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Dobermann92

100RPM
No word on either, they don’t tend to comment on anything they aren’t certain on even if they are trying to get it done. Bigger grid sizes would be limited by CPU power hugely so probably not something you could enable until there’s a heap more of that.
To be honest, it should be an option for those who has more expensive hardware. Without it we cannot simulate a proper Spa 24H grid.
 

Serge.M

100RPM
Premium

To be honest, it should be an option for those who has more expensive hardware. Without it we cannot simulate a proper Spa 24H grid.
It’s not about cost though, there’s nothing you could buy no matter how much $ you had that could do it. Maybe next year with the next gen CPU’s and GPU’s that will improve but right now there’s nothing
 

Dobermann92

100RPM
It’s not about cost though, there’s nothing you could buy no matter how much $ you had that could do it. Maybe next year with the next gen CPU’s and GPU’s that will improve but right now there’s nothing
It is the fault of the engine they choose, not the CPU though.
 
Everything has pros and cons.
What engine could run a full 24hour grid? I’m assuming you mean 60 odd cars?
rFactor 2 and Raceroom have no issues running 60ish cars on my PC, and I don't have anything crazy high end. As someone who mainly races offline the small grids is one of the main reasons I don't drive ACC much anymore
 

Serge.M

100RPM
Premium
rFactor 2 and Raceroom have no issues running 60ish cars on my PC, and I don't have anything crazy high end. As someone who mainly races offline the small grids is one of the main reasons I don't drive ACC much anymore
Haven’t run rF2 for a while now but when I did I don’t remember it running well at all. Both are very old though (2013 for rF2) and have nowhere near the graphics detail of ACC, also this is both in MP I’m assuming where your PC doesn’t need to worry about physics on the other cars?

I’m sure in time we will be able to run full Spa grid, the pit boxes are there after all, just need more power
 

Ryann

100RPM
rFactor 2 and Raceroom have no issues running 60ish cars on my PC, and I don't have anything crazy high end. As someone who mainly races offline the small grids is one of the main reasons I don't drive ACC much anymore
Neither is running full player physics for AI cars, so they are much less demanding on CPU power, which is currently primary limiting factor for ACC in this regard.
 

manu68

250RPM
Premium
I am happy to see again beautiful New car coming to the game.
But i must be honest. I just dont even have scratched the potential offered by only the AMG. I will take me years to discover all cars.
Also i personally dont care much about new cars. I prefer tracks and of course a finished game.
 

MPortnoy

250RPM
As someone who mainly races offline the small grids is one of the main reasons I don't drive ACC much anymore
I wouldn't particularly call a 30 car grid small.
I don't understand tho how not having a 60 car grid is a make it or break it kinda thing.
I mean, I do understand the appeal of doing a very long offline race at Spa every once in a while with 60 cars but that's not all ACC is about.
I'd say most people do 1hr races tops most of the time. If you're able to pass 30 cars in 1hr then there's something wrong with your AI difficulty level :D
In rF2 you can do multiclass races, in which case I can justify bigger grids.
 
Fully agree, Portnoy. However, I ran a 6h event at Spa and once the field spreads out the challenge really is staying focussed, a bit more traffic would go a long way. But developers have been so adamant about not being able to go significantly beyond what we have now (29+player), I suppose this will never happen. It's a pity, because without a full grid, the endurance really is not what it should be.
 

Andrew Harper

2000RPM
Premium
I wouldn't particularly call a 30 car grid small.
I don't understand tho how not having a 60 car grid is a make it or break it kinda thing.
I mean, I do understand the appeal of doing a very long offline race at Spa every once in a while with 60 cars but that's not all ACC is about.
I'd say most people do 1hr races tops most of the time. If you're able to pass 30 cars in 1hr then there's something wrong with your AI difficulty level :D
In rF2 you can do multiclass races, in which case I can justify bigger grids.
I think it’s purely a question of realism. All the endurance races had 40-60 cars on the grid. The sprint races about 30-35 if I remember.

Yes I would prefer a say 45 car grid as in real life but if the limitation is the game/hardware/etc then so be it :) but until it it’s able to produce a full endurance grid then sorry it’s not a proper representation of the Blancpain GT Endurance series. Not for me anyway.

I do still race on it, that’s just my opinion :)
 
Rf2 doesn't have proper Spa. And with 60 cars grid ai will destroy you sooner or later. Actually rf2 have so many issues now as acc never had.
 
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