interview

  1. Thomas Harrison-Lord

    News Why Codemasters Hasn’t Changed Game Engine For F1 24 [Deleted]

    This thread is for the general discussion of the Article Why Codemasters Hasn’t Changed Game Engine For F1 24. Please add to the discussion here.
  2. Yannik Haustein

    News Inside IMMERSION Modding Group: Interview With The AMS2 F1 Pack Masters

    This thread is for the general discussion of the Article Inside IMMERSION Modding Group: Interview With The AMS2 F1 Pack Masters. Please add to the discussion here.
  3. Inside IMMERSION Modding Group: Interview With The AMS2 F1 Pack Masters

    Inside IMMERSION Modding Group: Interview With The AMS2 F1 Pack Masters

    With its enormous selection of content, Automobilista 2 is a favorite for many, particularly for historic F1 cars and tracks. Many of these cars have been updated with authentic liveries, courtesy of @IMMERSION Modding Group - we have talked to the highly talented group of modders. With no less...
  4. How Gran Turismo 7’s $5,000 Bulgari DLC Was Born

    How Gran Turismo 7’s $5,000 Bulgari DLC Was Born

    Here’s how the Bulgari Aluminium Vision Gran Turismo car was created, and currently sits behind the purchase of a watch. Every new content addition to Gran Turismo 7 since its 2022 release to date has been free. Gratis. Zilch. A car pass, season pass or any other form of pass is not available...
  5. Interview With GPLaps: The Thrill Of Historic Sim Racing

    Interview With GPLaps: The Thrill Of Historic Sim Racing

    Sim racing is much more than modern cars and tracks – ‘GPLaps’ Jake William probably knows this better than anyone. Fellow racing history enthusiast Yannik sat down with him for a long chat – watch the interview here! Many tend to think about modern cars and tracks (or even esports) when it...
  6. The Last Garage Hands-On: 1000Hz Physics Clarified, AI and Online Discussed

    The Last Garage Hands-On: 1000Hz Physics Clarified, AI and Online Discussed

    At the recent Sim Formula Europe event in the Netherlands, OverTake was able to go hands-on with The Last Garage sim racing project and find out further details from its creator. Marcel Offermans caused a stir recently by announcing a brand-new sim racing platform from his startup – The Last...
  7. RaceRoom Dev Thomas Jansen: New Tires Are "More Detailed and Progressive"

    RaceRoom Dev Thomas Jansen: New Tires Are "More Detailed and Progressive"

    RaceRoom's highly anticipated update featuring the new tire model is set for release on Steam on December 18. We spoke to the responsible KW Studios dev Thomas Jansen about the improvements as well as the special challenges and untapped potential regarding tire model development. RaceRoom's new...
  8. How Super GT Is Paving The Way For Sim Racing Motorsport Success

    How Super GT Is Paving The Way For Sim Racing Motorsport Success

    We catch up with the ever-affable Steve Alvarez Brown to find out his plans to conquer the Nürburgring. We’ve seen, through the likes of GT Academy and the current Racing Prodigy programme, sim racers starting motorsport careers. Or the likes of Tim Heinemann currently flying the flag for...
  9. Angel Inostroza: “Anything Can Happen” in GT World Finals

    Angel Inostroza: “Anything Can Happen” in GT World Finals

    Last year’s Gran Turismo Nations Cup vice champion Angel Inostroza was injured in a road traffic collision earlier this year. He is now in Barcelona for the GT World Finals to make his comeback – and agreed to tell his story in an interview with us. Image credit: Polyphony Digital The World...
  10. Chris Harteveld: Winning for Ferrari "a Dream Come True"

    Chris Harteveld: Winning for Ferrari "a Dream Come True"

    Driving and winning for Ferrari is a dream of many. Chris Harteveld achieved this in his first season as part of the esports squad of the legendary Italian manufacturer - and the SRO Esports Sim Pro Series champion sat down for an interview with us. Image credit: Ferrari In the 2022 FIA...
  11. "A very daring attempt": Interview with Karting Superstars Creators Original Fire Games

