Any Year, Any Series: Which Retro Sim Would You Love to See?

F1 1986 Automobilista 2.png
Sim racing offers an almost infinite number of content combinations, spread across multiple titles. Today's grab bag approach has not always been the go-to for racing simulations, however, as dedicated titles for certain series' seasons used to be the norm. We want to know: If this approach was revived, which season of which series would you love to see get a dedicated sim?

A well-working platform with a plethora of content to choose from is great to have variety in your sim racing life, and many of them succeed in getting the immersion just right whether the scenario is a current-day one or a throwback to years past. Assetto Corsa Competizione does this well for modern GT3 racing, while Automobilista 2 keeps adding classic content that make the sim seem more like a digital museum with each update.

Focusing on a certain year of a certain series has the added bonus of developers being able to nail every series-specific aspect: Although it is turning 25 years old this year, Grand Prix Legends is still a beloved title as it simulates the 1967 Formula One season like no other, including the full grid and calendar, as well as the rules of that year.

Potential for Unique Content​

For some series, the full grids and accurate locations element would be a great, unique element for a dedicated game. Take the 1992 DTM season, for example: The series was at the height of its popularity and raced on classic tracks like the Nürburgring, Norisring or Hockenheimring, but also on numerous airfield circuits like Diepholz, Kassel-Calden or Wunstorf, plus the Alemannenring street circuit in Siegen. These may partially be available as mods, but imagine them being part of a dedicated sim as fully fleshed-out versions - these things can make sim racers dream.

Automobilista 2 Porsche 962C Sauber-Mercedes C9 Group C.jpg

Group C cars are available in many sims like Automobilista 2, but a dedicated sim featuring one or more full seasons could be on another level. Image credit: Reiza Studios

Possibilities are endless: Late 1980s Group C, the World Rally Championship at the height of the mighty Group B cars, IndyCar in 1993, including Mansell Mania gone Stateside and all circuits of the time - maybe even a 1950s Formula One sim that shows how different the world of motor racing used to be. There are countless great scenarios that would make for highly-interesting sim content.

While mods do make parts of these scenarios available, they usually have to make compromises, whether that means the rule sets or game mechanics - Assetto Corsa, for example, does not feature rolling starts, and AMS2 still lacks the ability to adjust boost pressure for turbocharged cars from inside the cockpit.

Your Thoughts​

We could go on and list potentially exciting scenarios to have their own sim, but we would rather hear your opinion: If you could wish for a specific series and season to be accurately portrayed in its own sim, which would it be? Let us know your deicison and your reasons in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

There is endless content unexplored that will never come to exist because it isn't financially feasible. I would love a hardcore physics simulator of the european grand prix championship in the 30's with all the non championship grand prix, another game about the earlier grand prix racing back when they still raced in dirt roads, the mid 50's sports car championship with targa florio, carrera panamericana, mille miglia, the late years of GTP, the early 90's DTM, the mid 80's Nascar, the mid 80's Group B, the mid 80's F1 turbo era, the mid 60' world motorbike championships...

There is no end of cheap unlicensed content waiting for a studio to make a sim, the problem is that there isn't enough interest to not make the studios think twice about the high risk of loosing a big amount of money, when they have the easy choice to make another copycat GT3 modding friendly game and call it a day.

GPL risked and crashed and burned hard, never was popular and it took years to reach it's current mythical status. Richard Burns Rally risked with hardcore physics while the Colin Mcrae cookie cutter rally games sold like hotcakes.
 
