Installed the latest verison and it looks great, I really like the new glared sun effect.
One thing I noticed is Fog looks very thin now and even has the sun casting hard shadows in the daylight times I tried. EDIT: nevermind I must have used your "original" heavy fog in 2.3, which still looks great in 2.4 version
Also could you explain how pp filters work a little. I have it set to _gbWSuit but sometimes its set to _cm_weather after loading a track but looks nicer when I set it back to gbWSuit. Thanks.
On page 13 of the manual, there is a little overview how it works.
In my weather script i got the PPFilter settings (no matter if its __gbwSuite or another filter) and then i do changes:
a) relative changes to the selected filter (Gamma, Brightness, Contrast, Colortemp....)
- temperature dependent changes
- time dependent changes
- monitor compensation
b) fix changes for certain times:
-glare in nightimes
-godrays when "sun effect" is activated
-deactivation of "glare" and "godrays" when "vr_active = true"
CM now creates a filter.ini, which is located in the weather path.
If this "filter.ini" exists, CM is copying it to the \system\cfg\ppfilter folder of AC and renames it as "__cm_weather.ini". CM selects it temporally for the session and AC is using it, as the selected PPFilter.
So if you see "__cm_weather" it consists most of the settings of the origin PPFilter (with __gbwSuite weather), with some changes (time and temperature, others)
But when you select manually the filter in AC, you just have the pure filter, only __cm_weather consits all weather related changes.
I wouldn`t say it looks better - it looks different. I don't want the look always nice. Weather isn't always nice. For example, i use this to get the night dark or get some glare-blurry effect for rainy/foggy night times.
Now question is now, what means better? Is there something, which is not visible when __cm_weather is active?