    "A very daring attempt": Interview with Karting Superstars Creators Original Fire Games

    After their 2021 debut with Circuit Superstars, Vancouver-based studio Original Fire Games is hard at work for the top-down racer’s sequel: Karting Superstars is set to launch this September, aiming to combine the world of karting with OFG’s signature style. We had the opportunity to sit down...
  12. Ian Bell: Modding, Throwback Game Modes Coming to GTRevival

    Ian Bell: Modding, Throwback Game Modes Coming to GTRevival

    One of the big sim racing titles joining the market in the next year or so is GTRevival. We had a chat with the project’s leader, Ian Bell about the game and his team’s projects including the game’s development. Image credit: Straight4 Studios From the early 2000s working on ISI engine mods to...
  13. Interview: Reiza's Simioni on Automobilista v1.5, Upcoming Features & Development Processes

    Interview: Reiza's Simioni on Automobilista v1.5, Upcoming Features & Development Processes

    Automobilista 2 is getting the long-awaited v1.5 update very soon, promising to take another big step forward - "possibly the biggest we have taken so far", says Renato Simioni, the founder of developer Reiza Studios. RaceDepartment has sat down with the AMS2 Lead Developer to chat about the new...
  14. "Shared Passion and Excitement for the Progress" of GeneRally 2 : Interview with James Burgess

    "Shared Passion and Excitement for the Progress" of GeneRally 2 : Interview with James Burgess

    Over 21 years after the original, the wait for GeneRally 2 finally nears its end: The successor to the popular top-down racer is set to hit Steam Early Access in a week on May 30th - and RaceDepartment got the opportunity to talk about the game in a bit more detail with one of its creators...
  15. RD Podcast S4 E10: Talking with E-Sports Driver, Tariq Gamil

    RD Podcast S4 E10: Talking with E-Sports Driver, Tariq Gamil

    Once again an exceptional guest joined us, this time the professional driver of the Williams e-sports team and well-known RD member, Tariq Gamil! It was a really nice time we had chatting with Tariq. It's not often that a simracer succeeds in becoming a professional driver, whether in e-sports...
  16. RD Podcast S4 E8: Talking with Chris Haye

    RD Podcast S4 E8: Talking with Chris Haye

    We're back in the virtual studio, this time together with Chris Haye! Chris was kind enough to indulge us (and especially Paul, who was feeling particularly chatty) for a good couple of hours, during which we covered a variety of topics. We learned when and how Chris fell in love with...
  17. Modding Spotlight | 10 Questions for Alberto Daniel Russo (A3DR)

    Modding Spotlight | 10 Questions for Alberto Daniel Russo (A3DR)

    We get to know the master modeller behind such creations as the Ferrari Testarossa, the Lamborghini Diablo SE30 Jota, the Porsche 911 (993) Turbo, the Honda S-800, the Veloce GTS-8, and many, many more (the list is astonishing). Alberto Daniel Russo, who goes by the name "A3DR" here on...
  18. Davide Nativo

    Modding Spotlight | 10 Questions for Jason Coates

    This thread is for the general discussion of the Article Modding Spotlight | 10 Questions for Jason Coates. Please add to the discussion here.
  19. Modding Spotlight | 10 Questions for Jason Coates

    Modding Spotlight | 10 Questions for Jason Coates

    Let's get to know the physics guru behind the Lola T70 MkII, the 2007 Subaru Impreza WRX, the NFS Tournament cars and many, many more. Jason Coates, also known as Aphidgod, is one of those names that rings a bell in every simracer's ear. He has worked and collaborated on the creation of so many...
  20. cptlockheed

    24 pits for stationary cars in the Driver: The Interview track 1.0

    NOTE: This may require CSP patch 0.1.74 or newer to work! If you have an older version and the game crashes on loading, update to latest CSP patch (or to uninstall this mod, remove the track's "circuit" tag in content manager and delete the models.ini file in the track folder). This mod adds...

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