Wijchen by PaleoPixels

Wijchen by PaleoPixels 1.25

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you have created this track by love! thank you
Bjorn Klaassen
Bjorn Klaassen
Thanks man, appreciate it
Great map, terrible performance. 50-70fps on Kunos tracks, 20-30 here.
Bjorn Klaassen
Bjorn Klaassen
I've upload a new version, there's a 'mid' detail option now which should improve fps
Sorry, but always very bad optimization with 1.1 version for me
Bjorn Klaassen
Bjorn Klaassen
I'll try to get a new version tomorrow with less overdraw and triangles, hope that solves the performance issues on lower-spec machines
Very nice track, man i life there ( in Wijchen ) Like it, love it thanks :D
Bjorn Klaassen
Bjorn Klaassen
Thanks, appreciate it!
This is nuts, pretty much autogen in flightsim moved to sim racing scale
Bjorn Klaassen
Bjorn Klaassen
Yeah , sorry for the programmer art though ...but hey, it's functional :)
This map is really good!

In the first version I had FPS issues like in the 1.1, hope its fixed soon! (15fps~)
Bjorn Klaassen
Bjorn Klaassen
I'll try tomorrow with an updated version
never expected to get a racetrack in the city i live in and you seriously nailed some buildings haha, i can run it with 20-30 fps so happy with that.. now time to get it irl :P
Bjorn Klaassen
Bjorn Klaassen
Eeeuujjj Wijchen :) !
I give you this rating only because you are honest. You warned for videomemory, and you were right. It didnt run on lower PC. Thx, awesome mod, but maybe in 2022 :D
Bjorn Klaassen
Bjorn Klaassen
Hi man, I've uploaded a v1.1 which should hopefully give better performance
Very nice track - FPS between 32 - 44, so ok! :)
Bjorn Klaassen
Bjorn Klaassen
Thanks man, I hope I can get a new version out tomorrow with DDS textures to fix the VRAM/fps issues
Nice track but...
Frame rate too low. unplayable. sorry but can only give you 3 stars.
lowest fps i ever had in AC.
Bjorn Klaassen
Bjorn Klaassen
Hope version 1.1 is better and makes it work for you
Really beautiful track but undriveable for me (can't get past 22 fps solo).
Bjorn Klaassen
Bjorn Klaassen
Could you check version 1.1 and see how that goes?
A really welldone track. but the need for so much video memory makes it hard too use this track proberly with VR.
If you could reduce this this it would be very nice.

Ps i dont now if this would help. but it is necessery to have thw whole town rendered. because there are somtimes places you can only see in freecam maybee that could save memory usage.
Bjorn Klaassen
Bjorn Klaassen
Hi, the whole memory gets consumed while loading. I don't think Assetto supports dynamic loading of parts. Since there are no profiling tools my best guesstimate (thanks to GPU-Z) is that the vegetation takes up more then a GB. I could always scale that down of course, probably in a new version

Edit : @Malefor I've uploaded a version 1.1 that may address some issues
Great street track. I even recognize some streets. Wychen city jongûh.

The Part around the mill has the best trackgrip feeling with the cobblestones. Some parts also with cobblestones do not give any road surface vibration. Did just a AI race with Mazda MX5's. The AI crosses through the grass, lightpoles etc.

Also the environment looks very live like. This took you some hours to create. Thumbs up!

Greetings from sunny Tilburg
Bjorn Klaassen
Bjorn Klaassen
Hi, it's true that there is no vibration setup. Some goes for the AI going through the grass/poles etc. ... that is by design since the track would be a bit too small otherwise. But I might reconsider though.
Very Good job. Very beautiful track. Thanks to share.
4 stars because:
1-AI not very good
2-For me, bad optimisation (flickering)

No doubt I post 5 stars very soon...
Bjorn Klaassen
Bjorn Klaassen
Hi, I'm not sure if I encountered the flickering myself. If you could provide an example it would be helpful. Thank you.

Edit : I've uploaded a version 1.1 that may address some issues
Premium
love how it looks. cars that crashes can be transprted by Nooteboom factory :):)
Bjorn Klaassen
Bjorn Klaassen
Ha ha yeah definitely !

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