You may be right. Certainly the licensing seems to have got around restrictions with Ferrari and Porsche. But however things have changed, licensing a current series has to be easier than licensing a 50 year old series, and it gives you access to the cars for modelling, physics and sound recording. Lets face it your amateur gentleman driver in a current historic championship is unlikely to object to his name being in a racing sim, while contacting the estates of drivers such as Jim Clark could be more problematic.I have the feeling that the "loophole" of licensing a historic championship much as in the same fashion Simbin did for GTL and the FIA license for GTR1/2 isn't going to work the same way in 2016 (or 2017 or whatever).
AMS is not yet released so at the moment it doesn't really exist. Rf2 has years of development behind it and is clearly something that it is ts own thing instead of just enhanced rf1. I think rf2 has less common things with rf1 than sportscar gt has with rfactor. Or iracing has with nascar 2k3. Or ac has with nkpro. Or even smaller difference than forza 3 and 4 had. Or gt5 and 6. Doesn't mean those differences are meaningless of course not.rF2 and AMS (2017 at least) are enhanced rF1, depending on your definition
Sounds like another Grand Prix Legends fan of oldIf this is a dev question thread then: Will this have period tracks and cars?
I really, really hope they do this the proper way, unlike in the original GTL.
This really needs proper period tracks, and preferably period cars too, rather than ones tweaked with modern improvements.
If you can do this i am definitely interested.
If you don't have period tracks then you really don't have a lot to differentiate yourself from RF2 / AC / whatever as they all have old cars but very little in the way of period tracks and atmosphere.
To the people saying licensing will be difficult, i don't think anyone would mind to have the content in the game but with slightly changed names.
They did that in GPL for Cooper and Honda and it was fine there.
There is no reason for them not to do this for Ferrari / Porsche or even any circuits or drivers that they cannot license.
Also, i think licenses are easier to obtain for older stuff than you think - RF2 has Brabham and Hulme. They also said a lot of the older drivers and team manufacturers are happy to sign deals as they appreciate what people are trying to do with preserving the era.
If you had to have a Stuttgart 709, a Maranello 660q, Greg Mound, James Clerk and even "I Vigneti" for Imola or something, i think most people would be glad of that than going without or avoiding period content all-together.
Although i'm not really sure why you cannot simply use names like Imola or Silverstone or whatever as they are simply place names, and you can't copyright those!
Plus why would you need ones for defunct tracks like Rouen, especially ones that were public roads.
Since Grand Prix Legends in 1998 there hasn't been a historical race sim, not even GTL was.
I'm really hoping you can fill this void in the market that no one else seems to care to touch.
If there are just drab modern tilkedromed, ruined tracks then sadly i'm not interested.
I would mind, and I'm sure many others would mind. If people didn't mind then developers/publishers would not go to all the expense and effort to obtain licenses, but they do.To the people saying licensing will be difficult, i don't think anyone would mind to have the content in the game but with slightly changed names..
No, we know exactly what GTL represents - we would just prefer an approach that is the same as GPL.Maybe I am wrong, but a lot of guys here don˙t understand what GTL really represents.
Of course it is better to have licensed content if possible, but are you seriously saying you would rather not have content than have de-badged versions of content where licences could not be obtained?I would mind, and I'm sure many others would mind.
That is simply untrue! A few drivers were not in GPL by default (i think Jackie Stewart, i can't remember if there were more), but none had fake names.GPL not only had changed names but the unlicensed cars bore no resemblance to the real cars.
Those two wishes are completely unrelated. I too wish for such attention to detail, but it does not rely on having licences.I would also add that one of the good things about GTL was the attention to detail - for example there are 10 Lotus Cortinas in GTL but each one differs slightly in terms of its modelling. IMO this is because they were recreating individual real licensed cars rather than a generic unlicensed car.
The "Honda" used the Eagle 3D model and the "Cooper" used the Brabham 3D model. As I said, most of us have used the GPLEA cars for so long many have forgotten how bad the unlicensed cars were in terms of modelling.They just had changed names and slightly altered skins (plus i think they may have re-used other cars 3d models but i can't remember).
I agree and GTL was/is like this but on steroids. Not just one 3-litre car being competitive with another 3-litre car, but 1.6-litre cars being competitve with 5-litre cars, 600 kg cars racing with 1200 kg cars, front wheel drive, front-engine rear wheel drive, mid-engine, rear-engine - completely different personalities. And the close competition is partly down to the modern tracks (few of which were actually Tilke tracks). At the original Spa the big cars left the smaller ones in their dust. At the current Spa there are just enough corners to give the smaller cars a chance.One of the cool things about GPL was the cars were so different yet competitive. The Cooper was way slow but handled well so could still hold it's own on twistier tracks. Each car had its own personality.