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1985-1990 World SportsCar Championship with group C1, C2 cars and races with Le Mans 24 Hours, IMSA 1989, 1990, 1991 with Daytona 24 Hours and Sebring 12 Hours, DTM 1990, 1991 and 1992, F1 Seasons 1989-1993, BTCC 1992-1994, WRC 1991-1993 with Monte or Safari rally with endurance format, MotoGP: 125CC, 250CC and 500CC from 1991-1993 seasons, IndyCar 1990-1995 seasons

A +20 year old wish from here, only partly fulfilled by various mods in various sims

Two blasts from the past for the genie:

1983 World Sportscar Championship

Full season with full grids, seperately reflecting each venue.
And for each track into-details modeling of every single pothole and exact conditions at specific venue, i.e. full grids reflecting the series entering 1983 track states of the specific dates

  • 1000km Trofeo Filippo Caracciolo @ 1983 Autodromo Internazionale Monza
  • Grand Prix International 1000km @ 1983 Silverstone
  • Bitburger ADAC-1000km-Rennen@ 1983 Nürburgring
  • 1983 24 Heures du Mans @ 1983 Circuit de la Sarthe
  • Trophee Diners Club 1000 km @ 1983 Circuit de Spa-Francorchamps
  • World Endurance Championship Japan 1000km @ 1983 Fuji Speedway
  • Castrol 1000 @ 1983 Kyalami
1970 World Sportscar Championship

Likewise full grids and, ofcourse, track & weather conditions likewise reflecting each venue with precise authentic modelling, i.e.

  • 24 Hours of Daytona @ 1970 Daytona Road Course
  • 12 Hours of Sebring @ 1970 Sebring International Raceway
  • BOAC 1000 km @ 1970 Brands Hatch
  • 1000 km di Monza @ 1970 Autodromo Internazionale Monza
  • Targa Florio @ 1970 Circuito delle Madione (11 laps)
  • 1000 km Spa @ 1970 Circuit de Spa-Franchorchamps
  • 1000 km Nürburgring @ 1970 Nürburgring
  • 1970 24 Heures du Mans @ 1970 Circuit de la Sarthe
  • Watkins Glen 6 Hours @ 1970 Watkins Glen
  • 1000-km-Rennen von Zeltweg @ 1970 Österreichring
Thanks in advance, developers :D

Tons of personal reasons for picking those two WSC seasons, apart from the obvious:

1983: Stefan Bellof's legendary Nürburgring 6:11,13 lap record in his #2 Rothmans Porsche 956.
As I've written plenty times before on this forum:
With now more generations of simmers laphunting Nordschleife, why no official sim or mod combo reflecting precise track conditions and weather for the most prominent record to rule them all? The goto of all goto's for laphunting.
Brave P956 mod bids have been provided during sim years. But exact late May 1983 Nürburgring track differs by a landslide to modern Nordschleife track conditions and mods for late 60ies or mid 70ies as well (of which the shunt cutting Zielstrecke didn't exist so would be senseless anyway). So a precise 1983 Nürburgring track, please.

1970: An indeed historic year.
Targa Florio, one of the ingredients being Leo Kinnunen's eternal 33:36,0 lap record in his #40 John Wyer Automotive Engineering Porsche 908/3. But also local hope Nino Vacarella in his competitive #6 SpA Ferrari SEFAC 512 S or Andrea de Adamich' Alfa Romeo T33/3 and the like.
Prototypes at speed in the open country side of sticky mountain slopes now seems just so long ago with present state of safety circuits with huge run-off areas. But also the more forgiving car classes speaking the Targa slopes, as e.g. the Alpine A110/1300S, Lancia Fulvia Zagato, the Abarth 2000, Alfa Romeo Giulia TZ, Alfa Romeo GTA, the 911S targa, Simca 1300, all vehicles with tons of soul.
Not to speak of that year's Le Mans edition. Or this classic Spa edition. Or Daytona 24 hours. Or...
That was some kind of a season to the history books.
Could continue with my reasons.
I definitely would love to see a sim dedicated to the 1983 WSC. It had everything! So many manufacturers, all with their own interpretations of how to build a car according to the "open" regulations resulting in a wide variety of aerodynamic designs and engines.
 
