Motorsport Games Might Not See the End of 2023, Tries Selling NASCAR License

Motorsport Games Q2 Earnings Report.jpg
The reports are in, and they do not look optimistic: Motorsport Games has made its Q2 2023 Earnings Report public, which presents a bleak outlook on the company's future. MSG might not even see the end of the year - what does that mean for the licenses of racing series it holds?

Image credit: Motorsport Games

As Motorsport Games is listed on the NASDAQ, the company is required to publish reports about its finances for each quarter of a year. Naturally, this contains good amounts of complicated financial terms and legalese phrases - we want to spare you these, but if you are interested to read everything in detail, you can find the full report on the Motorsport Games investor relations website.

CEO Stephen Hood highlighted positive events of Q2 2023, such as the announcement of Le Mans Ultimate and key updates to rFactor 2. Suprisingly, the Next Gen Car Update DLC for NASCAR Heat 5 was also mentioned as a highlight due to it being "on track to become our most downloaded content update" - which is surprising, considering that Heat 5 is the predecessor to NASCAR 21: Ignition. The latter saw an issue-filled launch in late 2021, and the Next Gen Car DLC has been received overwhelmingly negative with users reporting the update to remove features or not work at all.

NASCAR Heat 5 Next Gen Car DLC Motorsport Games.jpg

The Next Gen Car Update DLC for NASCAR Heat 5 was received overwhelmingly negative. Image credit: Motorsport Games/704 Games Company

Will MSG See the End of the Year?​

The most interesting part of the Q2 report, however, is the Cash Flow and Liquidity section. These are the key statements of the report, informing about losses of $8.9 million in the first six months of 2023, leaving the company with "cash and cash equivalents" of $2 million as of June 30th - which have been further reduced by $1.4 million as of July 31st.

As a result, "the Company does not believe it has sufficient cash on hand to fund its operations for the remainder of the fiscal year 2023 and that additional funding will be required in order to continue operations". Options like equity or debt financing arrangements, selling licenses or company assets and "further cost reduction and restructuring initiatives" are being explored, according to the report.

Motorsport Games IndyCar Game Alex Palou Chip Ganassi Racing.jpg

A dedicated IndyCar game is among MSG's projects - will it ever see the light of day? Image credit: Motorsport Games

As was rumored recently, the NASCAR license is most likely on its way out from Motorsport Games - the company's most recent filing with the Securities and Exchange Commission (SEC) all but confirms this. The sale of the NASCAR license is mentioned as one of the ways to reduce the financial problems the company is facing, and MSG is "currently in discussions with a third-party for the potential sale of the NASCAR license". The document also confirms that the development of all potential future NASCAR games under Motorsport Games has been "put on hold indefinitely."

Since the problematic NASCAR 21: Ignition launch, Motorsport Games only released the Switch-exclusive NASCAR Rivals in 2022 using the license. Meanwhile, the planned-for 2022 BTCC game never materialized, with rFactor 2 seeing the release of BTCC DLC instead. rF2 and developer Studio 397 are part of Motorsport Games, hence the connection.

BTCC & IndyCar Games Doubtful​

The simulation's engine is also the framework for the upcoming Le Mans Ultimate, which is scheduled for release in December 2023. According to the SEC filings, Motorsport Games still expects this to happen, but crucially states that "the Company is evaluating its ability to deliver new titles under its other licenses, such as with INDYCAR and the British Touring Car Championship (the "BTCC"), which may result in further adjustments to the Company's product road map".

Le Mans Ultimate Porsche 963 Proton Competition Monza.jpg

Le Mans Ultimate is still expected to launch in December of 2023. Image credit: Motorsport Games

So, what does all of this mean, then? Briefly summarized, MSG expects Le Mans Ultimate to be released in December as originally planned, but with more pressing issues at hand, all other projects seem to be on hold indefinitely. The chances of an IndyCar or BTCC game seeing the light of day under Motorsport Games look to be rather slim, to put it mildly.

More Licenses to Move?​

Could these projects still be realized eventually? It is certainly possible if other companies step in and purchase the relevant assets - the question is if anyone would be willing to do so. Should MSG be able to complete the sale of the NASCAR license, it might give the company enough of a boost to at least survive the rest of 2023 and release Le Mans Ultimate as planned.

Licenses Held by Motorsport Games​

Series & Events
  • NASCAR
  • IndyCar
  • World Endurance Championship/24 Hours of Le Mans
  • British Touring Car Championship (BTCC)
Games
  • rFactor 2
  • KartKraft

What if the company goes bust before then, though? While this might delay LMU, it is hard to imagine Studio 397, the Le Mans Ultimate project and rFactor 2, which it is based on, not getting picked up by another party. The respective series might also terminate the licensing agreements - which could open the door for the return of the iRacing Indy 500 special event, for example. The race had to be left off the calendar for 2023 due to the exclusive license being with Motorsport Games. Meanwhile, Reiza Studios had to resort to a semi-fictional version of a 2023 IndyCar for Automobilista 2 instead of being able to license an actual Dallara IR-18.

