Interview: Reiza's Simioni on Automobilista v1.5, Upcoming Features & Development Processes

Automobilista 2 Renato Simioni Interview Mitsubishi Lancer RX.png
Automobilista 2 is getting the long-awaited v1.5 update very soon, promising to take another big step forward - "possibly the biggest we have taken so far", says Renato Simioni, the founder of developer Reiza Studios. RaceDepartment has sat down with the AMS2 Lead Developer to chat about the new update, the past and what is still to come. Read Renato's thoughts on...

Image credit: Reiza Studios

...Multiplayer Improvements​

"We have had some progress with multiplayer elements. We do regular multiplayer tests, but they are always in a controlled environment, with mostly the same people and on a server we know is reliable, so they tend to be better than what they average experience can be for other users. So we will not know how much of an impact they have until the update is out.

We have made some adjustments to the netcode prediction, and it is looking better during our tests. We can confidently say that it is a good improvement. I would not go as far as saying that we have everything at the level of the best sims in terms of multiplayer, but it’s a good step up.

We have some more options as well, such as the one to auto advance the session, which was a common complaint – people would often get stuck as the server was not advancing the session. Now, there is a mechanism that will automatically do that.

The chatbox will now be present in the results screen – this and other such quality-of-life improvements are part of the update. There is more we were working on for this release, like the extension of voting options, but they will not make it in time for v1.5. They are expected for the next update in a month or two.”

Automobilista 2 IndyCar Mod Indianapolis Road Course.jpg

Installing and maintaining mods in Automobilista 2 will be less cumbersome once update v1.5 is released - and even more possibilities are on the horizon.

...Improved Modding Support​

"It used to be really cumbersome as the engine was not really designed for modding. We are working on lifting some restrictions and limitations. The most important one was that you don’t have to install everything again with every update nor mess with bootfiles as there are dedicated user vehicle lists and driveline records – that’s already taken care of for 1.5, with some more resources planned for making car modding easier. Unfortunately for tracks we don’t foresee support being possible anytime soon.”

...Community Requests​

"There were four fronts people have been pointing out as the main areas in need of an upgrade, and these are the ones that we ended up focusing on for 1.5.
The Multiplayer, modding support, physics – I think we have a really big step up, I am really happy with what we have got now – and the fourth factor is AI.
The AI still has some issues, even with the updates we’re making now, but it’s another big improvement in terms of AI calibration both in dry and we weather, so you can keep things more consistent going from class to class and from track to track.
Up until recently, we were always chasing moving goal posts, because the physics were changing all the time. We didn’t have a consistent base to calibrate against, because you would change things, then the physics would change, and everything would be out of whack again with the AI.

We are in the process of redoing the AI lines for about 30 track layouts. There is more consistency for most classes, also with weather. Some series were good when it was dry, then it started to rain and they were too fast or too slow relative to the player. It ensures you get a quality race with every combination of car and track you pick, and whatever your skill level is.

More are to come, as we are talking about over 200 layouts and over 70 classes of cars in dry and wet weather, so the number of combinations is high. It is going to be a much higher standard of consistency, also for pit stops and tire strategy.

We also have spotter support. It is using the native assistant from Project CARS 2, but with our own voice material. It is not a full engineer, just a spotter, but it is already good value for having a native spotter system for oval racing, and even for Rallycross, it is important."

Continue Reading​

Physics and the Development of v1.5
Full Article
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Premium
If Reiza completly support mod-tracks, they maybe don`t sell their 9,99 € Track-DLC´s in the future.
Personally i dislike some DLC "behavior" but i can fully understand them. Earning money is the no.1 for a company, even more it`s a small studio.
 
I as old like Simioni, I also started sim racing with Geoff Crammond's Grand Prix I on an Commodore Amiga, later Grand Prix Legends from Dave Krammer who I think now is on Iracing.
When I saw Reiza's bought PC2 for to do AMS2 I goes directly and purchased the season pack for to help the development, I'm not regreting of that, good stuff.
I like AMS2 for the old tracks and cars and how you can see it on VR. Talking about this I like to stand up from my seat and explore the car from outside, one thing Reiza must do (If they can) is when you are standing outside the car and look rear, many times you can't see the rear tyres! and more things that dissappear from this view. Is it possible to repair it?
The FF has a big improvement, but... but... still RFactor2 is the winner, I don't know what is it but has another feeling, maybe when you slide or gets through a jump. I have a Logitech G29 and I'm very satisfied with it.
Modding is the best it can happens to this sim, because is my favourite sim, but sometimes I go to AC for to take part on 50's, 70's and 80's races and for to go to Montjüic street track, my favourite and Le Mans betwenn others
Another check is on the Monza bankings, where the cars sink on the asphalt half a tyre is not realistic, it also happened on PC2
Thanks for all Simioni and go for it!!
 
AMS2 has around 1 year max to win hearts, including mine. Then AC2 comes out. People like me will blindly switch to AC2. And I got a feeling there will be a lot of blind people by then. Of course, will give AMS2 1.5 a decent go as I do with every update :)
 
AMS2 has around 1 year max to win hearts, including mine. Then AC2 comes out. People like me will blindly switch to AC2. And I got a feeling there will be a lot of blind people by then. Of course, will give AMS2 1.5 a decent go as I do with every update :)

To be fair, AC2 will probably also take a bit of development after release. Just look at how ACC was received vs now.
 
