[RARE] Rules and Race Enhancements

[RARE] Rules and Race Enhancements v1.1.5.0

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Really nice, buut is it possible to have the DRS bip sound in practice and qualy too?
VRC - Schmawlik
VRC - Schmawlik
Yeah I’ll make that possible as well, thanks BabaMrlt!
An absolute must have, thank you so much for your amazing work here!

One quick question, since the last update 0.9.7.4 AI are taking really bad starts, spinning and spreading chaos on he grid. I'm using CSP 1.80 maybe it comes from here?
VRC - Schmawlik
VRC - Schmawlik
Hey Sam, thanks for the review!
The AI are back to being “normal”, since I am splitting the script.lua file into it’s own separate mod so I don’t have to troubleshoot both at once. I will link that mod once I publish it.
Absolutely brilliant mate, well done. This is exactly what so many people have been waiting for, it really completes the RSS formula cars.
Great! Game changing for F1 races
Perfect!
VRC - Schmawlik
VRC - Schmawlik
Thanks Juancauru
Now is perfect! A must have! Thank You for your work!
VRC - Schmawlik
VRC - Schmawlik
Thanks for the long term support Edivad, I appreciate it.
This is a must have!
VRC - Schmawlik
VRC - Schmawlik
Thanks Macell! Hope you enjoy it!
Nice App,I hope it will support to classic F1 in the future.
VRC - Schmawlik
VRC - Schmawlik
Thanks for the review! What do you mean by classic F1?
Hey, I am a huge fan of this mod and I use it almost from the beginning for which thank you very much. I don't know how to install breake migration correctly. can you tell where to copy these two files? (bmig.lut / ctrl_ebb) when they are packed in the data folder with script.lua nothing changes.
of course I use the ExtraA button
and ExtraB. I checked it in the debug panel.
Firstly the positives: This is probably going to be one of the most significant features in simulating F1 races or any racing series which uses DRS. I think that it changes the game hugely with the DRS and while I haven't tested it too much I had one of the best experiences driving F1. But also the tyre changes is I think even more significant feature. AC notoriously has lack of pitstops so the only thing you could do was force the AI to pit manipulating the fuel size and etc. I haven't run any longer races but I hope that it brings something new to the game. Also with the threshold it would be great if the threshold could be set with little variation +-3% or something like that think it would add some kind of strategy to the game. And maybe later even forcing AI to use different compound after pitstop.
Now the let's say negatives: Installation is a bit tricky, and I can see inexperienced people struggling a lot with making it work. You could maybe make a video guide how to install it because most of the people do not know how to enable developer options in CM, or pack, unpack data etc. Also it makes cars unusable online with packed data. In game app needs to be enabled and you know that only by debug screen or that it's highlighted in apps bar, think some icon with on or off could be nice. And the only thing I struggled with is that every option is enabled and wet tyre option basically brakes AI on start if it's enabled they just don't go, and I didn't know what was causing it(I was using Kunos SF70H).
But all-in-all I think this mod has enourmous potential and it would benefit from integration with CM and F1 mods from start and I love that it exist, that someone made this possible, and hate that I only found it know.
P.S. maybe don't include F1 HUD with this mod later because it's graphical mod and this mod is more CSP-physics-mod with wider use, but I would download it nevertheless :)
VRC - Schmawlik
VRC - Schmawlik
Thanks Quintusque for the review!

- I'll add a variation to the threshold for AI pitstops. I currently don't have a solution for changing the AIs compound during a pitstop, but this is something that I would like to figure out.

- I am separating the script.lua mod from the F1 Regs mod in my latest update, this will make installation much simpler. The file was required before for previous CSP versions, however it is more of just my experiment playground now.

- I will think of a non-intrusive way to alert the player that F1 Regs is running.

- I've never seen the AI breaking from the Wet Tyre option at all, that setting doesn't even have any affect on the AI from my app. It only controls whether or not DRS is disabled when it gets too wet.

- I am only going to add the 'Race Control' UI element for now, since there would be no other way of notifying the player that DRS is getting enabled/disabled other than the ugly little toast popups I had previously.

If you have any other questions or suggestions, feel free to let me know!
Never worked for me despite having followed all the steps.
VRC - Schmawlik
VRC - Schmawlik
What version of CSP are you running. And if you can take a screenshot of the debug screen with all the drop downs open and post it in the discussion for this app.
I follow this mod from first version. Until CSP 0.1.78 for me the best playable and stable version was 0.5.3.1 alpha. With CSP 0.1.79 this latest version has had a huge improvement! THANK YOU
Works really well, great mod!
thanks this brings a dynamic we needed :)
VRC - Schmawlik
VRC - Schmawlik
Thanks for the review Wayne, more features are yet to come!
Schmawlik you have done an amazing job! Absolutely love it.
The only one thing that is missing is that you can select which tires are allowed.
For example:
Now you can also use the C5-C4 (Ultra and Super softs) which are not allowed in f1 anymore.
That you can only ride with C1-C2-C3 tires.
It would be fantastic if you can add it to your awesome collection.
VRC - Schmawlik
VRC - Schmawlik
C5 and C4 compounds are still allowed in F1. They just made the color scheme and naming “easier”. The 3 compounds for a track are determined by Pirelli, and your Soft-Med-Hard could be C5-C4-C3 and their colors would match to Red-Yellow-White accordingly. I will think about adding something that might change the colors based on the track and historical data
Amazing mod, great work! Thank you
Very good job
This makes things really interesting to do championships or just races without being frustrated by the AI.
Implement mandatory tire type change to AI and it would be perfect.
Keep it up,
This mod is a "Must Have" for AC.
VRC - Schmawlik
VRC - Schmawlik
I have the forced pitstops implemented now, haven’t gotten a way to change tyre types yet though
Great app to make your f1 experience better in races, although the app seems to stop your ability to record times in hotlap in content manager. The ghost records but buttons not the times
What a brilliant implementation of the brilliant new features from CSP. Thank you so much mate! We've all dreamed with this day. Hopefully we can continue seeing more and more from you, because I'm sure whatever you do will be a gem.
I have gone back to version v.0.7.0, because the new one definitely does not work well for me

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