Your Thoughts​

What do you make of the latest developments surrounding Motorsport Games? Let us know in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Kunos to buy BTCC license? Would be awesome
They technically don’t need it (if the thing you’re looking for is the cars) as SRO is involved in several TCR events around the world

But if you yang the tracks then I can understand wanting it

I personally woulda wish for all those licenses to go to both Reiza and Kunos and iRacing get to do the official indy 500 like it used to

Everyone would win but I guess we will still have to wait to see how this novel is gonna unroll
 
Premium
Did you even read the whole article?

If MSG goes bust, they will be up for grabs again. Doesn't matter the terms of the contract they had.
I read the contracts. They expire if MSG goes under.
And any transfer of the licence requires the Licensor's consent, which given the poor contractual performance by MSG could be withheld.
ie. any negotiation to transfer the licence is, in the end, guided by the licensor.
So the chatter around "looking to sell the licence" is "appease the shareholders'" talk, IMO.
 
While I would love to see Monster Games/Iracing devs get the NASCAR and Indycar licenses, I am really worried that EA gets one or both.
The nascar license ain’t a complete exclusive deal as iRacing currently does have nascar cars, tracks and hold the official nascar e sport events

The indy one having that exclusivity deal that is a pain cuz I’m not sure if anyone that grabs it would be able to revert that exclusivity from the previous contract, so let’s really hope EA does not get the indy license as it woulda basically lock indy just like when they locked Porsche from other games back in the 2000’s to late 2010’s
 
And here we go again. What makes people think that a studio like Reiza would start working on a full Indycar game all of a sudden if they never had the interest to begin with? They are fully invested on AMS2, haven't even been able to maintain their rF2 pack in a timely fashion and haven't even fleshed out the CART content that is in AMS2 right now. And from my persepctive that's an area where they really could offer something that they are good at and that's unique. There are tons of great tracks for mid 90s CART like Surfers Paradise, Belle Isle, Toronto or Mid Ohio that aren't in the sim yet. Let's face it, they are busy with Le Mans and sportscar content next to Rallye Cross. Why would this be the right time to start an Indycar game?
Honestly the indycar license rn is the most controversial one cuz, as you mentioned it forces you to do a indy focused game and have exclusivity which I’m not sure if can be reversed or not.
 
Premium
They technically don’t need it (if the thing you’re looking for is the cars) as SRO is involved in several TCR events around the world

But if you yang the tracks then I can understand wanting it

I personally woulda wish for all those licenses to go to both Reiza and Kunos and iRacing get to do the official indy 500 like it used to

Everyone would win but I guess we will still have to wait to see how this novel is gonna unroll
Best scenario would actually be the licences flowing down to Studio 397, under a new ownership.
That is what would produce the best end result.

Believing that the ACC engine has any chance to produce a driving and racing experience close to what rFactor 2 gives us with its BTCC DLC is certified lunacy in my opinion :-D

Same actually applies to the Dallara IR18/Indycar, but hey, I am not expecting people to put aside their displeasure against MSG and simply experience rFactor 2 (and the incoming LMU) in isolation and objectively...
 
If I'd been on the board, following Reiza's announcement of Le Mans I'd have certainly been concerned.

With any luck the reizing star (see what I did there) of AMS2 will gain a proper WEC license deal - I'd sooner they snagged that over IndyCar '23 to be honest.
I mean if that means we might get even more endurance stuff from reiza (maybe more than what they are already planning) it woulda been awesome. Ams 2 is the game im currently having the most fun rn (at least when it comes to offline racing), and sports car racing is currently my favorite Motorsport series to watch as well so for me it woulda been perfect
 
The demise of MSG could have been easily predicted many, many months ago. Since then and what occurs between now and the final implosion is just wasted time some other developers could have been spending to do undoubtedly a better job on better final products.

The only positive that could come from this is that IndyCar and others wake-up and realize what a colossal strategic and marketing error it was to sign exclusivity contracts. Any bets whether they have learned that lesson?
 
I just feel sorry for the everyday workers at these companies that are currently in limbo. WIll they work next week? They've no idea.
They've already cut from 90 to 65 game development people in the last 3 months. Usually you don't cut your way to success :)
 
Please someone get Studio397 and RF2 out of that MSG's hell !!
They already was paving the road to hell before MSG. Bad Rf2 maintenance for years, bad sim user experience for years ( UI, Bugs, etc), expensive content pricing for years, etc. At an extend, being greedy MSG became the victim of a dead horse...
 