AMS2 has around 1 year max to win hearts, including mine. Then AC2 comes out. People like me will blindly switch to AC2. And I got a feeling there will be a lot of blind people by then. Of course, will give AMS2 1.5 a decent go as I do with every update :)

Well, if people do not like AMS2 in the upcoming 1.5 update, then they will never like it and it will never be for them and they are not part of the "niche of a niche". It is OK if a sim was not made for YOU (it's a general YOU, not you the poster).
 
Last edited:
You clearly haven't look hard enough then.
No need to. AMS 2 has no modding support, so all your hope is in Reiza.

How many times I cursed Geoff Crammond for track editing limitations in GP3, or Kunos for bad AI? we modders don't say how we love game developers all day long.

Moderator edit: Removed personal attacks.
 
Last edited by a moderator:
There are people on the internet who are delusional, narcissisitcs, have low IQ, or have combination of all those conditions.
I think that all they want is other people attention and since it's easier to say something dumb and negative than smart and positive those people are mostly saying dumb and negative things. Also saying negative dumb things is putting them on the spotlight - and that's what they want.

Be smart - Dont feed trolls.
 
Great interview btw, can we gear more about multiplayer improvements? What is "netcode prediction"? Will it make connections to host and dedi more stable?
 
To be fair, AC2 will probably also take a bit of development after release. Just look at how ACC was received vs now.
Even though it's very much true what you say, it's also kind of a non-argument. All simracing titles have continuous development with updates/releases. No exceptions there.
 
Drive any Formula Classic car + 15 other cars on any bumpy track like Long Beach in the evening/sunset for example. It's impossible to not get irritated at the sparks that go all over the place. The sparks are rendered in 1 eye at a completely different/inaccurate place(10-15 meters away, and they are HUGE and flicker because of the single eye rendering) than at the other eye. It ruins the experience for every VR user that tries it except you maybe and a maybe few others and MAYBE (I didn't investigate it) there are some HMD's that don't have this problem?? I only have experience with two HMD's in AMS2(Reverb G2+Pimax Crystal).

If you read the VR thread on the Reiza forum, then you can see that this is a major issue, I'm not alone with this, the sparks also have issues with triples and replays and many VR users complain about it. Every week there's a new post by a new VR user about it. Such scenario's as I described are definitely undrivable in AMS2 now because of this bug and there's no reason to keep the sparks as they are. They could be disabled until they are fixed, or they could be added to the visuals as an option to enable/disable them if they are not fixable.

But yes if you drive Formula Retro or the recent Formula cars on a not so bumpy track like Hockenheim historic where you also have more distance between the cars, in daylight then you only see it sometimes(because they don't generate much of these sparks in that scenario). So it depends on what Formula car you drive and where and when.
Never had this problem, I have a Quest2, a 3980ti, before a Rift and a 1980ti, I have had AMS2 since its launch, never had this problem
 
AMS 2 fanboy convinced me to uninstall AMS 2 right away. bye bye AMS2, I have never seen a more toxic gaming community.
Toxic people are those who spend their time criticizing a beautiful simulator out of pure conformity. Uninstall it and go complain about something else somewhere else, but in general, these kinds of people love to continue to pollute the lives of others. Meanwhile, we enjoy ourselves thanks to this wonder, or an Assetto Corsa or other great simulators
 
Premium
I love all the simulation i own (too much), but AMS2 has something i appreciate a lot at the moment.
It is a comprehensive package for the (old) simracer i am.
GUI is nice, content easy to handle within the game.
About like ACC i will say.
The content is great, various cars and track, very causal. Easy to pick up a car and track combo, and just have fun with awesome graphics.

It is the only sim i am ready to purchase DLC , together with ACC.
I decided to gave up with raceroom and Rfactor 2 even if they are great simulations too . I just have enough content for these simulations in regard to the time i intend to drive them.

Of course assetto corsa is awesome for mods
 
Premium
No need to. AMS 2 has no modding support, so all your hope is in Reiza.

How many times I cursed Geoff Crammond for track editing limitations in GP3, or Kunos for bad AI? we modders don't say how we love game developers all day long.

Moderator edit: Removed personal attacks.
You mean apart from its support for modding? And the AMS2 Content Manager? And the mention in the article about removing the need for boot files? Sounds like you don't need to uninstall the game, as you appear to know almost nothing about it. Nor did you appear to read the article you are moaning about.
 
AMS2 has around 1 year max to win hearts, including mine. Then AC2 comes out. People like me will blindly switch to AC2. And I got a feeling there will be a lot of blind people by then. Of course, will give AMS2 1.5 a decent go as I do with every update :)
It will be very difficult to do without your precious person, you made me laugh with your comment, thank you for having embellished my day! :)
 
Never had this problem, I have a Quest2, a 3980ti, before a Rift and a 1980ti, I have had AMS2 since its launch, never had this problem
Strange. The bug has already been acknowledged by Renato himself, he's looking a solution to it. So you're probably not sensitive to it or you don't drive cars that generate such sparks. Either way; the bug is there and it's a huge issue for many VR users.

Do you also not see some of the textures flickering in VR? Like road signs etc.? It's a other VR bug but since you're not sensitive to the sparks, I expect that you don't notice this bug either.
 
Last edited:

Latest News

Article information

Author
Yannik Haustein
Article read time
9 min read
Views
22,362
Comments
194
Last update

How often do you meet up (IRL) with your simracing friends?

  • Weekly

    Votes: 29 8.3%
  • Monthly

    Votes: 18 5.2%
  • Yearly

    Votes: 27 7.8%
  • Weekly at lan events

    Votes: 2 0.6%
  • Monthly at lan events

    Votes: 1 0.3%
  • Yearly at lan events

    Votes: 8 2.3%
  • Never have

    Votes: 271 77.9%
Back
Top