BREAKING: GT Legends Rebirth Confirmed

Paul Jeffrey

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Tiny Feet Studios GT Legends.jpg

RaceDepartment have been made aware of an ambitious new project to rekindle the spirit of yesteryear with a return of the fabled GT Legends franchise, bringing a much anticipated sequel to the 2005 hit title some 11 years after its original release.


Simon Lundell is heading up new development team Tiny Feet Studios who aim to bring a second installment of the fabulous game to PC sim racers sometime in the coming years.

Although the project is very much in its infancy at this stage, RaceDepartment have been speaking with the team recently and share the enthusiasm for this project and the prospect of once again recreating the classic age of racing on modern PC simulators around the globe.

Simon is no stranger to GTL as he formed part of the SimBin development team that re-released on Steam classic titles RACE Injection, RaceRoom Racing Experience and its derivatives, GTR, GTR 2 and GT Legends. Leaving SimBin during the Swedish developers bankruptcy struggles in 2013, Simon has been concentrating his efforts on bringing the GT Legends name back into the gaming arena.

GT Legends 2.jpg


Speaking to RaceDepartment Simon had the following to say regarding the future of GT Legends

"Ever since the SimBin bankruptcy I have been working towards the GT Legends rebirth. I finally have all the paperwork in place to let you know of our plans. There are a lot challenges, and a long project, ahead of us but we remain excited and motivated for the challenges ahead and look forward to bringing a game people will love to race "

RaceDepartment are due to sit down with Tiny Feet Studios in the coming weeks and discuss what plans are in store for this new adventure however in the mean time you may have already noticed the freshly restored GTL sub forum (here) has made a return to the main section of our site… please keep an eye out for further news and stories being posted in the coming months as progress develops with this title.

We at RaceDepartment are delighted to see such a wonderful concept coming taking its first steps towards coming back to life with a proposed sequel so long after the original made its debut. We will aim to keep our readers abreast of all the latest news and features as and when they become available.

Excited about the news? Have any burning questions you want to know the answers to when we do our interview? Let us know in the comments section below!
 
I hope Simon has a thick hide to go with his Tiny Feet. ;)
The one thing I have noticed in common with most of the new Racing Sims, is the constant criticisms, complaints, and "Mine's bigger than yours" comparisons going on in the relevant Forums.

If he can reproduce the atmosphere, enjoyment, and user support that GTL achieved, then it will be a winner. :thumbsup:
 
@Paul Jeffrey
Which game engine are you looking at to use for the game ?
As exciting as this news sounds, this question above is the most important one to be asked imo. As I'm not sure what the point of it would be if it's just a rehashed GTL using the same game engine. Otherwise it'd appear nothing other than another money grab.

Sorry to sound so negative as it's not my intentions, but I honestly believe the race-sim community and devs need to move on and develop beyond the original ISImotor as it's been done to death for over ten years already.
 
I would expect that engine would have to be rF2 or modified rF1 like Automobilista (imagine what a combined Reiza / Tiny Feet team could do).

My hopes are the following:

1. NO BOP
2. NO BOP
3. Original 60s a la Power & Glory instead of revival with modern suspensions, roll cages and tires
4. NO BOP
 
As exciting as this news sounds, this question above is the most important one to be asked imo. As I'm not sure what the point of it would be if it's just a rehashed GTL using the same game engine. Otherwise it'd appear nothing other than another money grab.

Sorry to sound so negative as it's not my intentions, but I honestly believe the race-sim community and devs need to move on and develop beyond the original ISImotor as it's been done to death for over ten years already.

Everyone who has tried has failed
 
And let the arbitrary pessimism begin!
Dunno if arbitrary would be right word to use, but pessimism definitely on the money. Though you do get that after ten years of the same/similar thing. ;)

So I put it back to you, P*Funk. Would it be unfair for the consumer to ask that we advance and move on to bigger and better things?
 
Wonderful news, I wonder if they're going to have some publisher bankroll them. I'm starting to feel that's the only way we'll see a somewhat feature complete game and not a beta pushing minor updates and revisions perpetually.
 

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