FSO Polonez - 88' and 89'

FSO Polonez - 88' and 89' 1.3

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The 1.3 update focuses on the much needed improvements to the rims. Gone are the strange shading issues and overall blandness. Now the shader looks more metalic with scratches and some normal map details in some cases. To put it simply more realistic. All versions have recieved modeled brake discs which should heat up, glow and smoke under extreme conditions - but we all know its pretty much impossible with how slow the car is to begin with :p (im still working on brake calipers, bear with me on this one)

Hubcaps_Before.jpg
Hubcaps_After.jpg
C_Rims.jpg
Orciari_Rims.jpg
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Further fixes to shading and the quality of liveries
Smaller update which fixes numerous shading issues. While still not perfect its much better than it used to be. The werid shading on the hood is mostly gone. The seams on the front fenders were also fixed. The werid shading present on the trunk of the "Akwarium" version was also fixed
This update focuses on a long overdue maps for the car. The car paint should be properly mapped right now allowing the users to create their own liveries and paint schemes.

Kundlewicz.jpg


The liveries also recieved AO maps blended into the texture resulting in a less "plastic-y" look to the model. I hope to get a better shader for the carpaint material but it requires some more tweaking to get it just right.

These updates will be rolling out one by one, on a per pack basis. I hope to get them done sooner rather than later.
The 1.1 update focuses more on the little quirks and errors present in the handling files as well as some minor additions
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