To everyone frustrated with the blurriness...

Greg Pugliese

100RPM
Premium
...ReShade is your friend, and probably should have been already. This slick repackaging of what used to be known as SweetFX works wonders. Turn on any of the multiple 'sharpening' features and you can eliminate most of the blurriness. I'm using AdaptiveSharpen, one of the generally more power-hungry features, and as an example, I only lost 3 FPS on my triple-screen setup (47 to 44 FPS).

Definitely worth a try if you don't like the blurriness. In AC I was able to get an absolutely razor-sharp image. Haven't quite been able to achieve that in ACC yet, but it's definitely a big improvement.
 
Hi Greg, how do you get ReShade to work?
I'm trying to do so all evening, but to no avail it just doesn't start with the game... :(
 

Tberg

500RPM
Easier to just bump the Resolution scale, I have it on 200 on a 1080ti. Razor sharp image compared to 100.
 
Easier to just bump the Resolution scale, I have it on 200 on a 1080ti. Razor sharp image compared to 100.
But not everbody has a 1080ti, with Resolution Scale on 120 it still looks bad and runs worse.
With ReShade and the AdaptiveSharpening, Resolution 100 and High TLL it finally looks really good.
 
Hi Greg, how do you get ReShade to work?
I'm trying to do so all evening, but to no avail it just doesn't start with the game... :(
game exe is not the first one (acc.exe) but the one deeper in the directory hierarchy: \Assetto Corsa Competizione\AC2\Binaries\Win64\AC2-Win64-Shipping.exe

You have to point the reshade tool to that one.

Ive used LumaSharped from reshade with strength 1.2.
Comparison screenshots (hover the screenshot with the mouse to switch between normal and sharpened version):
http://www.screenshotcomparison.com/comparison/120344
 

Tberg

500RPM
But not everbody has a 1080ti, with Resolution Scale on 120 it still looks bad and runs worse.
With ReShade and the AdaptiveSharpening, Resolution 100 and High TLL it finally looks really good.
Well, I'll give it a try, see how much fps it saves. I got the 1080ti today, had the 970.
 

Tberg

500RPM
Woah....Reshade does work better than the ingame res scale!
20-30fps gain with reshade AdaptiveSharpening and even sharper image!
 
Great, but why don't we just ask Kunos to change the defaults, or, even better, include a slider to adjust this in-game? It should work (be able to be clear) out of the box without resorting to ReShade.
 
At least we have a easy Workaround ;). In PUBG the sharpening was hidden in the Post Processing Options, with being activated from medium settings and above, i think it took them at least half a year after people noticed to add a seperate sharpen button.
 

Tberg

500RPM
Great, but why don't we just ask Kunos to change the defaults, or, even better, include a slider to adjust this in-game? It should work (be able to be clear) out of the box without resorting to ReShade.
But it does work in the game, just much more fps heavy thsn reshade.
I think they already knew about the sharpness before release of EA, I expect optimization within the game.
 
game exe is not the first one (acc.exe) but the one deeper in the directory hierarchy: \Assetto Corsa Competizione\AC2\Binaries\Win64\AC2-Win64-Shipping.exe

You have to point the reshade tool to that one.

Ive used LumaSharped from reshade with strength 1.2.
Comparison screenshots (hover the screenshot with the mouse to switch between normal and sharpened version):
http://www.screenshotcomparison.com/comparison/120344
Thank you very much, indeed I was pointing to acc.exe.
 

manu68

250RPM
Premium
Sorry for my ignorance, but how all of this Reshade things is working ??
quick tutorial maybe ?? or small information in what direction to search on the web, ?

thanks a lot in advance.
(I suppose that it is already things available for assetto corsa, but I am also pretty new to assetto corsa tweaking)
 
Anyone else having problems with textures not loading at all?
Unreal games are known for this to take its time happening but I’m getting whole cars and even the dash readout with missing textures.
 
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