Hi! Hopefully this is the last time I have to ask things here for now. I guess I have plenty of dumb questions
. I'm having plenty of issues creating skins for my car. I flatten the UV maps and use Mudbox to simplify the process. But no matter what I do there are always polygons I haven't picked up and then it is a mess painting, as there are areas that don't work properly. I tried doing manual unwraps, flattening the map, normalizing the map, but nothing seems to work.
Those who have created a car from scratch, what would you say is the best method to map the surface in order to create a skin? Are there any tutorials which I should look at? (The ones I found have sadly not been very useful)
Best regards and thank you to everyone who has helped me so far