New player to RRRE. I bought ADAC 2014 last week because I could not resist the Audi R8 LMS. So far the game is fantastic. Nice FFB, good visuals, decent AI. apologies if these improvement have already been mentioned in the previous 12 pages!
1. An option to turn on the pedal overlay (like in rF2 app or AC app) to see how much brake,throttle, and clutch pedal being pressed while driving?
2. An option to turn off all crowd animation (people in stands doing the flag-waving, camera flashes, etc)?
3. I have no issue with motion sickness in any other simracing, flightsim, or FPS games. However, I find the driver view head motion is a bit too much for me and causes slight motion sickness. I found the cam movement increase/decrease option in game; it reduces the "cockpit shake" a lot(!), but only reduces driver view head shaking a very slight amount. Improve the cam movement option to allow the player to further reduce the head movement while driving.
4. An option to change the viewing pitch? Ability to change player viewing pitch when in the driver seat like in AC or iRacing (I believe someone said the iracing is not really a "pitch" setting since it is not 3D? but it does allow one to move the horizon up and down)
http://simhqmotorsports.com/wp-content/uploads/2013/12/AC-InGameApps.jpg
5. Single-Player. Improve the collision physics for player vs AI cars. AI hits my car and 90% of the time my car spins 90 degrees and then off the track! I hit an AI car in the same manner and 90% of the time my car spins 90 degrees and then off the track! I have seen this same behaviour in your GTR2 game. At another forum it was hypothesized that it was coded with the purpose of preventing the player from barging through the field and knocking the AI off the road. I strive to be careful when hitting AI, but regardless, get rid of this bad physics behaviour in RRRE.
thanks!