of this article, and don't forget to subscribe!

Assetto Corsa Competizione should be available on Steam Early Access Summer 2018.

ACC Interview 1.jpg


Check out the Assetto Corsa Competizione here at RaceDepartment for the latest news and discussions regarding this exciting upcoming sim. We intend to host some quality League and Club Racing events as well as hosting some great community created mods (we hope!). Join in the discussion today.

Like what you see here at RaceDepartment? Don't forget to like, subscribe and follow us on social media!

RaceDepartment YouTube
RaceDepartment Twitter
RaceDepartment Facebook
RaceDepartment Twitch
RaceDepartment Instagram

Excited for the future of ACC? Learn anything interesting from the interview? Let us know in the comments section below!
 
  • Deleted member 503495

It was good to know about Vulkan. Upgrading to W10 is undesirable and not being tied to it for DirectX is great.
 
Spoiler from part 2. I asked if super hardcore features like gravel traps that you can get stuck in will come to ACC. Marco responded something like "would you really want to get stuck in the gravel after 23 1/2 hours of racing".

My response:

Paul Jefferey proves again he is one of he best journalists that exist in this genre. He simply takes the pulse of the audience and asks those questions accordingly. It's not rocket science, but it's a rare trait in the world of "journalism" these days. And because of that, it's damn riveting.
 
Yes but I prefer word of mouth, I just want to hear what they have to say and not get involved in endless speculation and surmising.

The first post is from Stefano, Kunos Dev, the man himself, it doesn't get anymore direct than this.


quote:

We are totally aware of the importance of modding and its contribution to the success of Assetto Corsa.
It's a great way for new talents to emerge, for the community to "suggest" new directions and/or simply to make a product richer. It is not a coincidence that some of the best guys in this community are now contributing with us to the evolution of the software.

However, for ACC this element will have to be put in stand-by mode for a series of reasons. The most important one is that we have given ourselves an enormous task of rebuilding, once again our software from (almost) scratch. In a world where pretty much every product you see on the market in simracing is an evolution of games that have been on the market 10-15 years ago, our approach is to get a big axe and reset things to (almost) zero before starting with a new project, ACC is no exception.

In this case the task is rendered more complex by the fact that we are using, for the first time a third party engine that we did not design ourselves and the truth is, given the amount of time we have available to deliver ACC to the public, we have more than enough on our hands trying to figure out how to use the engine effectively to also think about how to make the platform moddable.

As you can imagine, this has been source of endless discussions in the last year and half as every decision comes with pros and cons, there is going to be pain no matter what your final call will be. It goes without saying that we believe we made the right call even if that means loosing the huge benefits of a moddable platform.

So to recap, there will be no action from our side regarding modding, both in the direction of promoting nor offering any kind of forum support for it as in the opposite direction, we have no intent to stop it from happening if some smart guy figure out how to do it.
 
Last edited:
The first post is from Stefano, Kunos Dev, the man himself, it doesn't get anymore direct than this.


quote:

We are totally aware of the importance of modding and its contribution to the success of Assetto Corsa.
It's a great way for new talents to emerge, for the community to "suggest" new directions and/or simply to make a product richer. It is not a coincidence that some of the best guys in this community are now contributing with us to the evolution of the software.

However, for ACC this element will have to be put in stand-by mode for a series of reasons. The most important one is that we have given ourselves an enormous task of rebuilding, once again our software from (almost) scratch. In a world where pretty much every product you see on the market in simracing is an evolution of games that have been on the market 10-15 years ago, our approach is to get a big axe and reset things to (almost) zero before starting with a new project, ACC is no exception.

In this case the task is rendered more complex by the fact that we are using, for the first time a third party engine that we did not design ourselves and the truth is, given the amount of time we have available to deliver ACC to the public, we have more than enough on our hands trying to figure out how to use the engine effectively to also think about how to make the platform moddable.

As you can imagine, this has been source of endless discussions in the last year and half as every decision comes with pros and cons, there is going to be pain no matter what your final call will be. It goes without saying that we believe we made the right call even if that means loosing the huge benefits of a moddable platform.

So to recap, there will be no action from our side regarding modding, both in the direction of promoting nor offering any kind of forum support for it as in the opposite direction, we have no intent to stop it from happening if some smart guy figure out how to do it.

I saw that when it was posted, now I'd like to see if he elaborates on any of the points.
 

Latest News

Are you buying car setups?

  • Yes

  • No


Results are only viewable after voting.
Back
Top