In the Red Bull?View attachment 258727
That's me
Nah, the marshal above and about to jump down. Got a good look at it thoughIn the Red Bull?
It would be nice if we need to skin the cars also more series where we can compete, like we need some money to enter and because we are not that much there can be also some aiI've always wanted to do something with rFactor 2, in that game you can adjust the values of the cars which could replicate driver, team and car imrpovements. However I'd need to do a lot of testing. As far as videos go I think I'd settle for highlights rather than a full broadcast, especially if it were centered around endurance racing.
I've started a few Excel projects but never gone through with any of them. I've asked in the past in these forums about what you guys think to certain ideas, this is probably just another idea thrown to the side like the others. Thanks for the input
Fortnite not being one of them.Sounds great. But please start such a game if you believe you can be committed to it. We have seen complex games being shelved mid-way due to excessive load on the moderator.
For the first season i would want it to keep rather basic with just the features i mentioned, could extend it afterwards if possible and suitable. Start of the season with setting up the teams will be the biggest part of work, afterwards it's pretty straight forward. The safe game editor for MM is easy to use and altering performances that way isn't difficult to doSounds great. But please start such a game if you believe you can be committed to it. We have seen complex games being shelved mid-way due to excessive load on the moderator.
my current idea is: start a new save, create a new team, use the editor to set the car performance and drivers skill to 1, don't let them out of the garage for qualifying, give them 1 lap of fuel so they're out of the race straight away and then simulate the rest of the races following the cars that actually matterMy question is : how the hell are you able to just watch or simulate a race on MM ?!
Because I’m really interested in it ! I was looking for a good simulator for si long (which is not GP4) !
Right but for the rest of the season or career ? how do the other teams progress ? I know the game a lot and I think they make upgrades and build new parts during the season.. but we don't really know when or how.my current idea is: start a new save, create a new team, use the editor to set the car performance and drivers skill to 1, don't let them out of the garage for qualifying, give them 1 lap of fuel so they're out of the race straight away and then simulate the rest of the races following the cars that actually matter
as it's a save game editor my logic is that you can simulate a season by editing all the team values again before the start of another race weekend, as people will make upgrades to their cars probably every race i've to alter those values in game, so it's a small extra job to revert several changes which have happened in the time period between races. as said previously the most work is before the season even starts, gotta search the modding forums how to change the in-game liveries for teams, rules for championships etc so i still have some work to doRight but for the rest of the season or career ? how do the other teams progress ? I know the game a lot and I think they make upgrades and build new parts during the season.. but we don't really know when or how.
Just playing one race seems easier IMO but I don't know how to edit the stats and stuff just for one race
The games do a lot of physics calculations each frame, and if we imagine there are 30FPS (30 updates per second), there would be a lot of calculations to simulate a race (120*60 seconds * 30FPS = 216000 updates)Honestly I don't understand why devs don't create a game where you can skip the races and still have realistic results.