Version 1.3 uploaded.
Changelog:
- Added: auto team selection on team texture mode
- Added: dirt effect
- Added: display visor texture only in cockpit view
- Fixed: visor texture shows on replay(option)
- Fixed: visor texture shows on cut scene
- Fixed: Windows 8 incompatibility
I really appreciate tester's help.
excellent idea to deploy the possibility of cameras in the replay, using the ini file
are you congratulations!!
I will test the child!!
EDIT :
tested:
I saw that you changed the values of "AccelFactor"
the defalt before was 200 and now is 100, and set in 100, resulted in almost 60, that I have set here in my home, in the previous version, many can enjoy a lot of dust, but to have an mod like the storm (see the video that I posted), there's no way, so I I configured in 60 previously, but ... liked the result of your new settings.
really, you corrected until much longer than expected (Fixed: display shows texture on cut scene)
I was only a suggestion, because I ended up getting used with the debug mode, I found cool to see the amount of dust accumulated on the visor in percentage, and now that no longer have him I felt the lack!
if there is, some future version it would be possible implement another button, like the "B" that enable or disable debug ?
if you make a new version 1.4, let me know, because I open a file from camera, and seeking the names of cameras that appear to cross the finish line, so you hide in the mod too, because they are the only ones that are lacking hide, I should have done this before, but was with the head still on pirelli
the cameras of the finish line is these 4
"replay_driver2"
"post_race_cam_01"
"post_race_cam_02"
"post_race_cam_03"
sorry to disturb, are only ideas, got carried away with this mod, it got very good