  • A modern, AAA-level take on Brain in a Jar's Indianapolis 500 Legends and Indianapolis 500 Evolution console games of the late Aughts. Same era and premise (race the Indy 500 and USAC Championship Trail every year from 1961 to '71), but this time with all the cars (including famous DNQs like Smokey Yunick's sidecar and the Lotus 64) and tracks (including dirt ovals and the Pikes Peak Hillclimb), plus the option to design your own chassis (or at least have a variety of fronts, middles and rears from which to choose and combine together for both front- and rear-engine layouts, as well as dirt cars) and pick from a variety of era appropriate and legal engines in addition to off-the-shelf Offys and four-cam Fords (Injected Jaguar XK inline-six that might or might not live for 500 miles? Heck yeah! Pontiac Tempest slant-four with a Mickey Thompson hemi head and a turbo? Sure, why not?!).
  • 1920s board track racing, a.k.a. when motorsports was arguably at its most gladiatorial. Open-wheel cars on high-banked superspeedways made of actual lumber, speeds well over 100 mph, and pretty much the only concession to driver (and riding mechanic) safety was a fabric or leather skullcap...sorry, "helmet."
  • Late-'80s to mid-'90s showroom stock road racing. While the modern Michelin Pilot Challenge and SRO GT America can trace their ancestries back to them, the IMSA Firehawk Series and SCCA Escort Endurance Cup had not a single turn-key, BoP'd-to-the-hilt purpose-built race car; instead, they were populated by an ecclectic mix of off-the-showroom-floor cars with cages welded in and exteriors covered in stickers.
 
Well ask this tough one. I'm a fan of Ayrton Senna and McLaren, so I would certainly include one of the seasons with Senna at McLaren, but I would focus on 1993, his last season with McLaren, in which Senna left us with epic races and victories. Certainly an Indycar game with current graphics and that would bring bonus old Cart seasons and the IRL itself, something that has been promised to us for some time and this game is always postponed, meanwhile the developers end up profiting on another platform (of which the prices for us here in Brazil they are very high) and stick with the Indycar games structure. I would particularly like to be able to test McLaren cars like the MP4-X in current simulators, for example in automobilista 2, which has been impressing me more and more (and I hope they manage to bring the São Paulo Indy 500 track to Anhembi which could put the layout of the FE that I wrote here this year) in addition to Le Mans being an option there. NOTE - There is no official IMSA game, is there? OBS 2 - I really like the F-1 2006 season McLaren chrome with Kimi and Montoya.

Bem pergunte difícil essa. Eu sou um fã de Ayrton Senna e McLaren, então certamente incluiria uma das temporadas com Senna na McLaren, mas focaria em 1993 a sua última temporada pela McLaren das quais Senna nos deixou vitórias e corridas épicas. Com certeza um game Indycar com os gráficos atuais e que trouxesse de bonus temporadas antigas da Cart e da própria IRL algo que nos é prometido faz tempo e sempre este game é adiado, enquanto isso os desenvolvedores acabam lucrando em outra plataforma (das quais os preços para nós aqui no Brasil são bem altos) e ficar com a estrutura de games Indycar. Eu particularmente gostaria de poder testar carros da McLaren como o MP4-X em simuladores atuais por exemplo dentro do automobilista 2 que vem me impressionando cada vez mais (e espero que consigam trazer a pista de São Paulo Indy 500 no anhembi a qual poderia colocar o layout da F-E que escrevi aqui este ano) além de Le Mans ser uma opção por lá. OBS - Não existe um game IMSA oficial, existe? OBS 2 - Gosto muito da temporada temporada F-1 2006 McLaren cromada com Kimi e Montoya.
 
The challenge of multi surface rallycross is something not often seen in sim racing. I remember it used to be a regular event on TV.

 
The challenge of multi surface rallycross is something not often seen in sim racing. I remember it used to be a regular event on TV.

TOCA Race Driver 2 and PCars2 contain this exact track ;) Maybe my favorite track of all rallycross tracks in simracing.
 
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World Sports Car Championship 1968 -1972.
Early '70s Can-Am.
 
Formula One Season 1990

One of the greatest battles between Ayrton Senna (McLaren-Honda) and Alain Prost (Ferrari)

One of the most beautiful Formula 1 cars ever:
  • McLaren MP4/5B
  • Ferrari 641
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