virtual reality

  1. Paul Jeffrey

    McLaren Branded HTC Vive VR Headset and rF2 Game Released

    McLaren have released an officially licenced and branded version of the HTC Vive Pro VR headset recently, complete with a McLaren specific version of rFactor 2. With McLaren seemingly ever keen to further engage with the world of sim racing and "eSport" competition, perhaps an officially...
  2. Paul Jeffrey

    VR Specific Assetto Corsa Competizione Hotfix Released

    Kunos Simulazioni have released a new hotfix update for ACC, paying particular attention to addressing some VR related issues with the new Blancpain GT Series simulation. Updates and hotfixes are always welcome in sim racing, and as such it is very nice to see that Kunos Simulazioni are not...
  3. Alex Franchini

    Racecraft

    Italian dev team Vae Victis has officially announced Racecraft, a VR-ready racing title. Racecraft is a racing title based on procedurally generated tracks and VR support from the developers of Victory: The Age of Racing. Click here to watch the official announcement trailer for Racecraft on...
  4. A

    HTC Vive Geforce 1080ti optimal settings

    Hi, there is not much out there yet for this particular combination. Most of the Youtube videos i have found are for Rift and/or Geforce 1060/1070/1080. Maybe we can collect some settings in this thread? Hardware: Intel Core i7 7700, MSI Geforce 1080ti 11G Software: Windows 10 64bit Ingame...
  5. Mascot

    Transparent Centred Flag Icons for Oculus Rift (also work for 2D displays) 1.0

    * If you like any of my resources and feel like contributing, please make a small donation to Cancer Research or your local charity of choice. Thanks! * Transparent Centred Flag Icons for Oculus Rift (also work for 2D displays) 1.0 This is an adaption I did for myself but other VR users might...
  6. Chris Kennedy

    Assetto Corsa VR Guide 1.0

    Settings Resolution: 1920x1080 (Only affects the size of the virtual HUD, not the actual game rendering resolution) Fullscreen Rendering: Enabled (improves performance and means that your mouse is always usable if your screen is higher resolution than set above) Rendering Mode: Oculus Rift or...
  7. D

    Microsoft Mixed Reality using OpenVR performance questions

    Happy New Year, i have been going through multiple VR guides and settings the last couple of days and had some great racing experiences. However I am still not satisfied with the FPS drop I experience. I have things set up that I can run at 90 FPS with my Lenovo Explorer VR Headset in practice...
  8. SOLO59

    PC2 TRACKIR with PC2 working?

    So as the title says, does anyone know if Project Cars 2 supports Trackir? I'm in love with Trackir and would love to purchase this sim as it could be my go-to along side R3E and there's so much hype, but I need to know if Trackir 5 Pro works in the newly released Project Cars 2. I've asked...
  9. Karstenve

    Vr dk2 simracing setup

    So I raced a lot on monitors but now I want to try vr. I have a pc with an intel i7-4770 but I have not bought a gpu yet. I want to just try vr first. I figured a second hand oculus rift dk2 would be a good choice to try it out. What would you guys suggest for hardware? I am aiming at sims like...
  10. Bonbon79

    Physics for motion simulators / VR with mod tracks?

    I'm looking at opening a race sim venue and am curious to know if user created tracks on AC will be fully compatible with motion sim platforms (6DOF). I guess it depends on how well the track is built and the quality of the 'physical mesh' but also I'd imagine most of the data is generated from...
  11. Paul Jeffrey

    rFactor 2 VR Update Released

    As part of the rapid release schedule of updates to rFactor 2, Studio 397 have been taking a further look at VR implementation and have deployed a nice patch adding more performance improvements. Due to the volume of fixes and updates being released to rFactor 2 post DX11 build update we...
  12. Insert Coin

    Is Oculus Rift support broken in latest version of ETS2?

    ETS2 1.27 is the only game on my PC that I cannot run anymore on my Oculus Rift: as soon as I start the game I can hear the intro sound (choppy), but still Oculus Home is shown for about 10 seconds. Then the intro is shown, but the image is very choppy and the Oculus hourglass is shown...
  13. Paul Jeffrey

    rFactor 2 "The Road Ahead" DX11 Update.. err Update..

    Studio 397 have revealed more about the development plans for the new rFactor 2 DX11 update build released earlier this week. In something of an impressively fast response, Studio 397 have already released several small update hotfixes to the new DX11 build of rFactor 2 - reportedly offering...
  14. Paul Jeffrey

    DX11 and VR Update Released for rFactor 2!

    Its here! Its here! At last we have the big one released for rFactor 2! DX11 and VR update released and ready to download right now...! After months of speculation and anticipation, finally fans of the rFactor 2 simulation will have the opportunity to place their hands on the biggest update to...
  15. Paul Jeffrey

    rFactor 2 Roadmap Released - DX11 and VR Coming May 1st!

    Studio 397 have released the April development roadmap, confirming DX11 and VR for May 1st plus lots of interesting new things coming for rFactor 2... Fans left disappointed by the slight delay to DX11 and VR implementation in rFactor 2 need worry no more, Studio 397 have last night confirmed...
  16. Paul Jeffrey

    First VR Pictures From rFactor 2 Break Cover

    Studio 397 have teased some images from the upcoming DX11 and VR update for rFactor 2, showing the game using a Virtual Reality headset for the very first time. Revealed in a post on the official rFactor 2 Facebook page, Studio 397 have released the very first in game images from rFactor 2...
  17. Paul Jeffrey

    Kunos Simulazioni Looking at Assetto Corsa HTC Vive Support

    Marco Massarutto, Licencing Manager of Kunos Simulazioni has confirmed via his personal Facebook page that HTC Vive VR support is being assessed for Assetto Corsa. With Assetto Corsa already proving to be one of the stand out VR compatible games, not to mention probably the finest sim racing...
  18. Paul Jeffrey

    New Assetto Corsa PC Update 1.12.3 Adds VR Improvements

    Kunos Simulazioni release small hotfix update for Assetto Corsa on PC, adding improved support for Oculus Rift VR. In something of a surprise move the team over at Kunos Simulazioni have today deployed a small but important update to Assetto Corsa that offers "Improved support for Oculus VR...
  19. Paul Jeffrey

    VR and Sim Racing: A Guide to Setting Up

    As requested by some of our readers, we take a closer look at what is involved in getting the most from your VR setup in racing simulations. Following a recent article here at RaceDepartment I've been asked by a number of our community to create a quick guide on setting up VR and my experiences...
  20. Paul Jeffrey

    VR: Is it Really the Future?

    Virtual Reality is fast becoming a mainstream alternative to the traditional ways we view our gaming experiences, but is it a long term solution for sim racers? RaceDepartment has a think on the subject... In the not too distant past Virtual Reality (or VR for short) was the lone possession of...

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