Studio 397 have deployed a new 'V3' update to the Steam Workshop Lime Rock Park circuit in rFactor 2 - adding the latest PBR graphic details and a number of fixes and tweaks.
  • PBR graphics update added.
  • Free track from Steam Workshop.
  • Improved night lighting
Lime Rock Park is probably not the first name that rolls off the tongue when you think of American race circuits, however despite the slightly lesser known status of the Connecticut venue, one thing is for sure - the track is an absolute blast to drive in low powered or big name racing machinery - and thanks to the latest update from Studio 397, the venue certainly looks to be back to its visual best following this latest V1 release.

Release Notes
  • Full Update of track to latest PBR materials
  • Updated track side vehicles, marshals, crowds and more
  • Reworked Paddock Area
  • Added New Pit Lane objects
  • Clearer Directions out of Pit Lane
  • Improved night lighting
  • Reviewed TDF parameters for road and grass surfaces
  • Improved AI Fast Lines on all layouts
  • Reviewed Cut Detection
  • Fixed several collision issues and gaps
  • Fixed marshals clipping into camera
  • Added no rain zones under bridges
  • Fixed scoreboard not working on several layouts
  • Fixed various Lodding issues
  • Fixed a few floating objects
  • Adjusted file naming so that it does not clash with previous versions.
The Lime Rock Park that is included on the Studio 397 Steam Workshop pages comes complete with four layout variations - the classic no chicane, the all chicane, uphill chicane and west bend layouts - each short, sharp, fast and requiring maximum concentration from the driver in order to keep the car out of the ever inviting barriers!

The track initially released for rFactor 2 back in 2013, however this new V3 update has brought the latest graphical refinements to the venue, and addressed or improved several areas within the content that put LRP back up towards the top of the list of quality official content within the simulation.