I just received my G2. This is my first experience with VR, and after all the insane Youtube, etc., hype, the experience has been very disappointing.
Washed out colors, a very small sweet spot that I would never call "sweet" in the first place, dog-poor borders, cheap-feeling controllers, no eye-to-lens adjustment, and so on. (The headset at least felt decently made and light enough, with a decent fit.)
But the biggest disappointment by far is the software ... OMG, after three hours of cursing, fighting MS's garbage, trying to get Steam to play nice, I finally got one game to work. Others either failed to launch at all, or were stuck in an endless "up next" scenario (or even tried to play "flat" in a window in the headset). I'm probably doing a thing or two "wrong," but how can the most fundamental thing of all - getting something to work on your shiny new headset - be that hard?
In just one bit of utter software stupidity, for example, it seems many games insist on projecting your game to both the headset and your flat screen simultaneously, apparently with no obvious way of alternating or choosing. Steam even warns you about the performance penalty of this, but there's no offer of a fix. I've seen some comments on how a line could be inserted in some file somewhere to prevent that, but holy heck, what an obvious thing to build in as a simple choice. Where is it!? Oh, right, that's not an important lead to greater engagement with M.S., which of course that damnable cliff-house, etc., is all about. By "Mixed Reality," M.S. apparently means "we don't really know what this is for yet."
So running that one game that ran (Dirt Rally 2) was ... interesting. Horrible frame rates (on a 2080ti), but I assume that was largely because the game insisted on projecting to my flat screen too.
Yes, it was more "immersive," if you can ignore the visual shortcomings. But would I actually play it like that for more than a few minutes as a demo? Thus far, I think not, and even
"demos" are an aggravating waste of time until the software experience (like getting a game to actually run!) is improved. I expect my 55" OLED screen will see far, far more use. A screen that size is already quite "immersive," it's beautifully sharp and colorful, the frame rates are great at 4k and maxed-out quality, and best of all, the games actually work on it!
OK, so this is a rant. Maybe I'm all wet, I'll get past the software issues, and it will turn out to be a wonderful experience. Maybe. But so far, sadly, absolutely not.