1906 Renault AK GP

1906 Renault AK GP 1.1

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1906 Renault AK GP Features:
  • Nine paint schemes.
  • Custom accurate engine sounds.
  • Animated feet/pedals, animated handbrake, and animated shifting.
  • Animated water movement in radiator viewport.
  • Animated leafspring suspension.
  • Historically accurate white rubber tires.
  • Uses CSP's extended physics to better simulate engine wear and damage. Power reduces as the engine takes damage, at 50% damage a 2% reduction in power, at 90% damage a 50% reduction in power. Additionally there are chances for misfiring, (reducing performance for a moment), at 25% damage a 10% chance of misfiring, at 75% damage a 70% chance of misfiring.
  • Engine has additional features added via custom Lua Code. This includes, damage to the front of car causing the water temperature to rise, if water temperature rises over 95 degrees then the engine loses power, and if water temperature rises over 101 degrees then the engine breaks.
  • The tires also got some custom Lua code, and the tires now blow if pressure exceeds 75 psi.
REQUIRED:
Custom Shaders Patch v0.1.79 required!

TURN OFF TIRE WARMERS in Setup options before race!


Screenshot_hss_1906_renault_bremgarten_8-4-123-23-8-34.png


About the Car:
The 1906 Renault AK Grand Prix car utilized an engine design developed and used in 1905. Unfortunately, the engine had been matched with an underperforming chassis and Renault was unsuccessful. However, for 1906 Renault would commission a new state-of-the-art chassis to be completed in time for a big upcoming event, the 1906 French Grand Prix. Which was in fact the very first Grand Prix in history. The 1906 Renault AK car was a resounding success, and Renault would be victorious at the 1906 French Grand Prix!

As in real life, the rear drum brakes are activated only by the handbrake, the brake pedal only activates a weak band brake on the driveshaft. You will need to use both to maximize the car's performance.

Check out the car in this video:

The 1906 AK was powered by a 12,986cc inline 4 cylinder engine, which produced 90HP @ 1,200RPM. The transmission consisted of a 3-speed gearbox with spiral spring clutch and a shaft drive. Renault decided against using a differential in order to save weight and improve reliability. For the chassis, Renault decided to go with a conventional channel frame, which they heavily reinforced to handle the brutal conditions of racing on the rough public roads of the era. To complete the chassis, they attached innovative semi-elliptical springs with adjustable hydraulic dampers for all four wheels, a first for any racing car.

screenshot_hss_1906_renault_ascot_park_speedway_28-4-123-20-49-26.jpg


Finally, Renault decided to use Michelin's brand new "detachable rim system" for the rear wheels which allowed drivers or crews to remove the metal wheel rim from the wooden inner support structure of the wheel, this required only 8 bolts to be unscrewed and then a new wheel rim with the tire attached could be slid on and screwed into position. The detachable rim system gave Renault a big advantage in the race, as the driver and his riding mechanic were required by rule to conduct all repairs and tire changes themselves over the course of the 2 day Grand Prix event that covered 768 miles (1236 km)!

Screenshot_hss_1906_renault_bremgarten_8-4-123-21-9-17.png


Learn more about Historic Sim Studios LLC and our team at www.historicsimstudios.com!

Latest updates

  1. v1.1 Update

    Changelog: 1. Updated file names and structure to our current standard. 2. Revised aero physics...

Latest reviews

it's impressive how old this car is yet STILL won the first ever race just outside Le Man. Renault is from France afterall but i'm still suprised how unique this car feels to drive. Excellent history
A great car. Very few from this time period on AC, and it has lots of skins for a solid grid.
Three stars because the 3D model is quite unoptimized and with poor topology in many areas (see the screenshots of post #8 of the Discussion). My rating will change if these issues will be fixed.

Otherwise, I appreciate the effort, I personally love historic cars, but this honestly seems rushed.
Premium
Excellent, very beautiful mod !

For the problem with the tires, I modified the file "tyres.ini":
[FRONT] and [REAR]
RADIUS=0.47 -----> in RADIUS=0.49
RIM_RADIUS=0.3 -----> in RIM_RADIUS=0.45

I find another problem in the file "driver3d.ini"
( the opponents do not start )
[SHIFT_ANIMATION]
PRELOAD_RPM=7700 -- change in --> PRELOAD_RPM=1500

Thank you for this Renault 1906!
we hope other pre WW1 racers cars
Excellent!
Bei mir steht das die Runtime aufgefordert wurde
Great highly detailed mod, such a fantastic tribute to this pioneering age of racing.
The car is loaded with tires sunk about 1/4 into the ground/road and drives as if it were bogged down. ??
Car loads with tyres about 1/4 sunk into ground/road and drives like it's Bogged. ??
Incredible!
loving it!!!! great addition to the collection, thx!
Simply one of the most accurate, detailed, and well-handling antique car mods I can think of. It's a great way to experience the very earliest GP racing, especially on dirt roads and early ovals. Love the added Lua functions (the radiator!), physics/damage model, intricate shifting, and just how much you can slide this around corners. (Make sure to adjust your engine braking points for it, and go light on the handbrake when needed.) I'm already looking forward to the next pre-WWI racers and sports cars of note!

Latest News

Author
Historic Sim Studios LLC
Downloads
3,986
File size
64.9 MB
Views
16,524
First release
Last update
User rating
4.42 star(s) 12 ratings

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