I've seen in various tracks flying helicopters, airplanes and blimps...very cool. Anyone know how these are placed in BTB?
I've seen in various tracks flying helicopters, airplanes and blimps...very cool. Anyone know how these are placed in BTB?
Probably needs some additional code in the .scn file?[/QUOTE said:Rotating objects (mesh files) instances are prefaced in a rFactor .scn file by "RotateY<xxx>".
For example:
Instance=RotateY0.9_UFO-01
{
Moveable=True
MeshFile=UFO-01.gmt CollTarget=False HATTarget=False
}
thanks gwaldock,
i guess that could be RotateX or Z too, and the xxx is the speed from 0 to 1 right?