Honestly the indycar license rn is the most controversial one cuz, as you mentioned it forces you to do a indy focused game and have exclusivity which I’m not sure if can be reversed or not.
There is nothing controversial about the Indycar lisence. Indycar wanted a dedicated game to promote their product and none of the other publishers or studios on the market has agreed to deliver one for the given price tag. It allways needs two to tango and it's rather simple to understand. The status quo is the same as before MSG obtained the lisence no matter how much bigger people make the issue or how much deeper they dig to find an issue where there isn't one. F1 has been alot more strict with their lisencing and we still see F1 content popping up left and right for basicly all kinds of racing games that aren't officialy supported.

I still kind of hope that they bring some of the Indycar content ro rF2, but as the focus is on LMU I don't see that happening anytime soon if at all. BTCC is allmost complete in rF2 with only Snetterton and Cadwell being the tracks that lack a very HQ version so a full game wouldn't add too much compared to what we allready have. I also doubt such a game would sell well considering how unpopular touring car racing is at a global scope, (except GT racing). An Indycar game in the same format like LMU would be fantastic though, but I allready explained the issues with such a game.
 
Reiza has announced plenty of new Le Mans DLCs for AMS2. it would be great to see them get the official WEC license.

The most logical scenario would be for Studio 397 to be bought by another publisher. As long as it’s not EA, of course…
 
The demise of MSG could have been easily predicted many, many months ago. Since then and what occurs between now and the final implosion is just wasted time some other developers could have been spending to do undoubtedly a better job on better final products.

The only positive that could come from this is that IndyCar and others wake-up and realize what a colossal strategic and marketing error it was to sign exclusivity contracts. Any bets whether they have learned that lesson?
Please enlighten me, wich other studio would have done a better job? iRacing who never wanted to make an Indycar game because why change a running system? They have zero incentive to deliver anything that even includes the idea of a retail product. Reiza,who are busy with fixing gaps in newly released DLCs and need two years to fix another DLC, while they are in general months if not years too late to deliver promised content and games? Kunos who might be the best for the job but are slowly chipping away with extending their ever growing GT3 game and most likely being busy with AC2 now? Sector 3, who haven't managed to transfere their sim to the 21st century yet or Rennsport who have trouble to establish anything that hasn't been seen before? This leaves Straight 4 games with a CEO who is known for overpromising and underdelivering who has shown nothing but screenshots of recycled content in a new game engine where we know that support for said game will propably stop once it's released.

You get it, sim development studios are like sand by the sea. :)
 
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By now, the only thing I hope is that MSG dissapears, and S397 does not get drowned with them. Don't think they can regain their independance: they would have to buy themselves out of MSG for that, don't know if they have the means for it, specially when their earnings flow towards MSG's accounts. So at this point, if a publisher can pick them up and let them continue their work, I will be happy.

And I'm not even a rFactor2 user, but less competition is never a good thing.
 
There is nothing controversial about the Indycar lisence. Indycar wanted a dedicated game to promote their product and none of the other publishers or studios on the market has agreed to deliver one for the given price tag. It allways needs two to tango and it's rather simple to understand. The status quo is the same as before MSG obtained the lisence no matter how much bigger people make the issue or how much deeper they dig to find an issue where there isn't one. F1 has been alot more strict with their lisencing and we still see F1 content popping up left and right for basicly all kinds of racing games that aren't officialy supported.

I still kind of hope that they bring some of the Indycar content ro rF2, but as the focus is on LMU I don't see that happening anytime soon if at all. BTCC is allmost complete in rF2 with only Snetterton and Cadwell being the tracks that lack a very HQ version so a full game wouldn't add too much compared to what we allready have. I also doubt such a game would sell well considering how unpopular touring car racing is at a global scope, (except GT racing). An Indycar game in the same format like LMU would be fantastic though, but I allready explained the issues with such a game.
You can have a dedicated game without making exclusivity deals, look at nascar, yeah their license is at msg hands (at least for now) but that never impeded the nascar franchise to be featured in other games. The official nascar e sports is on iRacing. The exclusivity was the controversial thing surrounding indy.
 
Studio 397 have done a great job on rf2 so I hope they get bought out by a better publisher.
Doesn't look like it if you check steam stats. Game is basically on life support and going nowhere.
Best devs getting poached by other companies as well.
 
There are tons of great tracks for mid 90s CART like Surfers Paradise, Belle Isle, Toronto or Mid Ohio that aren't in the sim yet.
Exactly, too much CART tracks are missing, only few are not too revelant, but those mentioned - Surfers Paradise, Belle Isle, Toronto or Mid Ohio are must have.
 
Premium
The Licence Agreements cannot be traded/sold to third parties.

Which makes the article completely deprived of any base, as clearly there wasn't a minute of research put into it.

Note: not vouching for MSG survival, just that there is such a blatant base error in the article that I had to point it out.
I have thought this with all the articles about MSG and speculation about them selling their acquired license's. Normally a company that has a license to make a game can't sell that same license to an other company to make the game. Or at least it would be a poor contract from the series entity to allow a resale to a unknown company.
 

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