Goodies!

  • Finally an officially licensed F1 management game, with F2 and F3 license. So not only F1 drivers, but also the likely replacement drivers will be real name drivers. We have to go back 25 years to find any F1 management game who had more than one real life driver outside said years drivers.
  • The game looks good graphically. It looks a bit rough when you watch them drive, but that's the visual representation of the underlying coding and calculations.
  • Cost cap and restricted CFD & Wind Tunnel time, makes it follow the actual F1 rules.
  • The commentary, real life soundbites and look makes it possible to immerse yourself in it.
  • Driver skill actually does matter, you can't just sign up your favorite kids from F3 to Ferrari or Red Bull and start winning.
  • Cars do matter, sign Hamilton and Verstappen to Williams, and it wouldn't be victories all around either. Charles Leclerc would've been very happy though.
  • Extensive car development with freedom to steer the development direction, and you can see the results on the track.
  • Car knowledge, meaning that if you put on new bits, or change a driver mid season, the driver with the new bits, or the new driver, will have to get used to your car before being able to perform at his or her best.
  • Rule changes, there are rule changes in the game, which affect the cars, but also points scoring. In my Williams-game, both points for pole position and double points in the last race got the majority of the votes, and got included in to 2023.
  • VSC, SC and Red Flags!
  • The presentation of the game looks very good.