It seems to work well, though there were a lot of retirements early on. i did have the aggression on 100% though. the cars stay in their lane for the most part, but i did see two cars hit head on when neither were passing anyone. also saw a bunch of cars sitting on the side of the road, in ditches, up on hills, even one way down the cliff by the ocean. not sure if that's intended. overall, great work! some minor tweaks and im sure itll be perfect.
It all depends what start position you choose... as all the start boxes are spread across the road... approx there should be a car every km... I've had to limit the amount of AI for 2 reasons...
1. CPU usage
2. To give the AI space... If they close up on the car in front
they will blindly overtake causing accidents. If the AI get stuck in an accident this seems to increase CPU usage even further.
Assetto wasn't made to do traffic, and as such the AI aren't looking ahead for oncoming traffic, as you don't have oncoming cars on a race track.
When I combine these addon layouts into the main track download.. I will be adding a speed limit of 80 - 90mph to the cars which will help improve things. But there will always be a limit to what can be done.